Player Matchup

Amaterasu
Amaterasu
BlvckXR
Amaterasu
Level 30
God Stats
9W - 6L
1,599 SR
Queue Stats
25W - 22L
1,454 Elo+
Solo
Hera
Hera
MisfitPuncake_T6
Hera
Level 46
God Stats
3W - 7L
1,424 SR
Queue Stats
32W - 48L
1,385 Elo+
Party 1
Medusa
Medusa
Riahhhboo
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,305 Elo+
Solo
Guan Yu
Guan Yu
namkhong83
Guan Yu
Level 16
God Stats
1W - 1L
1,260 SR
Queue Stats
15W - 20L
1,359 Elo+
Solo
Set
Set
uaden
Set
Level 7
God Stats
1W - 1L
1,504 SR
Queue Stats
4W - 5L
1,382 Elo+
Party 1
Team Averages
Level 23
1,457 SR
1,377 Elo+

VS

Team Averages
Level 23
1,383 SR
1,401 Elo+
Hun Batz
Hun Batz
BigPeenBoi16
Hun Batz
Level 27
God Stats
1W - 3L
1,426 SR
Queue Stats
68W - 56L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
DCMonster9
Danzaburou
Level 29
God Stats
13W - 18L
1,361 SR
Queue Stats
207W - 195L
1,440 Elo+
Solo
Janus
Janus
Do Itt Benny
Janus
Level 29
God Stats
0W - 3L
1,164 SR
Queue Stats
81W - 83L
1,355 Elo+
Solo
Amaterasu
Amaterasu
TheBigPenguin16
Amaterasu
Level 21
God Stats
8W - 9L
1,464 SR
Queue Stats
33W - 20L
1,492 Elo+
Party 2
Yemoja
Yemoja
dopling23
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlvckXR
Amaterasu
19
9 / 5 / 4
13,173
488
16,561
29,538
19,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 6 / 4
13,630
505
23,073
17,625
8,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Riahhhboo
Medusa
13
0 / 14 / 2
9,071
336
1,739
15,734
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Guan Yu
namkhong83
Guan Yu
18
2 / 6 / 7
11,680
433
5,890
17,329
22,361
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Set
uaden
Set
20
10 / 7 / 5
13,896
515
15,503
21,160
10,407
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigPeenBoi16
Hun Batz
20
8 / 6 / 7
13,214
489
14,315
21,749
8,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
DCMonster9
Danzaburou
20
19 / 3 / 1
17,136
635
26,971
16,311
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 11
14,693
544
14,024
20,111
11,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TheBigPenguin16
Amaterasu
18
5 / 11 / 5
12,623
468
13,341
27,771
14,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
dopling23
Yemoja
10
1 / 2 / 3
9,756
361
1,005
4,426
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
28
Kills
36
38
Deaths
28
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigPeenBoi16
Hun Batz
8
6
7
1.92
W
Amaterasu
BlvckXR
Amaterasu
9
5
4
2.2
L
Danzaburou
DCMonster9
Danzaburou
19
3
1
6.5
L
3
6
11
1.42
W
7
6
4
1.5
W
Medusa
Riahhhboo
Medusa
0
14
2
0.07
L
Amaterasu
TheBigPenguin16
Amaterasu
5
11
5
0.68
L
Yemoja
dopling23
Yemoja
1
2
3
1.25
W
Guan Yu
namkhong83
Guan Yu
2
6
7
0.92
W
Set
uaden
Set
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,766
Damage
69,656
101,386
Taken
90,368
65,719
Mitigated
43,780
24,096
Healing
22,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigPeenBoi16
Hun Batz
14,315
3,928
0
6,723
21,749
8,522
0
5,138
16,611
0
87,534
W
Amaterasu
BlvckXR
Amaterasu
16,561
8,789
0
11,230
29,538
19,689
2,301
2,919
26,556
0
76,225
L
Danzaburou
DCMonster9
Danzaburou
26,971
17,703
0
2,943
16,311
6,627
4,642
1,160
15,151
0
145,036
L
14,024
1,399
0
3,966
20,111
11,360
1,090
11,117
8,994
109,317
0
W
23,073
6,910
210
4,298
17,625
8,103
2,338
5,924
11,701
96,554
0
W
Medusa
Riahhhboo
Medusa
1,739
1,013
0
0
15,734
5,159
779
2,407
13,327
0
24,278
L
Amaterasu
TheBigPenguin16
Amaterasu
13,341
6,781
0
8,052
27,771
14,611
390
6,830
20,941
0
50,755
L
Yemoja
dopling23
Yemoja
1,005
332
459
742
4,426
2,660
324
0
4,426
8,708
0
W
Guan Yu
namkhong83
Guan Yu
5,890
690
1,355
2,553
17,329
22,361
541
1,725
15,604
0
54,273
W
Set
uaden
Set
15,503
7,344
0
4,450
21,160
10,407
0
2,054
19,106
0
85,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,450
Gold Earned
67,422
518
Minions Killed
575
0
Camps Cleared
0
2,332,608
Distance Traveled
2,030,754
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,214
489
150
6
0
528,425
4
W
Amaterasu
13,173
488
111
4
0
483,657
0
L
Danzaburou
17,136
635
172
6
0
458,810
2
L
Janus
14,693
544
175
6
0
450,166
0
W
Hera
13,630
505
180
7
0
445,619
0
W
Medusa
9,071
336
34
1
0
430,679
0
L
Amaterasu
12,623
468
63
2
0
393,010
1
L
Yemoja
9,756
361
15
1
0
200,343
0
W
Guan Yu
11,680
433
73
3
0
494,127
0
W
Set
13,896
515
120
4
0
478,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role