Player Matchup

Anhur
Anhur
 
Anhur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Jordansss
Susano
Level 48
God Stats
6W - 6L
1,620 SR
Queue Stats
33W - 34L
1,547 Elo+
Solo
Nox
Nox
Lousteau
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
XJamieTheProX
Cu Chulainn
Level 49
God Stats
3W - 0L
1,593 SR
Queue Stats
71W - 91L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
corran617
Sylvanus
Level 147
God Stats
21W - 19L
1,617 SR
Queue Stats
162W - 182L
1,478 Elo+
Party 2
Team Averages
Level 102
1,566 SR
1,492 Elo+

VS

Team Averages
Level 95
1,563 SR
1,597 Elo+
Khepri
Khepri
Dawnlich
Khepri
Level 134
God Stats
14W - 10L
1,682 SR
Queue Stats
503W - 440L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
IDuckyOfAwesome
Jing Wei
Level 128
God Stats
15W - 10L
1,601 SR
Queue Stats
678W - 579L
1,652 Elo+
Party 1
Sobek
Sobek
LennyFaces
Sobek
Level 144
God Stats
6W - 6L
1,531 SR
Queue Stats
33W - 26L
1,474 Elo+
Solo
Bastet
Bastet
Meditati
Bastet
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 64L
1,628 Elo+
Solo
Agni
Agni
ipapaglock
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 0 / 3
8,540
776
7,512
6,022
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Jordansss
Susano
13
3 / 0 / 1
7,850
714
4,703
3,368
1,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 4
8,089
735
4,218
4,110
1,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
XJamieTheProX
Cu Chulainn
13
0 / 1 / 5
7,542
686
4,972
8,100
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
corran617
Sylvanus
14
1 / 0 / 5
8,281
753
6,419
11,255
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dawnlich
Khepri
12
0 / 0 / 1
6,699
609
2,985
3,967
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
16
0 / 0 / 1
7,912
719
3,402
3,878
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
13
0 / 1 / 1
6,259
569
4,810
9,611
11,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Meditati
Bastet
14
1 / 3 / 0
7,083
644
7,520
9,797
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 1
6,341
576
3,626
7,521
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
1
1
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
3
4.5
L
Khepri
Dawnlich
Khepri
0
0
1
0.5
L
Jing Wei
0
0
1
0.5
W
Susano
Jordansss
Susano
3
0
1
3.5
L
Sobek
0
1
1
0.5
W
2
0
4
4
L
Bastet
Meditati
Bastet
1
3
0
0.33
W
Cu Chulainn
XJamieTheProX
Cu Chulainn
0
1
5
2.5
W
Sylvanus
corran617
Sylvanus
1
0
5
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
22,343
32,855
Taken
34,774
20,721
Mitigated
21,720
13,375
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,512
3,244
0
1,848
6,022
2,557
1
3,219
2,803
0
45,241
L
Khepri
Dawnlich
Khepri
2,985
57
0
1,388
3,967
3,032
0
1,929
2,038
10,949
0
L
Jing Wei
3,402
2,762
0
1,816
3,878
1,537
0
1,752
2,126
0
39,235
W
Susano
Jordansss
Susano
4,703
157
0
0
3,368
1,682
0
1,367
2,001
0
18,674
L
Sobek
4,810
301
0
1,345
9,611
11,236
0
3,415
6,196
11,075
0
W
4,218
561
0
740
4,110
1,779
372
1,073
3,037
27,191
0
L
Bastet
Meditati
Bastet
7,520
1,489
0
421
9,797
3,559
0
2,793
7,004
0
24,152
W
Cu Chulainn
XJamieTheProX
Cu Chulainn
4,972
1,240
0
0
8,100
4,656
0
2,263
5,837
0
15,095
W
Sylvanus
corran617
Sylvanus
6,419
975
4,279
6,508
11,255
10,047
0
4,135
7,120
13,955
0
L
3,626
474
0
97
7,521
2,356
0
1,409
6,112
21,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
34,294
264
Minions Killed
235
9
Camps Cleared
6
921,743
Distance Traveled
972,548
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,540
776
106
10
5
195,362
2
L
Khepri
6,699
609
24
2
0
163,111
0
L
Jing Wei
7,912
719
109
10
4
206,186
1
W
Susano
7,850
714
38
3
2
109,355
1
L
Sobek
6,259
569
9
1
0
195,864
1
W
Nox
8,089
735
77
7
1
184,358
1
L
Bastet
7,083
644
49
4
2
230,406
1
W
Cu Chulainn
7,542
686
29
3
1
225,495
0
W
Sylvanus
8,281
753
14
1
0
207,173
1
L
Agni
6,341
576
44
4
0
176,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role