Player Matchup

Artemis
Artemis
Batwomanangie69
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Hera
Hera
RSMAIQUELE
Hera
Level 27
God Stats
2W - 3L
1,567 SR
Queue Stats
6W - 13L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
RlPAmen
Gilgamesh
Level 16
God Stats
12W - 17L
1,460 SR
Queue Stats
83W - 126L
1,426 Elo+
Party 1
Set
Set
TheHardyMagic
Set
Level 27
God Stats
9W - 10L
1,776 SR
Queue Stats
130W - 171L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
xX-Hunt3rxD-Xx
Cthulhu
Level 13
God Stats
0W - 2L
1,303 SR
Queue Stats
8W - 14L
1,368 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,403 Elo+

VS

Team Averages
Level 25
1,490 SR
1,460 Elo+
Heimdallr
Heimdallr
God-_-king-_-300
Heimdallr
Level 64
God Stats
14W - 4L
1,496 SR
Queue Stats
87W - 61L
1,482 Elo+
Party 2
Thor
Thor
HonorBound808
Thor
Level 39
God Stats
3W - 2L
1,529 SR
Queue Stats
105W - 112L
1,441 Elo+
Party 3
Ymir
Ymir
RASNation19
Ymir
Level 5
God Stats
5W - 6L
1,455 SR
Queue Stats
10W - 10L
1,407 Elo+
Party 3
Scylla
Scylla
TheXchosenXwong
Scylla
Level 16
God Stats
9W - 12L
1,471 SR
Queue Stats
13W - 16L
1,467 Elo+
Party 3
Bellona
Bellona
habeeb901
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 0
7,239
402
3,905
10,034
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 7 / 0
6,810
378
7,693
11,547
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
RlPAmen
Gilgamesh
14
5 / 6 / 2
8,788
488
12,226
16,470
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 5
7,591
422
5,766
11,913
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 0
7,022
390
4,767
11,343
9,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
8 / 2 / 7
9,516
529
9,725
12,352
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
7 / 2 / 11
9,980
554
10,720
13,533
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 12
8,769
487
4,114
10,451
8,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
10 / 0 / 7
9,811
545
14,790
10,144
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
habeeb901
Bellona
13
2 / 4 / 7
8,053
447
5,551
11,682
5,960
Cudgel

Cudgel

+10
Physical Power
+50
Health

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
9
Kills
30
30
Deaths
10
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Heimdallr
8
2
7
5.75
W
7
2
11
6.25
W
3
2
12
4.5
L
0
7
0
0
L
Gilgamesh
RlPAmen
Gilgamesh
5
6
2
1
L
1
4
5
0.88
W
10
0
7
13.5
W
Bellona
habeeb901
Bellona
2
4
7
1.38
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
44,900
61,307
Taken
58,162
29,851
Mitigated
29,115
3,955
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,905
2,108
0
198
10,034
2,771
516
1,777
8,253
0
20,016
W
Heimdallr
9,725
4,703
0
6,235
12,352
4,870
2,919
2,878
9,366
0
52,414
W
10,720
2,012
0
2,364
13,533
6,375
889
2,154
10,971
0
60,761
W
4,114
754
0
495
10,451
8,339
1,268
3,351
6,743
26,034
0
L
7,693
1,792
436
2,072
11,547
3,280
272
6,798
4,347
37,127
0
L
Gilgamesh
RlPAmen
Gilgamesh
12,226
4,279
0
957
16,470
9,581
318
4,824
11,478
0
50,951
L
5,766
1,955
0
292
11,913
4,473
330
1,490
10,343
0
30,836
W
14,790
2,190
1,080
5,383
10,144
3,571
1,577
2,867
7,107
50,918
0
W
Bellona
habeeb901
Bellona
5,551
2,177
0
220
11,682
5,960
480
547
10,775
0
24,293
L
4,767
240
0
0
11,343
9,746
0
3,227
7,979
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
46,129
272
Minions Killed
375
0
Camps Cleared
0
1,648,587
Distance Traveled
1,646,957
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,239
402
40
2
0
317,004
0
W
Heimdallr
9,516
529
85
5
0
301,058
1
W
Thor
9,980
554
105
6
0
352,159
5
W
Ymir
8,769
487
56
3
0
364,885
0
L
Hera
6,810
378
66
4
0
302,116
3
L
Gilgamesh
8,788
488
81
5
0
357,721
0
L
Set
7,591
422
52
3
0
335,311
2
W
Scylla
9,811
545
85
5
0
339,251
3
W
Bellona
8,053
447
44
2
0
289,604
0
L
Cthulhu
7,022
390
33
2
0
336,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role