Player Matchup

Hera
Hera
Bronze III
Aidensobo
Hera
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,494 MMR
Solo
Serqet
Serqet
Gold III
AlphaKenny0ne
Serqet
Gold III
Level 154
God Stats
23W - 14L
1,849 SR
Queue Stats
453W - 445L
1,504 MMR
Solo
Anhur
Anhur
Bronze III
Lalo
Anhur
Bronze III
Level 160
God Stats
8W - 3L
1,635 SR
Queue Stats
21W - 7L
1,587 MMR
Party 1
Hercules
Hercules
Silver II
MattTheSupreme
Hercules
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
NukeMasterr69
Bastet
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,597 SR
1,517 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,599 SR
1,535 MMR
Tiamat
Tiamat
Gold IV
Demonspeeding
Tiamat
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Ivvilon
Cu Chulainn
Gold III
Level 107
God Stats
6W - 10L
1,385 SR
Queue Stats
39W - 45L
1,576 MMR
Solo
Izanami
Izanami
Bronze III
OpHAVOK
Izanami
Bronze III
Level 153
God Stats
4W - 0L
1,794 SR
Queue Stats
29W - 29L
1,511 MMR
Solo
Bacchus
Bacchus
Silver I
SeñorPoogers
Bacchus
Silver I
Level 146
God Stats
4W - 1L
1,636 SR
Queue Stats
40W - 37L
1,521 MMR
Solo
Athena
Athena
Gold II
ÆverageCabbage
Athena
Gold II
Level 158
God Stats
1W - 0L
1,681 SR
Queue Stats
73W - 69L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
1 / 5 / 0
4,498
450
2,014
5,289
1,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 0
4,482
448
133
3,887
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Lalo
Anhur
11
5 / 2 / 0
6,179
618
4,137
6,473
1,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
9
3 / 2 / 0
5,639
564
5,629
8,262
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
0 / 0 / 0
3,464
346
0
284
52
Bans
GilgameshDanzaburouSetScyllaTsukuyomi

VS

Bans
ArtioSobekGuan YuMerlinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,935
594
2,422
2,394
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Ivvilon
Cu Chulainn
9
2 / 3 / 0
5,908
591
4,882
7,341
4,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
OpHAVOK
Izanami
10
1 / 4 / 0
5,795
580
2,845
6,100
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
9
4 / 1 / 1
5,888
589
2,596
2,862
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 4
5,322
532
1,396
4,920
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
9
Kills
9
10
Deaths
9
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
1
5
0
0.2
L
0
1
0
0
W
2
0
3
3.5
W
Cu Chulainn
Ivvilon
Cu Chulainn
2
3
0
0.67
L
Anhur
Lalo
Anhur
5
2
0
2.5
L
Hercules
3
2
0
1.5
L
0
0
0
0
W
Izanami
OpHAVOK
Izanami
1
4
0
0.25
W
Bacchus
4
1
1
4.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,913
Damage
14,141
24,195
Taken
23,617
8,765
Mitigated
11,728
4,818
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,014
280
0
0
5,289
1,423
0
3,485
1,597
15,973
0
L
133
41
0
250
3,887
958
0
301
3,570
0
20,271
W
2,422
200
0
1,133
2,394
1,522
566
998
1,396
26,173
0
W
Cu Chulainn
Ivvilon
Cu Chulainn
4,882
1,572
0
2,376
7,341
4,434
0
0
7,341
0
27,860
L
Anhur
Lalo
Anhur
4,137
1,821
0
3,486
6,473
1,724
0
929
5,544
0
32,939
L
Hercules
5,629
2,107
0
1,082
8,262
4,608
0
1,476
6,786
0
23,929
L
0
0
0
0
284
52
0
0
284
0
332
W
Izanami
OpHAVOK
Izanami
2,845
1,129
0
1,305
6,100
1,825
113
0
6,100
0
39,260
W
Bacchus
2,596
246
0
1,069
2,862
2,251
0
618
2,244
11,180
0
W
1,396
278
0
2,150
4,920
1,696
0
398
4,522
22,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
28,848
195
Minions Killed
275
0
Camps Cleared
0
815,875
Distance Traveled
974,984
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,498
450
37
4
0
178,610
0
L
Serqet
4,482
448
43
4
0
112,477
1
W
Tiamat
5,935
594
59
6
0
178,941
2
W
Cu Chulainn
5,908
591
51
5
0
203,563
0
L
Anhur
6,179
618
64
6
0
176,916
2
L
Hercules
5,639
564
51
5
0
217,487
0
L
Bastet
3,464
346
0
0
0
130,385
0
W
Izanami
5,795
580
83
8
0
166,654
1
W
Bacchus
5,888
589
23
2
0
227,809
5
W
Athena
5,322
532
59
6
0
198,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role