Player Matchup

Artemis
Artemis
Hacksaw79
Artemis
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
69W - 74L
1,524 Elo+
Solo
Cerberus
Cerberus
LaiSoo
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 1
Vulcan
Vulcan
OnceIWasABush
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,774 Elo+
Party 2
Sobek
Sobek
SMOOTHASBABYOIL
Sobek
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,774 Elo+
Party 2
Bakasura
Bakasura
Zaoti
Bakasura
Level 28
God Stats
1W - 2L
1,457 SR
Queue Stats
5W - 11L
1,278 Elo+
Party 1
Team Averages
Level 36
1,491 SR
1,526 Elo+

VS

Team Averages
Level 20
1,671 SR
1,523 Elo+
Neith
Neith
Bolpog
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
Kylacks
Erlang Shen
Level 6
God Stats
3W - 0L
1,791 SR
Queue Stats
8W - 6L
1,593 Elo+
Party 3
Ra
Ra
SwagCoteGG
Ra
Level 11
God Stats
2W - 0L
1,764 SR
Queue Stats
4W - 3L
1,613 Elo+
Party 3
Bastet
Bastet
njabz1440
Bastet
Level 29
God Stats
24W - 13L
1,565 SR
Queue Stats
58W - 59L
1,390 Elo+
Solo
Thanatos
Thanatos
xristos17
Thanatos
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
3W - 4L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hacksaw79
Artemis
20
13 / 11 / 14
17,278
1,234
36,583
26,015
11,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
LaiSoo
Cerberus
20
1 / 7 / 20
13,424
959
9,074
25,544
23,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 4 / 16
16,653
1,190
39,088
21,676
9,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 20
15,074
1,077
8,168
21,721
32,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Zaoti
Bakasura
18
1 / 9 / 6
12,046
860
4,276
14,450
5,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bolpog
Neith
20
7 / 5 / 19
15,109
1,079
30,127
21,488
8,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Kylacks
Erlang Shen
20
8 / 5 / 18
15,600
1,114
16,471
23,934
19,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 4 / 22
16,044
1,146
25,110
15,289
6,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
njabz1440
Bastet
20
4 / 5 / 14
13,321
952
15,714
19,245
7,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
xristos17
Thanatos
20
9 / 11 / 14
14,876
1,063
15,145
22,727
9,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
124
30
Kills
37
37
Deaths
30
76
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Neith
Bolpog
Neith
7
5
19
3.3
L
Artemis
Hacksaw79
Artemis
13
11
14
1.82
W
Erlang Shen
Kylacks
Erlang Shen
8
5
18
3.4
L
Cerberus
LaiSoo
Cerberus
1
7
20
1.57
L
10
4
16
4.5
L
5
6
20
2.5
W
9
4
22
5
L
Bakasura
Zaoti
Bakasura
1
9
6
0.44
W
Bastet
njabz1440
Bastet
4
5
14
2.2
W
Thanatos
xristos17
Thanatos
9
11
14
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,189
Damage
102,567
109,406
Taken
102,683
82,216
Mitigated
51,329
14,881
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bolpog
Neith
30,127
12,787
0
4,979
21,488
8,901
0
10,756
10,549
0
61,328
L
Artemis
Hacksaw79
Artemis
36,583
20,770
0
4,711
26,015
11,272
0
6,429
19,586
0
67,160
W
Erlang Shen
Kylacks
Erlang Shen
16,471
7,802
0
2,716
23,934
19,339
0
10,428
13,296
754
31,980
L
Cerberus
LaiSoo
Cerberus
9,074
228
1,130
3,601
25,544
23,246
0
4,858
20,686
30,583
0
L
39,088
9,047
0
2,608
21,676
9,387
0
4,611
17,065
90,408
0
L
8,168
520
0
2,135
21,721
32,663
0
7,439
14,282
20,398
0
W
25,110
1,326
5,522
3,337
15,289
6,207
0
9,238
6,051
77,784
0
L
Bakasura
Zaoti
Bakasura
4,276
2,920
0
696
14,450
5,648
0
2,527
11,923
0
12,065
W
Bastet
njabz1440
Bastet
15,714
3,745
0
0
19,245
7,255
0
10,171
9,074
0
26,015
W
Thanatos
xristos17
Thanatos
15,145
4,069
0
8,319
22,727
9,627
0
15,737
6,935
0
38,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,475
Gold Earned
74,950
300
Minions Killed
305
8
Camps Cleared
11
1,333,865
Distance Traveled
1,349,347
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,109
1,079
61
4
2
246,947
2
L
Artemis
17,278
1,234
66
5
2
233,587
0
W
Erlang Shen
15,600
1,114
21
2
2
290,967
0
L
Cerberus
13,424
959
44
3
1
287,026
0
L
Vulcan
16,653
1,190
147
11
1
306,525
0
L
Sobek
15,074
1,077
29
2
0
283,790
0
W
Ra
16,044
1,146
126
9
4
270,700
1
L
Bakasura
12,046
860
14
1
4
222,937
0
W
Bastet
13,321
952
23
2
0
298,719
2
W
Thanatos
14,876
1,063
74
5
3
242,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role