Player Matchup

Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Meditatе
Cabrakan
Platinum I
Level 120
God Stats
13W - 7L
1,779 SR
Queue Stats
30W - 17L
2,281 MMR
Solo
Merlin
Merlin
Diamond V
SoraJeager
Merlin
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond V
TJ5xANGELxIRONx1
Cthulhu
Diamond V
Level 155
God Stats
31W - 13L
1,795 SR
Queue Stats
166W - 149L
2,136 MMR
Solo
Nemesis
Nemesis
Diamond V
morrisxxx10
Nemesis
Diamond V
Level 149
God Stats
5W - 5L
1,672 SR
Queue Stats
661W - 676L
2,106 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,649 SR
1,905 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,519 SR
2,168 MMR
Erlang Shen
Erlang Shen
Diamond V
ElMayoneso50247
Erlang Shen
Diamond V
Level 113
God Stats
8W - 5L
1,665 SR
Queue Stats
397W - 391L
2,138 MMR
Solo
Anhur
Anhur
Diamond IV
Gage4542
Anhur
Diamond IV
Level 152
God Stats
1W - 6L
1,332 SR
Queue Stats
260W - 252L
2,066 MMR
Solo
Yemoja
Yemoja
Diamond III
sSamSZN-
Yemoja
Diamond III
Level 127
God Stats
5W - 3L
1,348 SR
Queue Stats
222W - 200L
2,163 MMR
Solo
Achilles
Achilles
Diamond IV
temp-769499
Achilles
Diamond IV
Level 141
God Stats
12W - 11L
1,491 SR
Queue Stats
355W - 331L
2,242 MMR
Solo
Eset
Eset
Diamond V
yoshimitsu20
Eset
Diamond V
Level 160
God Stats
35W - 25L
1,757 SR
Queue Stats
1,150W - 1,138L
2,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
1 / 0 / 2
3,503
701
1,992
2,119
328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Meditatе
Cabrakan
6
2 / 0 / 0
3,641
728
1,315
2,637
1,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Merlin
SoraJeager
Merlin
6
1 / 0 / 1
3,573
715
2,151
1,079
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 0 / 1
3,505
701
1,691
3,513
1,063
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
morrisxxx10
Nemesis
5
1 / 0 / 1
3,453
691
536
1,820
363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
GilgameshSetTiamatAthenaKing Arthur

VS

Bans
Guan YuScyllaTsukuyomiJanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElMayoneso50247
Erlang Shen
6
0 / 1 / 0
3,265
653
1,142
2,519
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Gage4542
Anhur
5
0 / 2 / 0
3,118
624
1,300
2,688
370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
sSamSZN-
Yemoja
4
0 / 1 / 0
3,043
609
571
2,465
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
temp-769499
Achilles
2
0 / 1 / 0
2,649
530
457
1,356
527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 2 / 0
3,197
639
604
2,987
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
2
2
L
Erlang Shen
ElMayoneso50247
Erlang Shen
0
1
0
0
L
Anhur
Gage4542
Anhur
0
2
0
0
W
Cabrakan
Meditatе
Cabrakan
2
0
0
2
W
Merlin
SoraJeager
Merlin
1
0
1
1.5
W
2
0
1
2.5
W
Nemesis
morrisxxx10
Nemesis
1
0
1
1.5
L
Yemoja
sSamSZN-
Yemoja
0
1
0
0
L
Achilles
temp-769499
Achilles
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,685
Damage
4,074
11,168
Taken
12,015
3,509
Mitigated
3,268
3,113
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,992
824
0
914
2,119
328
0
77
2,042
0
11,620
L
Erlang Shen
ElMayoneso50247
Erlang Shen
1,142
735
0
748
2,519
761
0
807
1,688
0
11,194
L
Anhur
Gage4542
Anhur
1,300
744
0
749
2,688
370
0
366
2,322
0
10,383
W
Cabrakan
Meditatе
Cabrakan
1,315
137
0
1,320
2,637
1,529
0
0
2,553
12,362
0
W
Merlin
SoraJeager
Merlin
2,151
143
0
188
1,079
226
0
258
821
12,365
0
W
1,691
114
46
250
3,513
1,063
0
840
2,673
7,756
0
W
Nemesis
morrisxxx10
Nemesis
536
339
0
395
1,820
363
0
0
1,820
0
10,554
L
Yemoja
sSamSZN-
Yemoja
571
314
582
103
2,465
785
0
1,624
745
5,854
0
L
Achilles
temp-769499
Achilles
457
163
0
550
1,356
527
0
581
775
0
2,348
L
604
173
160
1,051
2,987
825
0
1,491
1,328
12,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,675
Gold Earned
15,272
117
Minions Killed
93
0
Camps Cleared
0
439,422
Distance Traveled
362,509
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,503
701
26
5
0
82,411
0
L
Erlang Shen
3,265
653
33
7
0
101,915
1
L
Anhur
3,118
624
17
3
0
81,149
2
W
Cabrakan
3,641
728
30
6
0
85,610
1
W
Merlin
3,573
715
23
5
0
84,738
0
W
Cthulhu
3,505
701
10
2
0
82,894
1
W
Nemesis
3,453
691
28
6
0
103,769
1
L
Yemoja
3,043
609
8
2
0
72,699
0
L
Achilles
2,649
530
6
1
0
26,961
0
L
Eset
3,197
639
29
6
0
79,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role