Player Matchup

Discordia
Discordia
Chazzweaver420
Discordia
Level 156
God Stats
2W - 4L
1,393 SR
Queue Stats
116W - 121L
1,452 Elo+
Solo
Mercury
Mercury
King17jr
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,553 Elo+
Solo
Mulan
Mulan
Parzival00800
Mulan
Level 114
God Stats
0W - 2L
1,312 SR
Queue Stats
322W - 280L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Swoop BASSxDROP
Jing Wei
Level 126
God Stats
7W - 6L
1,626 SR
Queue Stats
436W - 412L
1,501 Elo+
Party 1
Thoth
Thoth
Swoop707
Thoth
Level 125
God Stats
1W - 8L
1,601 SR
Queue Stats
322W - 319L
1,460 Elo+
Party 1
Team Averages
Level 125
1,486 SR
1,507 Elo+

VS

Team Averages
Level 102
1,528 SR
1,510 Elo+
Pele
Pele
AbaddonsInferno
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 152L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
DUCKCobra
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,526 Elo+
Party 3
Agni
Agni
DUSK Noxious
Agni
Level 86
God Stats
1W - 1L
1,234 SR
Queue Stats
82W - 68L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
DeathsGamer666
Nu Wa
Level 128
God Stats
9W - 6L
1,722 SR
Queue Stats
270W - 240L
1,496 Elo+
Party 2
King Arthur
King Arthur
JunsuinaMokuteki
King Arthur
Level 88
God Stats
2W - 1L
1,685 SR
Queue Stats
128W - 102L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chazzweaver420
Discordia
20
4 / 4 / 17
13,324
634
25,869
15,344
6,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
King17jr
Mercury
20
3 / 6 / 9
12,809
610
10,133
15,989
6,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 7 / 15
14,124
673
18,734
26,600
32,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
20
6 / 8 / 11
14,009
667
24,888
23,877
8,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Swoop707
Thoth
20
7 / 5 / 9
14,062
670
19,389
20,498
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 11
14,659
698
16,048
21,721
14,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cthulhu
DUCKCobra
Cthulhu
20
1 / 4 / 18
13,275
632
15,323
29,960
39,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 7 / 12
14,088
671
18,777
22,393
11,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 2 / 16
13,308
634
29,771
12,442
5,974
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JunsuinaMokuteki
King Arthur
20
7 / 6 / 10
13,993
666
12,148
27,131
32,457
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
96
26
Kills
29
30
Deaths
26
61
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
7
11
2.07
L
Discordia
Chazzweaver420
Discordia
4
4
17
3.13
W
Cthulhu
DUCKCobra
Cthulhu
1
4
18
2.5
W
7
7
12
1.86
W
5
2
16
6.5
W
King Arthur
JunsuinaMokuteki
King Arthur
7
6
10
2
L
Mercury
King17jr
Mercury
3
6
9
1.25
L
6
7
15
1.93
L
Jing Wei
6
8
11
1.44
L
Thoth
Swoop707
Thoth
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,013
Damage
92,067
102,308
Taken
113,647
62,864
Mitigated
104,296
42,134
Healing
39,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,048
2,545
1,128
2,694
21,721
14,366
1,212
8,164
13,407
0
46,642
L
Discordia
Chazzweaver420
Discordia
25,869
1,124
3,174
3,391
15,344
6,580
957
10,454
4,770
59,186
0
W
Cthulhu
DUCKCobra
Cthulhu
15,323
439
6,779
5,094
29,960
39,982
627
10,777
18,955
39,731
0
W
18,777
1,293
3,199
5,869
22,393
11,517
0
9,466
12,684
49,079
0
W
29,771
8,959
4,239
1,657
12,442
5,974
2,272
7,163
5,249
48,871
0
W
King Arthur
JunsuinaMokuteki
King Arthur
12,148
507
3,663
5,651
27,131
32,457
229
9,688
17,141
192
24,753
L
Mercury
King17jr
Mercury
10,133
866
4,030
3,469
15,989
6,554
593
9,875
6,024
0
23,940
L
18,734
2,225
4,727
6,177
26,600
32,555
878
12,156
14,044
0
40,385
L
Jing Wei
24,888
19,900
0
6,978
23,877
8,518
2,611
15,760
7,907
0
73,353
L
Thoth
Swoop707
Thoth
19,389
892
4,439
5,749
20,498
8,657
808
15,818
4,590
62,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,328
Gold Earned
69,323
323
Minions Killed
214
0
Camps Cleared
0
1,757,495
Distance Traveled
1,808,613
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,659
698
60
3
0
353,700
0
L
Discordia
13,324
634
72
3
0
323,425
0
W
Cthulhu
13,275
632
42
2
0
345,857
2
W
Agni
14,088
671
62
3
0
354,164
0
W
Nu Wa
13,308
634
23
1
0
366,421
2
W
King Arthur
13,993
666
27
1
0
388,471
0
L
Mercury
12,809
610
33
2
0
453,234
0
L
Mulan
14,124
673
35
2
0
344,202
0
L
Jing Wei
14,009
667
107
5
0
320,860
0
L
Thoth
14,062
670
76
4
0
315,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role