Player Matchup

Cupid
Cupid
AmeryMichaelis
Cupid
Level 25
God Stats
3W - 3L
1,525 SR
Queue Stats
5W - 7L
1,334 Elo+
Party 3
Chernobog
Chernobog
DjaapeP
Chernobog
Level 4
God Stats
1W - 2L
1,750 SR
Queue Stats
6W - 6L
1,721 Elo+
Party 2
Baron Samedi
Baron Samedi
IndominusRt
Baron Samedi
Level 8
God Stats
3W - 2L
1,524 SR
Queue Stats
5W - 9L
1,334 Elo+
Party 3
Jormungandr
Jormungandr
PrettyLitlPsycho
Jormungandr
Level 86
God Stats
12W - 19L
1,379 SR
Queue Stats
43W - 54L
1,419 Elo+
Party 2
Fenrir
Fenrir
Xezyr
Fenrir
Level 29
God Stats
6W - 6L
1,750 SR
Queue Stats
154W - 176L
1,389 Elo+
Solo
Team Averages
Level 30
1,586 SR
1,439 Elo+

VS

Team Averages
Level 15
1,552 SR
1,262 Elo+
Sobek
Sobek
DINANENAD0
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,238 Elo+
Party 1
Zeus
Zeus
JTeacher
Zeus
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 27L
1,128 Elo+
Party 1
Amaterasu
Amaterasu
JTfm
Amaterasu
Level 26
God Stats
3W - 2L
1,321 SR
Queue Stats
18W - 23L
1,257 Elo+
Party 1
Artemis
Artemis
antoniorl02
Artemis
Level 17
God Stats
9W - 1L
1,698 SR
Queue Stats
146W - 153L
1,262 Elo+
Solo
Nemesis
Nemesis
ivyydylan
Nemesis
Level 7
God Stats
2W - 0L
1,741 SR
Queue Stats
77W - 60L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,166
369
2,096
6,791
1,741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
DjaapeP
Chernobog
10
1 / 3 / 1
6,647
475
4,139
8,067
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
IndominusRt
Baron Samedi
8
1 / 3 / 0
5,450
389
1,212
4,120
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PrettyLitlPsycho
Jormungandr
8
1 / 4 / 2
5,406
386
5,177
10,491
4,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Xezyr
Fenrir
12
4 / 3 / 0
7,128
509
5,405
7,566
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 3 / 6
6,500
464
2,207
8,145
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
13
9 / 1 / 3
8,013
572
6,370
3,416
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JTfm
Amaterasu
12
2 / 1 / 2
7,212
515
4,243
8,820
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
antoniorl02
Artemis
13
4 / 2 / 7
7,321
523
10,247
7,630
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ivyydylan
Nemesis
13
3 / 0 / 0
7,654
547
4,055
5,580
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
18
18
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Sobek
0
3
6
1
L
Chernobog
DjaapeP
Chernobog
1
3
1
0.5
L
Baron Samedi
IndominusRt
Baron Samedi
1
3
0
0.33
W
Zeus
9
1
3
10.5
W
Amaterasu
JTfm
Amaterasu
2
1
2
3
L
Jormungandr
PrettyLitlPsycho
Jormungandr
1
4
2
0.5
L
Fenrir
Xezyr
Fenrir
4
3
0
1.33
W
Artemis
antoniorl02
Artemis
4
2
7
3.75
W
Nemesis
ivyydylan
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
27,122
37,035
Taken
33,591
12,407
Mitigated
16,415
6,968
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,096
821
370
650
6,791
1,741
0
1,684
5,033
0
11,199
W
Sobek
2,207
78
0
1,542
8,145
5,532
102
3,195
4,922
9,761
0
L
Chernobog
DjaapeP
Chernobog
4,139
2,608
0
1,601
8,067
2,432
457
230
7,787
0
31,825
L
Baron Samedi
IndominusRt
Baron Samedi
1,212
122
0
381
4,120
1,384
0
1,378
2,646
13,289
0
W
Zeus
6,370
663
0
508
3,416
944
1,484
211
3,193
36,555
0
W
Amaterasu
JTfm
Amaterasu
4,243
1,530
0
4,019
8,820
4,608
396
0
8,820
0
28,946
L
Jormungandr
PrettyLitlPsycho
Jormungandr
5,177
1,533
762
2,360
10,491
4,098
0
3,853
6,465
21,460
0
L
Fenrir
Xezyr
Fenrir
5,405
1,310
0
844
7,566
2,752
0
974
6,527
0
41,251
W
Artemis
antoniorl02
Artemis
10,247
4,148
0
1,970
7,630
2,944
1,483
2,791
4,755
0
49,693
W
Nemesis
ivyydylan
Nemesis
4,055
1,286
0
1,090
5,580
2,387
572
60
5,512
0
48,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
36,700
220
Minions Killed
336
0
Camps Cleared
0
1,073,273
Distance Traveled
1,217,082
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,166
369
31
2
0
191,637
0
W
Sobek
6,500
464
23
2
0
260,673
1
L
Chernobog
6,647
475
62
4
0
210,625
1
L
Baron Samedi
5,450
389
23
2
0
158,790
0
W
Zeus
8,013
572
72
5
0
213,338
2
W
Amaterasu
7,212
515
59
4
0
280,563
0
L
Jormungandr
5,406
386
29
2
0
253,374
4
L
Fenrir
7,128
509
75
5
0
258,847
3
W
Artemis
7,321
523
79
6
0
199,793
4
W
Nemesis
7,654
547
103
7
0
262,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role