Player Matchup

Pele
Pele
BaneQ2
Pele
Level 48
God Stats
20W - 18L
1,568 SR
Queue Stats
140W - 120L
1,470 Elo+
Party 2
He Bo
He Bo
GrumblyPuddle02
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,428 Elo+
Party 2
Chernobog
Chernobog
Kisame_TheShark
Chernobog
Level 45
God Stats
18W - 16L
1,608 SR
Queue Stats
274W - 262L
1,461 Elo+
Solo
Khepri
Khepri
PlainMiIk
Khepri
Level 60
God Stats
39W - 33L
1,448 SR
Queue Stats
134W - 129L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
Thunder281204
Kukulkan
Level 28
God Stats
20W - 19L
1,464 SR
Queue Stats
46W - 49L
1,429 Elo+
Party 2
Team Averages
Level 45
1,518 SR
1,443 Elo+

VS

Team Averages
Level 61
1,596 SR
1,481 Elo+
Ymir
Ymir
Bappo_Attacko14
Ymir
Level 47
God Stats
2W - 1L
1,505 SR
Queue Stats
522W - 483L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
Fat_Hamster55
Gilgamesh
Level 63
God Stats
5W - 0L
1,726 SR
Queue Stats
541W - 480L
1,474 Elo+
Party 3
Vulcan
Vulcan
MR CH0W68
Vulcan
Level 106
God Stats
17W - 18L
1,658 SR
Queue Stats
572W - 606L
1,546 Elo+
Party 1
Fenrir
Fenrir
Thekai69
Fenrir
Level 73
God Stats
16W - 13L
1,645 SR
Queue Stats
693W - 710L
1,551 Elo+
Party 1
Neith
Neith
ligmacoxnbazls
Neith
Level 16
God Stats
13W - 21L
1,445 SR
Queue Stats
34W - 51L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BaneQ2
Pele
10
2 / 3 / 0
5,920
455
3,438
8,940
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 7 / 0
5,557
427
2,429
8,376
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Kisame_TheShark
Chernobog
11
5 / 2 / 1
7,092
546
4,593
7,206
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
PlainMiIk
Khepri
9
1 / 3 / 6
6,167
474
2,684
9,898
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Thunder281204
Kukulkan
11
0 / 1 / 0
6,049
465
2,131
3,219
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
6,074
467
2,307
7,304
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Fat_Hamster55
Gilgamesh
12
3 / 1 / 6
7,206
554
7,256
6,314
4,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
MR CH0W68
Vulcan
13
1 / 0 / 6
7,604
585
5,182
2,731
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Thekai69
Fenrir
13
11 / 0 / 4
8,567
659
8,531
6,551
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 2
6,159
474
3,515
6,686
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
16
16
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
BaneQ2
Pele
2
3
0
0.67
W
1
2
5
1.75
W
Gilgamesh
Fat_Hamster55
Gilgamesh
3
1
6
6
L
0
7
0
0
L
Chernobog
Kisame_TheShark
Chernobog
5
2
1
2.75
W
Vulcan
MR CH0W68
Vulcan
1
0
6
4
L
Khepri
PlainMiIk
Khepri
1
3
6
1.33
W
Fenrir
Thekai69
Fenrir
11
0
4
13
L
Kukulkan
Thunder281204
Kukulkan
0
1
0
0
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
26,791
37,639
Taken
29,586
15,169
Mitigated
15,960
9,456
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BaneQ2
Pele
3,438
631
0
2,737
8,940
3,968
0
547
8,313
0
24,746
W
2,307
200
300
1,584
7,304
5,264
548
2,271
5,003
16,943
0
W
Gilgamesh
Fat_Hamster55
Gilgamesh
7,256
1,468
0
1,556
6,314
4,155
1,896
358
5,626
0
31,607
L
2,429
348
0
2,279
8,376
1,817
0
616
7,720
29,722
0
L
Chernobog
Kisame_TheShark
Chernobog
4,593
2,672
0
1,764
7,206
2,293
657
1,710
5,486
0
38,787
W
Vulcan
MR CH0W68
Vulcan
5,182
1,990
0
843
2,731
1,041
958
1,421
1,310
46,430
0
L
Khepri
PlainMiIk
Khepri
2,684
299
1
1,735
9,898
6,031
29
2,763
6,951
12,705
0
W
Fenrir
Thekai69
Fenrir
8,531
1,455
0
3,297
6,551
3,880
0
1,811
4,680
0
45,071
L
Kukulkan
Thunder281204
Kukulkan
2,131
157
0
940
3,219
1,060
0
1,393
1,680
38,645
0
W
3,515
1,828
0
1,603
6,686
1,620
607
1,383
5,303
0
32,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
35,610
293
Minions Killed
337
0
Camps Cleared
0
1,117,411
Distance Traveled
1,166,386
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,920
455
55
4
0
233,251
5
W
Ymir
6,074
467
22
2
0
203,726
3
W
Gilgamesh
7,206
554
65
5
0
251,093
4
L
He Bo
5,557
427
67
5
0
221,228
2
L
Chernobog
7,092
546
74
6
0
226,811
4
W
Vulcan
7,604
585
110
8
0
234,700
5
L
Khepri
6,167
474
19
1
0
243,357
2
W
Fenrir
8,567
659
83
6
0
287,952
1
L
Kukulkan
6,049
465
78
6
0
192,764
1
W
Neith
6,159
474
57
4
0
188,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role