Player Matchup

Gilgamesh
Gilgamesh
Goldenmannn
Gilgamesh
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,465 Elo+
Solo
Thanatos
Thanatos
NL1FouR
Thanatos
Level 17
God Stats
2W - 5L
1,464 SR
Queue Stats
20W - 22L
1,494 Elo+
Party 1
Ra
Ra
Sersitras
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
superdhj
Sun Wukong
Level 26
God Stats
4W - 2L
1,624 SR
Queue Stats
14W - 19L
1,449 Elo+
Party 1
Artemis
Artemis
xRoyalKush420
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,519 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,486 Elo+

VS

Team Averages
Level 16
1,478 SR
1,463 Elo+
Scylla
Scylla
AccursedRakuyo
Scylla
Level 28
God Stats
48W - 33L
1,549 SR
Queue Stats
327W - 385L
1,435 Elo+
Solo
Athena
Athena
CapitanNuggetz
Athena
Level 27
God Stats
21W - 28L
1,486 SR
Queue Stats
96W - 133L
1,426 Elo+
Solo
Neith
Neith
Onyod
Neith
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,432 Elo+
Solo
Bellona
Bellona
Rionlesss
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,568 Elo+
Solo
Ratatoskr
Ratatoskr
YοurFather
Ratatoskr
Level 8
God Stats
1W - 1L
1,356 SR
Queue Stats
39W - 26L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goldenmannn
Gilgamesh
14
0 / 10 / 8
9,117
414
7,050
20,989
13,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
NL1FouR
Thanatos
14
4 / 13 / 3
9,785
445
9,473
22,246
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 11 / 3
10,212
464
13,101
15,076
4,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
superdhj
Sun Wukong
17
1 / 6 / 4
10,896
495
12,162
26,324
18,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
3
0 / 5 / 0
6,009
273
452
3,610
332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 6
14,259
648
20,399
14,469
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 19
12,328
560
6,433
24,893
27,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Onyod
Neith
18
10 / 2 / 11
13,222
601
12,973
14,571
6,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Rionlesss
Bellona
16
8 / 4 / 13
12,197
554
12,885
17,534
15,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
YοurFather
Ratatoskr
20
14 / 2 / 9
14,780
672
18,271
19,916
9,163
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
8
Kills
45
45
Deaths
13
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
5
3
19
4.83
L
Gilgamesh
Goldenmannn
Gilgamesh
0
10
8
0.4
L
Thanatos
NL1FouR
Thanatos
4
13
3
0.42
W
Neith
Onyod
Neith
10
2
11
7.75
W
Bellona
Rionlesss
Bellona
8
4
13
3.63
L
3
11
3
0.41
W
Ratatoskr
YοurFather
Ratatoskr
14
2
9
9.25
L
Sun Wukong
superdhj
Sun Wukong
1
6
4
0.5
L
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
70,961
88,245
Taken
91,383
44,495
Mitigated
64,036
19,117
Healing
30,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,399
1,800
0
6,185
14,469
5,928
7,335
1,063
13,320
101,787
0
W
6,433
2,236
0
4,388
24,893
27,307
1,120
6,090
18,457
32,440
0
L
Gilgamesh
Goldenmannn
Gilgamesh
7,050
1,146
0
1,134
20,989
13,430
0
4,357
16,478
0
46,148
L
Thanatos
NL1FouR
Thanatos
9,473
1,769
0
10,252
22,246
7,124
0
8,309
13,707
0
35,040
W
Neith
Onyod
Neith
12,973
7,942
0
6,186
14,571
6,616
3,533
2,560
11,949
0
76,976
W
Bellona
Rionlesss
Bellona
12,885
3,462
416
4,114
17,534
15,022
1,441
5,519
11,580
7,671
40,976
L
13,101
384
1,258
1,911
15,076
4,739
29
5,283
9,625
40,589
0
W
Ratatoskr
YοurFather
Ratatoskr
18,271
7,693
0
9,575
19,916
9,163
1,158
4,203
14,828
0
147,834
L
Sun Wukong
superdhj
Sun Wukong
12,162
1,610
0
4,562
26,324
18,870
1,143
9,379
16,573
0
72,456
L
Artemis
452
231
0
0
3,610
332
18
448
3,122
0
3,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,019
Gold Earned
66,786
365
Minions Killed
603
0
Camps Cleared
0
1,556,746
Distance Traveled
2,185,871
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,259
648
160
7
0
425,460
2
W
Athena
12,328
560
48
2
0
487,960
0
L
Gilgamesh
9,117
414
74
3
0
399,140
1
L
Thanatos
9,785
445
59
3
0
329,629
1
W
Neith
13,222
601
118
5
0
358,082
2
W
Bellona
12,197
554
77
4
0
463,401
1
L
Ra
10,212
464
65
3
0
387,110
6
W
Ratatoskr
14,780
672
200
9
0
450,968
3
L
Sun Wukong
10,896
495
158
7
0
385,280
0
L
Artemis
6,009
273
9
0
0
55,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role