Player Matchup

Erlang Shen
Erlang Shen
AlterEGG0
Erlang Shen
Level 149
God Stats
14W - 14L
1,493 SR
Queue Stats
208W - 172L
1,584 Elo+
Solo
Hades
Hades
DarkHunterZero
Hades
Level 129
God Stats
1W - 0L
1,570 SR
Queue Stats
17W - 10L
1,674 Elo+
Solo
Ares
Ares
ImSadly
Ares
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Limerace
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
infinitiipc
Medusa
Level 125
God Stats
9W - 5L
1,752 SR
Queue Stats
132W - 91L
1,629 Elo+
Party 1
Team Averages
Level 124
1,563 SR
1,577 Elo+

VS

Team Averages
Level 127
1,652 SR
1,595 Elo+
Neith
Neith
Abbilyn
Neith
Level 124
God Stats
1W - 3L
1,798 SR
Queue Stats
9W - 6L
1,659 Elo+
Solo
Ra
Ra
KaminaGL
Ra
Level 146
God Stats
4W - 5L
1,450 SR
Queue Stats
381W - 363L
1,568 Elo+
Solo
Ne Zha
Ne Zha
One-Eyed-King928
Ne Zha
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
167W - 155L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
marksmen110
Baron Samedi
Level 128
God Stats
2W - 1L
1,795 SR
Queue Stats
124W - 125L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
oiTJ
Gilgamesh
Level 108
God Stats
51W - 27L
1,720 SR
Queue Stats
465W - 427L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlterEGG0
Erlang Shen
18
5 / 4 / 9
11,454
818
14,902
15,635
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 6
10,280
734
5,217
13,340
7,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
ImSadly
Ares
17
3 / 5 / 8
10,161
726
8,729
17,534
17,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
17
1 / 1 / 11
10,754
768
5,281
13,862
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
20
9 / 0 / 7
13,384
956
18,110
9,085
4,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abbilyn
Neith
17
1 / 5 / 7
9,596
685
9,353
14,511
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 4 / 5
9,830
702
11,824
12,577
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 1
7,231
517
261
2,008
594
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
marksmen110
Baron Samedi
17
5 / 6 / 6
10,406
743
14,746
14,775
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
oiTJ
Gilgamesh
18
5 / 3 / 4
11,745
839
15,811
16,099
13,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
20
Kills
14
14
Deaths
20
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Abbilyn
Neith
1
5
7
0.9
W
Erlang Shen
AlterEGG0
Erlang Shen
5
4
9
2.38
W
2
4
6
1.25
W
Ares
ImSadly
Ares
3
5
8
1.4
L
3
4
5
1.38
W
Ymir
1
1
11
6.5
L
0
2
1
0.25
W
Medusa
9
0
7
12.5
L
Baron Samedi
marksmen110
Baron Samedi
5
6
6
1.33
L
Gilgamesh
oiTJ
Gilgamesh
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,239
Damage
51,995
69,456
Taken
59,970
54,709
Mitigated
30,568
15,369
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abbilyn
Neith
9,353
3,690
0
2,486
14,511
5,687
1
5,522
8,989
0
37,502
W
Erlang Shen
AlterEGG0
Erlang Shen
14,902
8,391
0
4,321
15,635
10,106
0
4,215
11,309
0
43,077
W
5,217
388
1,480
4,578
13,340
7,396
273
5,998
7,251
33,482
0
W
Ares
ImSadly
Ares
8,729
679
0
0
17,534
17,028
384
7,169
10,107
19,461
0
L
11,824
260
1,814
3,599
12,577
5,119
0
3,334
9,243
44,119
0
W
Ymir
5,281
853
0
2,778
13,862
15,734
96
5,725
7,818
29,808
0
L
261
0
0
34
2,008
594
0
818
1,190
0
3,766
W
Medusa
18,110
7,175
0
2,212
9,085
4,445
3,125
3,502
5,497
0
61,587
L
Baron Samedi
marksmen110
Baron Samedi
14,746
676
1,631
3,169
14,775
5,814
0
5,086
9,689
35,174
0
L
Gilgamesh
oiTJ
Gilgamesh
15,811
2,737
0
1,546
16,099
13,354
0
5,087
11,012
443
43,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,033
Gold Earned
48,808
358
Minions Killed
319
10
Camps Cleared
7
1,385,970
Distance Traveled
1,021,228
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,596
685
81
6
2
231,812
5
W
Erlang Shen
11,454
818
54
4
2
280,819
1
W
Hades
10,280
734
84
6
3
258,230
4
W
Ares
10,161
726
29
2
1
264,622
0
L
Ra
9,830
702
104
7
1
231,703
2
W
Ymir
10,754
768
69
5
1
278,897
0
L
Ne Zha
7,231
517
12
1
1
48,308
1
W
Medusa
13,384
956
122
9
3
303,402
1
L
Baron Samedi
10,406
743
65
5
0
237,072
0
L
Gilgamesh
11,745
839
57
4
3
272,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role