Player Matchup

Bacchus
Bacchus
NotSoDankBready
Bacchus
Level 152
God Stats
1W - 1L
1,405 SR
Queue Stats
74W - 37L
1,764 Elo+
Party 2
Izanami
Izanami
Susuli
Izanami
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
333W - 350L
1,622 Elo+
Solo
Merlin
Merlin
Wreckled
Merlin
Level 144
God Stats
6W - 9L
1,636 SR
Queue Stats
128W - 119L
1,641 Elo+
Party 2
Team Averages
Level 139
1,514 SR
1,676 Elo+

VS

Team Averages
Level 97
1,613 SR
1,613 Elo+
Chaac
Chaac
Marcusoftroya
Chaac
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 69L
1,593 Elo+
Party 1
Hel
Hel
camus26
Hel
Level 126
God Stats
12W - 8L
1,734 SR
Queue Stats
105W - 85L
1,569 Elo+
Party 1
Bastet
Bastet
xXxLeCosmosxXx
Bastet
Level 54
God Stats
3W - 1L
1,605 SR
Queue Stats
10W - 16L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
13,614
717
16,696
19,467
23,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Susuli
Izanami
17
7 / 3 / 7
12,940
681
9,662
13,358
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Wreckled
Merlin
17
5 / 3 / 8
12,620
664
14,512
12,368
5,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
11,737
618
10,917
17,564
17,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
13
1 / 6 / 3
10,725
564
3,330
14,995
7,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 6 / 4
12,634
665
19,463
13,875
5,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
10
10
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
4
4
11
2.38
W
Izanami
Susuli
Izanami
7
3
7
3.5
W
Merlin
Wreckled
Merlin
5
3
8
3
L
Hel
1
6
3
0.42
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,870
Damage
33,710
45,193
Taken
46,434
33,847
Mitigated
30,928
11,725
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,917
1,932
0
3,306
17,564
17,962
110
10,802
6,762
0
44,186
W
16,696
2,665
0
3,157
19,467
23,064
0
2,076
16,986
31,065
0
W
Izanami
Susuli
Izanami
9,662
6,186
0
3,667
13,358
5,068
2,116
1,024
12,184
0
74,867
W
Merlin
Wreckled
Merlin
14,512
1,124
360
4,541
12,368
5,715
476
334
11,884
77,897
0
L
Hel
3,330
488
2,584
4,074
14,995
7,964
177
11,793
2,961
36,651
0
L
19,463
3,958
0
454
13,875
5,002
0
8,450
5,425
0
47,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
35,096
262
Minions Killed
183
0
Camps Cleared
0
1,008,746
Distance Traveled
1,032,847
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,737
618
57
3
0
373,485
0
W
Bacchus
13,614
717
18
1
0
367,591
9
W
Izanami
12,940
681
138
7
0
314,518
0
W
Merlin
12,620
664
106
6
0
326,637
1
L
Hel
10,725
564
71
4
0
326,809
5
L
Bastet
12,634
665
55
3
0
332,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role