Player Matchup

Medusa
Medusa
MR CH0W68
Medusa
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 57L
1,527 Elo+
Party 1
Artio
Artio
Thekai69
Artio
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,493 Elo+
Party 1
Ra
Ra
ligmacoxnbazls
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,705 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,575 Elo+

VS

Team Averages
Level 20
1,582 SR
1,277 Elo+
Jormungandr
Jormungandr
Assassin46901
Jormungandr
Level 23
God Stats
7W - 7L
1,745 SR
Queue Stats
16W - 19L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
Compforpark
Ao Kuang
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 28L
1,145 Elo+
Solo
Discordia
Discordia
Persephone106
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MR CH0W68
Medusa
13
14 / 1 / 2
9,831
983
15,098
7,050
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Thekai69
Artio
12
4 / 0 / 13
9,025
903
3,800
11,031
8,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 8
7,364
736
4,756
6,559
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Assassin46901
Jormungandr
9
2 / 7 / 0
7,136
714
7,077
14,548
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Compforpark
Ao Kuang
8
0 / 7 / 2
6,581
658
1,412
9,417
2,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Persephone106
Discordia
11
3 / 5 / 1
7,892
789
9,028
6,374
2,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
5
5
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Assassin46901
Jormungandr
2
7
0
0.29
L
Ao Kuang
Compforpark
Ao Kuang
0
7
2
0.14
W
Medusa
MR CH0W68
Medusa
14
1
2
15
L
Discordia
Persephone106
Discordia
3
5
1
0.7
W
Artio
Thekai69
Artio
4
0
13
10.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
17,517
24,640
Taken
30,339
13,410
Mitigated
11,818
5,419
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Assassin46901
Jormungandr
7,077
1,339
0
422
14,548
7,321
0
2,956
11,592
23,636
0
L
Ao Kuang
Compforpark
Ao Kuang
1,412
221
0
1,537
9,417
2,425
0
2,576
6,841
11,343
0
W
Medusa
MR CH0W68
Medusa
15,098
8,789
0
1,878
7,050
2,754
483
5,855
1,195
0
45,269
L
Discordia
Persephone106
Discordia
9,028
702
183
306
6,374
2,072
0
3,048
3,326
25,245
0
W
Artio
Thekai69
Artio
3,800
663
390
1,730
11,031
8,276
71
7,124
3,907
12,376
0
W
4,756
1,175
518
903
6,559
2,380
212
4,645
1,914
21,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
21,609
120
Minions Killed
86
0
Camps Cleared
0
548,169
Distance Traveled
479,000
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,136
714
35
4
0
157,291
0
L
Ao Kuang
6,581
658
14
1
0
173,470
1
W
Medusa
9,831
983
63
6
0
180,848
4
L
Discordia
7,892
789
37
4
0
148,239
0
W
Artio
9,025
903
11
1
0
215,279
0
W
Ra
7,364
736
46
5
0
152,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role