Player Matchup

Sobek
Sobek
KINGFOREHEAD
Sobek
Level 17
God Stats
3W - 1L
1,798 SR
Queue Stats
6W - 11L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
Lordherald
Danzaburou
Level 94
God Stats
11W - 8L
1,595 SR
Queue Stats
127W - 127L
1,458 Elo+
Party 2
Sol
Sol
PremiumCandle
Sol
Level 85
God Stats
3W - 8L
1,483 SR
Queue Stats
79W - 77L
1,429 Elo+
Party 2
Team Averages
Level 65
1,625 SR
1,374 Elo+

VS

Team Averages
Level 16
1,423 SR
1,468 Elo+
Zeus
Zeus
Zockillo
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,370 Elo+
Party 1
Set
Set
miruh2163
Set
Level 18
God Stats
8W - 7L
1,268 SR
Queue Stats
53W - 54L
1,383 Elo+
Party 1
Sobek
Sobek
yoine2
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 8
9,847
656
5,241
13,323
13,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Lordherald
Danzaburou
16
10 / 1 / 6
12,041
803
12,053
9,742
3,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 1 / 12
11,231
749
12,842
11,814
4,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 8 / 3
9,978
665
11,706
10,566
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 5
9,328
622
5,641
10,426
3,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
yoine2
Sobek
12
1 / 4 / 6
8,864
591
4,562
14,475
11,088
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
8
8
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
W
Danzaburou
Lordherald
Danzaburou
10
1
6
13
W
6
1
12
12
L
Zeus
5
8
3
0.81
L
2
7
5
0.64
L
Sobek
yoine2
Sobek
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
21,909
34,879
Taken
35,467
20,558
Mitigated
18,346
12,440
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,241
434
0
1,797
13,323
13,043
108
6,565
6,758
12,187
0
W
Danzaburou
Lordherald
Danzaburou
12,053
3,886
0
3,562
9,742
3,422
1,257
4,744
4,998
0
53,557
W
12,842
2,976
68
7,013
11,814
4,093
1,813
5,312
6,502
65,658
0
L
Zeus
11,706
2,213
0
878
10,566
3,533
309
6,119
4,447
31,365
0
L
5,641
2,330
0
416
10,426
3,725
0
5,321
5,105
0
18,994
L
Sobek
yoine2
Sobek
4,562
509
0
2,374
14,475
11,088
62
6,651
7,824
25,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
28,170
147
Minions Killed
106
0
Camps Cleared
0
758,660
Distance Traveled
743,169
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,847
656
8
1
0
248,239
0
W
Danzaburou
12,041
803
63
4
0
259,151
0
W
Sol
11,231
749
76
5
0
251,270
0
L
Zeus
9,978
665
43
3
0
227,039
2
L
Set
9,328
622
28
2
0
238,561
1
L
Sobek
8,864
591
35
2
0
277,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role