Player Matchup

Izanami
Izanami
AleSrose
Izanami
Level 20
God Stats
15W - 19L
1,434 SR
Queue Stats
28W - 52L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
RtheDaddy
Kukulkan
Level 28
God Stats
169W - 168L
1,498 SR
Queue Stats
281W - 361L
1,358 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Taker1990
Cu Chulainn
Level 77
God Stats
7W - 12L
1,525 SR
Queue Stats
720W - 816L
1,443 Elo+
Party 3
Cthulhu
Cthulhu
cosmiuc24
Cthulhu
Level 61
God Stats
12W - 11L
1,474 SR
Queue Stats
152W - 165L
1,373 Elo+
Party 1
Mercury
Mercury
posho2002
Mercury
Level 116
God Stats
27W - 34L
1,427 SR
Queue Stats
801W - 909L
1,410 Elo+
Party 3
Team Averages
Level 60
1,472 SR
1,381 Elo+

VS

Team Averages
Level 52
1,528 SR
1,364 Elo+
Nox
Nox
IT_DuBzZ_Yt
Nox
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,377 Elo+
Party 2
Hou Yi
Hou Yi
TimG-21
Hou Yi
Level 31
God Stats
2W - 3L
1,360 SR
Queue Stats
34W - 31L
1,399 Elo+
Party 2
Cerberus
Cerberus
doepamperom
Cerberus
Level 42
God Stats
3W - 7L
1,687 SR
Queue Stats
61W - 56L
1,377 Elo+
Party 2
Loki
Loki
komteropzitten
Loki
Level 49
God Stats
13W - 12L
1,632 SR
Queue Stats
66W - 63L
1,377 Elo+
Party 2
Bellona
Bellona
zoraideal
Bellona
Level 38
God Stats
12W - 14L
1,461 SR
Queue Stats
41W - 73L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleSrose
Izanami
16
4 / 8 / 4
11,091
396
10,154
16,084
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
RtheDaddy
Kukulkan
19
1 / 12 / 5
12,470
445
12,843
18,114
9,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Taker1990
Cu Chulainn
20
6 / 2 / 4
14,481
517
18,660
20,871
19,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
cosmiuc24
Cthulhu
19
1 / 8 / 11
12,724
454
21,032
26,283
18,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
posho2002
Mercury
20
13 / 7 / 4
16,083
574
29,970
23,391
14,047
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 7
15,374
549
25,636
21,521
10,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
TimG-21
Hou Yi
18
6 / 9 / 7
12,258
438
15,856
22,043
9,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
doepamperom
Cerberus
17
4 / 6 / 11
12,502
447
11,350
24,783
24,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
9 / 3 / 8
13,772
492
14,132
25,928
10,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
zoraideal
Bellona
20
3 / 5 / 9
13,708
490
12,603
30,106
30,269
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
25
Kills
37
37
Deaths
26
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
AleSrose
Izanami
4
8
4
0.75
W
15
3
7
6.17
L
Kukulkan
RtheDaddy
Kukulkan
1
12
5
0.29
L
Cu Chulainn
Taker1990
Cu Chulainn
6
2
4
4
W
Hou Yi
TimG-21
Hou Yi
6
9
7
1.06
L
Cthulhu
cosmiuc24
Cthulhu
1
8
11
0.81
W
Cerberus
doepamperom
Cerberus
4
6
11
1.58
W
9
3
8
4.33
L
Mercury
posho2002
Mercury
13
7
4
2.14
W
Bellona
zoraideal
Bellona
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,659
Damage
79,577
104,743
Taken
124,381
67,702
Mitigated
85,115
14,016
Healing
36,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AleSrose
Izanami
10,154
7,453
0
1,748
16,084
5,426
1,564
9,035
6,901
0
42,821
W
25,636
608
521
6,533
21,521
10,668
2,128
6,457
15,064
98,745
0
L
Kukulkan
RtheDaddy
Kukulkan
12,843
422
0
1,279
18,114
9,919
1,541
8,786
8,828
80,857
0
L
Cu Chulainn
Taker1990
Cu Chulainn
18,660
2,534
0
3,584
20,871
19,804
0
3,494
17,263
13,886
78,353
W
Hou Yi
TimG-21
Hou Yi
15,856
7,380
363
5,974
22,043
9,207
1,320
6,627
15,416
0
65,321
L
Cthulhu
cosmiuc24
Cthulhu
21,032
2,414
879
6,276
26,283
18,506
488
8,609
17,532
72,769
0
W
Cerberus
doepamperom
Cerberus
11,350
522
820
6,078
24,783
24,213
410
7,957
16,826
60,666
0
W
14,132
3,283
837
7,778
25,928
10,758
0
9,599
16,329
0
65,646
L
Mercury
posho2002
Mercury
29,970
20,959
0
250
23,391
14,047
0
5,952
17,233
0
164,640
W
Bellona
zoraideal
Bellona
12,603
3,681
0
7,378
30,106
30,269
897
6,706
23,400
0
93,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,849
Gold Earned
67,614
688
Minions Killed
651
0
Camps Cleared
0
2,520,564
Distance Traveled
2,465,117
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,091
396
71
3
0
454,062
0
W
Nox
15,374
549
165
6
0
487,328
1
L
Kukulkan
12,470
445
157
6
0
439,127
1
L
Cu Chulainn
14,481
517
165
6
0
566,804
0
W
Hou Yi
12,258
438
96
3
0
391,892
2
L
Cthulhu
12,724
454
118
4
0
503,297
0
W
Cerberus
12,502
447
124
4
0
524,340
6
W
Loki
13,772
492
100
4
0
569,893
3
L
Mercury
16,083
574
177
6
0
557,274
1
W
Bellona
13,708
490
166
6
0
491,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role