Player Matchup

Ymir
Ymir
Akanthaur
Ymir
Level 14
God Stats
10W - 4L
1,796 SR
Queue Stats
12W - 6L
1,679 Elo+
Party 1
Hercules
Hercules
Ashura07
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,628 Elo+
Party 1
Arachne
Arachne
Dedekill
Arachne
Level 8
God Stats
5W - 3L
1,820 SR
Queue Stats
11W - 9L
1,794 Elo+
Party 1
Anhur
Anhur
Kayzeur
Anhur
Level 23
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 2L
1,738 Elo+
Party 1
Poseidon
Poseidon
ReyGis
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,621 Elo+
Party 1
Team Averages
Level 16
1,667 SR
1,692 Elo+

VS

Team Averages
Level 22
1,479 SR
1,535 Elo+
Tiamat
Tiamat
CeramicPeak
Tiamat
Level 27
God Stats
10W - 24L
1,236 SR
Queue Stats
73W - 103L
1,316 Elo+
Party 3
Vulcan
Vulcan
KalemWard
Vulcan
Level 29
God Stats
3W - 4L
1,556 SR
Queue Stats
135W - 118L
1,626 Elo+
Solo
Cupid
Cupid
TercerodelWORLD
Cupid
Level 17
God Stats
17W - 4L
1,782 SR
Queue Stats
20W - 7L
1,721 Elo+
Party 2
Ares
Ares
YenKebab
Ares
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 11L
1,812 Elo+
Party 2
Set
Set
guyf23
Set
Level 25
God Stats
17W - 21L
1,322 SR
Queue Stats
73W - 91L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 9 / 6
7,803
390
4,657
17,832
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
Ashura07
Hercules
12
3 / 9 / 4
7,850
393
6,678
19,838
17,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Dedekill
Arachne
13
4 / 6 / 6
9,052
453
9,188
15,037
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Kayzeur
Anhur
12
2 / 9 / 7
7,835
392
5,444
13,182
3,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
ReyGis
Poseidon
14
4 / 8 / 4
9,315
466
9,941
11,705
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 4 / 14
10,933
547
3,821
10,888
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
KalemWard
Vulcan
20
11 / 1 / 9
13,534
677
22,434
6,817
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 2 / 12
14,126
706
18,944
16,594
7,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
8 / 3 / 25
11,293
565
12,039
17,532
16,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
guyf23
Set
14
3 / 5 / 12
10,205
510
5,868
12,717
6,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
15
Kills
41
41
Deaths
15
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
9
6
0.56
L
Hercules
Ashura07
Hercules
3
9
4
0.56
W
Tiamat
3
4
14
2.5
L
Arachne
Dedekill
Arachne
4
6
6
1.17
W
Vulcan
KalemWard
Vulcan
11
1
9
15.5
L
Anhur
Kayzeur
Anhur
2
9
7
0.61
L
Poseidon
ReyGis
Poseidon
4
8
4
0.75
W
16
2
12
11
W
Ares
8
3
25
6.83
W
Set
guyf23
Set
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
63,106
77,594
Taken
64,548
41,821
Mitigated
38,301
6,743
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,657
891
0
420
17,832
12,352
0
11,024
6,657
29,388
0
L
Hercules
Ashura07
Hercules
6,678
1,059
0
3,365
19,838
17,243
0
9,376
10,454
0
31,975
W
Tiamat
3,821
456
0
2,851
10,888
5,235
1,813
2,246
8,311
49,278
0
L
Arachne
Dedekill
Arachne
9,188
6,116
0
2,019
15,037
5,341
0
6,290
8,645
0
49,787
W
Vulcan
KalemWard
Vulcan
22,434
7,726
0
3,506
6,817
2,896
1,554
312
6,355
103,615
0
L
Anhur
Kayzeur
Anhur
5,444
1,846
0
917
13,182
3,213
0
7,005
6,150
0
31,922
L
Poseidon
ReyGis
Poseidon
9,941
898
0
22
11,705
3,672
0
4,276
7,394
56,089
0
W
18,944
12,720
1,553
8,942
16,594
7,918
4,130
2,582
13,615
0
123,395
W
Ares
12,039
1,046
866
1,397
17,532
16,130
592
5,719
11,347
39,424
0
W
Set
guyf23
Set
5,868
2,983
0
1,719
12,717
6,122
2,345
2,589
9,752
0
49,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
60,091
363
Minions Killed
572
0
Camps Cleared
0
1,876,373
Distance Traveled
1,834,263
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,803
390
47
2
0
348,483
1
L
Hercules
7,850
393
54
3
0
374,987
0
W
Tiamat
10,933
547
115
6
0
316,588
0
L
Arachne
9,052
453
93
5
0
424,215
3
W
Vulcan
13,534
677
165
8
0
410,552
12
L
Anhur
7,835
392
62
3
0
346,545
3
L
Poseidon
9,315
466
107
5
0
382,143
2
W
Cupid
14,126
706
187
9
0
367,637
1
W
Ares
11,293
565
27
1
0
373,187
9
W
Set
10,205
510
78
4
0
366,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role