Player Matchup

Jormungandr
Jormungandr
Atroniac
Jormungandr
Level 25
God Stats
13W - 11L
1,503 SR
Queue Stats
78W - 72L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
S0ulKeyper
Hun Batz
Level 26
God Stats
4W - 6L
1,567 SR
Queue Stats
99W - 103L
1,371 Elo+
Solo
Skadi
Skadi
Terr1bleT
Skadi
Level 18
God Stats
3W - 3L
1,602 SR
Queue Stats
5W - 8L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
diamondolphin
Kukulkan
Level 22
God Stats
50W - 45L
1,378 SR
Queue Stats
144W - 159L
1,362 Elo+
Party 1
Anubis
Anubis
xX_ChiefAres_Xx
Anubis
Level 28
God Stats
1W - 5L
1,463 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 2
Team Averages
Level 24
1,503 SR
1,379 Elo+

VS

Team Averages
Level 13
1,480 SR
1,312 Elo+
Anhur
Anhur
Bnimms_
Anhur
Level 9
God Stats
0W - 1L
1,460 SR
Queue Stats
3W - 4L
1,404 Elo+
Party 3
Nemesis
Nemesis
Epicluis19
Nemesis
Level 29
God Stats
1W - 8L
1,710 SR
Queue Stats
626W - 781L
1,467 Elo+
Solo
Yemoja
Yemoja
shineontop
Yemoja
Level 5
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 6L
1,101 Elo+
Solo
Kukulkan
Kukulkan
tedko1212
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,216 Elo+
Solo
Bellona
Bellona
xxdemon__timexx
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atroniac
Jormungandr
7
0 / 0 / 0
4,407
630
712
2,307
1,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
S0ulKeyper
Hun Batz
7
0 / 0 / 0
4,175
596
925
3,259
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Terr1bleT
Skadi
9
1 / 1 / 0
5,237
748
1,907
2,162
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
diamondolphin
Kukulkan
7
1 / 0 / 0
4,332
619
893
1,168
281
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
4,211
602
1,076
2,123
783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bnimms_
Anhur
7
1 / 1 / 0
3,980
569
315
2,626
688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Epicluis19
Nemesis
7
0 / 1 / 0
4,168
595
812
4,611
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
shineontop
Yemoja
1
0 / 1 / 0
2,902
415
0
590
194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
tedko1212
Kukulkan
1
0 / 0 / 0
1,398
200
0
0
0
7
1 / 0 / 0
3,872
553
906
2,621
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Atroniac
Jormungandr
0
0
0
0
L
Anhur
Bnimms_
Anhur
1
1
0
1
L
Nemesis
Epicluis19
Nemesis
0
1
0
0
W
Hun Batz
S0ulKeyper
Hun Batz
0
0
0
0
W
Skadi
Terr1bleT
Skadi
1
1
0
1
W
Kukulkan
diamondolphin
Kukulkan
1
0
0
1
L
Yemoja
shineontop
Yemoja
0
1
0
0
L
Kukulkan
tedko1212
Kukulkan
0
0
0
0
W
1
1
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,513
Damage
2,033
11,019
Taken
10,448
3,347
Mitigated
3,093
2,493
Healing
1,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Atroniac
Jormungandr
712
178
0
529
2,307
1,030
130
0
2,307
12,993
0
L
Anhur
Bnimms_
Anhur
315
230
0
452
2,626
688
0
0
2,626
0
9,730
L
Nemesis
Epicluis19
Nemesis
812
298
0
250
4,611
1,112
0
452
4,159
0
18,296
W
Hun Batz
S0ulKeyper
Hun Batz
925
252
0
1,432
3,259
704
328
0
3,259
0
13,483
W
Skadi
Terr1bleT
Skadi
1,907
768
0
0
2,162
549
1,479
0
2,162
0
21,321
W
Kukulkan
diamondolphin
Kukulkan
893
0
0
0
1,168
281
0
0
1,168
13,644
0
L
Yemoja
shineontop
Yemoja
0
0
0
0
590
194
0
590
0
0
0
L
Kukulkan
tedko1212
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
1,076
37
0
532
2,123
783
364
0
2,123
15,389
0
L
906
177
0
582
2,621
1,099
0
1,639
982
0
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
16,320
166
Minions Killed
87
0
Camps Cleared
0
666,870
Distance Traveled
403,274
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,407
630
21
3
0
142,852
1
L
Anhur
3,980
569
24
3
0
110,639
1
L
Nemesis
4,168
595
51
7
0
141,153
1
W
Hun Batz
4,175
596
45
6
0
144,323
3
W
Skadi
5,237
748
50
7
0
137,868
0
W
Kukulkan
4,332
619
23
3
0
133,551
1
L
Yemoja
2,902
415
0
0
0
17,225
0
L
Kukulkan
1,398
200
0
0
0
0
0
W
Anubis
4,211
602
27
4
0
108,276
1
L
Bellona
3,872
553
12
2
0
134,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role