Player Matchup

Cthulhu
Cthulhu
Cronorama
Cthulhu
Level 15
God Stats
27W - 27L
1,812 SR
Queue Stats
421W - 439L
1,628 Elo+
Party 1
Sol
Sol
Rsparkles
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Solo
Kukulkan
Kukulkan
SmashBrotha0602
Kukulkan
Level 19
God Stats
42W - 37L
1,342 SR
Queue Stats
187W - 183L
1,214 Elo+
Party 1
Ne Zha
Ne Zha
TheChampionR2
Ne Zha
Level 39
God Stats
47W - 36L
1,530 SR
Queue Stats
513W - 510L
1,477 Elo+
Party 1
Skadi
Skadi
chorizo-grande1
Skadi
Level 26
God Stats
87W - 69L
1,434 SR
Queue Stats
190W - 228L
1,387 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,374 Elo+

VS

Team Averages
Level 23
1,594 SR
1,491 Elo+
Thor
Thor
GiraffeBoi_4rce
Thor
Level 18
God Stats
7W - 16L
1,579 SR
Queue Stats
121W - 135L
1,436 Elo+
Party 3
Aphrodite
Aphrodite
ThicR_Thanos
Aphrodite
Level 13
God Stats
19W - 18L
1,613 SR
Queue Stats
80W - 76L
1,419 Elo+
Party 3
Hades
Hades
likliklik21
Hades
Level 28
God Stats
32W - 15L
1,595 SR
Queue Stats
44W - 30L
1,445 Elo+
Solo
Thanatos
Thanatos
powerade_2k
Thanatos
Level 28
God Stats
36W - 15L
1,683 SR
Queue Stats
97W - 81L
1,537 Elo+
Party 2
Bellona
Bellona
vl-mentor-vl
Bellona
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 26L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cronorama
Cthulhu
10
0 / 1 / 2
6,048
504
1,849
5,619
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

2
0 / 3 / 1
4,152
346
44
2,093
321
Kukulkan
11
1 / 0 / 2
6,594
550
3,973
4,230
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 2 / 0
6,909
576
5,842
7,864
2,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 2
6,529
544
4,933
5,871
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,778
482
1,966
7,432
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ThicR_Thanos
Aphrodite
8
0 / 3 / 2
5,397
450
1,887
6,085
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 2 / 0
7,462
622
4,107
7,380
4,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
powerade_2k
Thanatos
7
0 / 1 / 0
4,707
392
2,796
5,311
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
vl-mentor-vl
Bellona
11
3 / 1 / 0
6,439
537
3,669
5,552
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
7
8
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cronorama
Cthulhu
0
1
2
1
W
1
3
0
0.33
L
0
3
1
0.17
L
Kukulkan
1
0
2
2
L
7
2
0
3.5
W
Aphrodite
ThicR_Thanos
Aphrodite
0
3
2
0.33
L
2
2
2
1.5
W
3
2
0
1.5
W
Thanatos
powerade_2k
Thanatos
0
1
0
0
W
Bellona
vl-mentor-vl
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,641
Damage
14,425
25,677
Taken
31,760
8,976
Mitigated
13,594
4,914
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cronorama
Cthulhu
1,849
0
0
2,269
5,619
2,434
184
50
5,569
21,172
0
W
1,966
70
180
2,492
7,432
2,297
0
1,354
5,890
0
34,212
L
44
0
0
272
2,093
321
0
644
1,449
1,109
0
L
Kukulkan
3,973
341
0
176
4,230
1,461
817
166
4,064
33,632
0
L
5,842
1,927
0
2,197
7,864
2,847
0
2,602
5,262
0
35,031
W
Aphrodite
ThicR_Thanos
Aphrodite
1,887
545
1,261
2,293
6,085
2,063
0
1,438
4,539
15,643
0
L
4,933
2,747
0
0
5,871
1,913
354
2,668
3,203
0
28,901
W
4,107
446
0
4,086
7,380
4,435
1,964
0
7,380
35,757
0
W
Thanatos
powerade_2k
Thanatos
2,796
760
0
2,956
5,311
1,391
0
1,512
3,671
0
15,707
W
Bellona
vl-mentor-vl
Bellona
3,669
387
221
1,054
5,552
3,408
283
1,138
4,414
1,287
29,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
29,783
263
Minions Killed
278
0
Camps Cleared
0
1,004,935
Distance Traveled
1,044,785
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,048
504
47
4
0
195,578
5
W
Thor
5,778
482
78
7
0
207,444
0
L
Sol
4,152
346
3
0
0
126,044
0
L
Kukulkan
6,594
550
84
7
0
234,613
4
L
Ne Zha
6,909
576
64
5
0
223,898
2
W
Aphrodite
5,397
450
31
3
0
204,536
0
L
Skadi
6,529
544
65
5
0
224,802
0
W
Hades
7,462
622
87
7
0
193,235
0
W
Thanatos
4,707
392
25
2
0
208,832
1
W
Bellona
6,439
537
57
5
0
230,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role