Player Matchup

Cthulhu
Cthulhu
DollarStoreBoi
Cthulhu
Level 5
God Stats
3W - 0L
1,796 SR
Queue Stats
3W - 1L
1,764 Elo+
Party 1
Apollo
Apollo
Dragon Gaming 0
Apollo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 1
Arachne
Arachne
HauntedDonuts
Arachne
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
208W - 274L
1,428 Elo+
Solo
Sobek
Sobek
Im_Awful_
Sobek
Level 18
God Stats
2W - 2L
1,717 SR
Queue Stats
16W - 18L
1,544 Elo+
Solo
Izanami
Izanami
SaintVVar
Izanami
Level 4
God Stats
8W - 3L
1,710 SR
Queue Stats
8W - 3L
1,643 Elo+
Solo
Team Averages
Level 13
1,645 SR
1,572 Elo+

VS

Team Averages
Level 6
1,576 SR
1,486 Elo+
Set
Set
Edwin_sorman
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sol
Sol
Monsterlei2266
Sol
Level 5
God Stats
0W - 2L
1,700 SR
Queue Stats
6W - 11L
1,719 Elo+
Solo
Artemis
Artemis
SYNGAT3ES
Artemis
Level 11
God Stats
1W - 1L
1,678 SR
Queue Stats
7W - 7L
1,357 Elo+
Party 2
Neith
Neith
Samu_lsil_a
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2
Thor
Thor
ozneerc
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
8,412
1,052
5,502
8,314
4,031
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
7 / 0 / 11
8,784
1,098
7,490
4,961
1,966
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
14
2 / 2 / 9
8,685
1,086
5,558
6,898
2,912
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Im_Awful_
Sobek
15
0 / 2 / 14
8,292
1,037
2,418
6,892
5,841
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
SaintVVar
Izanami
19
29 / 1 / 3
14,142
1,768
36,138
7,353
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

420

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 6
7,502
938
5,355
15,618
6,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 0
7,240
905
909
4,405
1,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
SYNGAT3ES
Artemis
13
6 / 7 / 1
9,084
1,136
11,293
12,622
4,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 11 / 5
7,471
934
3,586
17,125
5,907
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
ozneerc
Thor
11
0 / 7 / 2
6,715
839
2,422
9,988
3,269
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
40
Kills
8
8
Deaths
41
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
7
0
11
12.5
L
0
11
6
0.27
W
Arachne
2
2
9
3.25
W
Sobek
Im_Awful_
Sobek
0
2
14
3.5
L
2
5
0
0.4
L
Artemis
SYNGAT3ES
Artemis
6
7
1
0.93
W
Izanami
SaintVVar
Izanami
29
1
3
30.5
L
0
11
5
0.23
L
Thor
ozneerc
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,106
Damage
23,565
34,418
Taken
59,758
18,652
Mitigated
21,066
1,883
Healing
1,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,502
369
0
0
8,314
4,031
0
517
7,797
9,788
0
W
7,490
5,214
0
277
4,961
1,966
0
0
4,961
0
13,944
L
5,355
2,809
0
338
15,618
6,033
0
2,819
12,799
0
11,306
W
Arachne
5,558
3,580
0
776
6,898
2,912
0
155
6,743
0
12,603
W
Sobek
Im_Awful_
Sobek
2,418
362
0
725
6,892
5,841
0
147
6,296
9,007
0
L
909
909
0
51
4,405
1,131
0
761
3,644
966
0
L
Artemis
SYNGAT3ES
Artemis
11,293
5,165
294
294
12,622
4,726
0
868
11,754
0
24,628
W
Izanami
SaintVVar
Izanami
36,138
29,104
0
105
7,353
3,902
0
90
7,263
0
72,331
L
3,586
2,751
0
86
17,125
5,907
0
2,724
14,401
0
8,416
L
Thor
ozneerc
Thor
2,422
763
0
0
9,988
3,269
0
748
9,240
0
4,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
38,012
143
Minions Killed
34
9
Camps Cleared
0
664,650
Distance Traveled
507,601
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,412
1,052
12
2
1
130,403
0
W
Apollo
8,784
1,098
19
2
1
158,828
0
L
Set
7,502
938
9
1
0
121,962
0
W
Arachne
8,685
1,086
20
3
0
140,058
0
W
Sobek
8,292
1,037
2
0
0
97,049
1
L
Sol
7,240
905
0
0
0
50,212
0
L
Artemis
9,084
1,136
18
2
0
123,998
0
W
Izanami
14,142
1,768
90
11
7
138,312
0
L
Neith
7,471
934
6
1
0
115,291
0
L
Thor
6,715
839
1
0
0
96,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role