Player Matchup

Anubis
Anubis
PRINCE-V2_
Anubis
Level 104
God Stats
4W - 3L
1,612 SR
Queue Stats
28W - 22L
1,673 Elo+
Party 2
Khepri
Khepri
gameboy3805
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,507 Elo+
Party 2
Bellona
Bellona
robert4542
Bellona
Level 61
God Stats
14W - 8L
1,868 SR
Queue Stats
174W - 102L
1,567 Elo+
Party 2
Team Averages
Level 64
1,660 SR
1,582 Elo+

VS

Team Averages
Level 41
1,497 SR
1,426 Elo+
Odin
Odin
DaGG01
Odin
Level 13
God Stats
1W - 1L
1,505 SR
Queue Stats
16W - 17L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
tet521
Ah Puch
Level 80
God Stats
3W - 4L
1,373 SR
Queue Stats
118W - 124L
1,429 Elo+
Party 1
Ymir
Ymir
yeomanmetal
Ymir
Level 29
God Stats
14W - 13L
1,614 SR
Queue Stats
84W - 98L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PRINCE-V2_
Anubis
16
10 / 4 / 15
13,248
779
19,770
12,510
8,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
15
2 / 2 / 21
12,540
738
4,025
10,418
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
robert4542
Bellona
17
16 / 3 / 9
13,751
809
21,200
18,057
17,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DaGG01
Odin
13
4 / 6 / 5
10,490
617
9,967
18,130
11,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
tet521
Ah Puch
14
4 / 10 / 4
10,991
647
17,484
15,943
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 12 / 7
10,180
599
4,162
19,655
15,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
28
Kills
9
9
Deaths
28
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
DaGG01
Odin
4
6
5
1.08
W
Anubis
PRINCE-V2_
Anubis
10
4
15
4.38
W
Khepri
2
2
21
6.25
W
Bellona
robert4542
Bellona
16
3
9
6.83
L
Ah Puch
tet521
Ah Puch
4
10
4
0.6
L
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,995
Damage
31,613
40,985
Taken
53,728
36,839
Mitigated
31,867
8,175
Healing
2,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
DaGG01
Odin
9,967
2,165
0
1,379
18,130
11,672
0
9,096
8,777
0
18,331
W
Anubis
PRINCE-V2_
Anubis
19,770
2,195
0
5,084
12,510
8,452
910
7,987
4,523
76,863
0
W
Khepri
4,025
549
0
1,027
10,418
11,298
40
6,686
3,732
13,005
0
W
Bellona
robert4542
Bellona
21,200
8,274
0
2,064
18,057
17,089
435
7,296
10,761
0
81,549
L
Ah Puch
tet521
Ah Puch
17,484
187
0
921
15,943
4,540
90
5,431
10,512
59,150
0
L
4,162
877
0
0
19,655
15,655
54
9,276
10,379
21,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
31,661
205
Minions Killed
124
0
Camps Cleared
0
931,089
Distance Traveled
743,656
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,490
617
21
1
0
292,339
0
W
Anubis
13,248
779
124
7
0
242,354
0
W
Khepri
12,540
738
19
1
0
345,418
0
W
Bellona
13,751
809
62
4
0
343,317
3
L
Ah Puch
10,991
647
73
4
0
231,899
1
L
Ymir
10,180
599
30
2
0
219,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role