Player Matchup

King Arthur
King Arthur
Daedlus12
King Arthur
Level 29
God Stats
22W - 21L
1,518 SR
Queue Stats
217W - 195L
1,599 Elo+
Solo
Fenrir
Fenrir
SkeleTON8385
Fenrir
Level 20
God Stats
59W - 42L
1,615 SR
Queue Stats
97W - 76L
1,538 Elo+
Solo
Izanami
Izanami
SolarEclipse631
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,410 Elo+
Solo
Cerberus
Cerberus
dijiteol
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,494 Elo+
Solo
Ra
Ra
saylo92
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,352 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,479 Elo+

VS

Team Averages
Level 24
1,592 SR
1,459 Elo+
Danzaburou
Danzaburou
Darkbody
Danzaburou
Level 24
God Stats
6W - 3L
1,846 SR
Queue Stats
69W - 48L
1,326 Elo+
Solo
Bellona
Bellona
DonnieEckstaCee
Bellona
Level 28
God Stats
34W - 32L
1,514 SR
Queue Stats
107W - 131L
1,432 Elo+
Solo
Ne Zha
Ne Zha
FE4R SOULx
Ne Zha
Level 14
God Stats
9W - 6L
1,517 SR
Queue Stats
10W - 7L
1,520 Elo+
Party 1
Discordia
Discordia
SirChamp
Discordia
Level 26
God Stats
94W - 68L
1,581 SR
Queue Stats
151W - 126L
1,517 Elo+
Solo
Hel
Hel
fear123456789123
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daedlus12
King Arthur
19
6 / 7 / 5
13,066
1,089
14,187
28,137
26,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
18
3 / 9 / 7
12,455
1,038
16,163
24,092
11,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 7 / 6
12,325
1,027
12,831
20,644
8,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
dijiteol
Cerberus
16
1 / 3 / 2
10,259
855
2,390
7,360
4,841
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
0 / 11 / 6
10,794
900
4,046
15,843
7,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

55

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkbody
Danzaburou
20
20 / 1 / 13
17,171
1,431
46,821
13,159
6,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 5 / 18
14,157
1,180
17,788
21,606
14,469
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
FE4R SOULx
Ne Zha
19
2 / 3 / 14
11,897
991
8,039
10,288
4,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
SirChamp
Discordia
19
4 / 2 / 15
12,513
1,043
13,762
6,113
2,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 6
10,358
863
2,517
4,271
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
13
Kills
37
37
Deaths
13
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Daedlus12
King Arthur
6
7
5
1.21
W
Danzaburou
Darkbody
Danzaburou
20
1
13
26.5
W
10
5
18
3.8
W
Ne Zha
FE4R SOULx
Ne Zha
2
3
14
3
W
Discordia
SirChamp
Discordia
4
2
15
5.75
L
Fenrir
3
9
7
0.72
L
3
7
6
0.86
L
Cerberus
dijiteol
Cerberus
1
3
2
0.67
W
1
2
6
2
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,617
Damage
88,927
96,076
Taken
55,437
59,492
Mitigated
29,387
7,839
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Daedlus12
King Arthur
14,187
307
0
3,117
28,137
26,740
0
4,535
23,602
0
32,162
W
Danzaburou
Darkbody
Danzaburou
46,821
26,254
0
3,979
13,159
6,325
0
1,316
11,783
0
91,042
W
17,788
8,123
0
1,795
21,606
14,469
0
2,899
18,617
0
26,463
W
Ne Zha
FE4R SOULx
Ne Zha
8,039
4,029
0
525
10,288
4,918
0
1,657
8,571
0
17,901
W
Discordia
SirChamp
Discordia
13,762
957
477
222
6,113
2,338
0
87
6,026
38,471
0
L
Fenrir
16,163
5,010
243
2,556
24,092
11,594
0
3,963
20,129
0
28,864
L
12,831
10,922
0
614
20,644
8,703
0
3,800
16,844
0
46,625
L
Cerberus
dijiteol
Cerberus
2,390
162
0
481
7,360
4,841
0
2,157
5,203
9,577
0
W
2,517
236
924
721
4,271
1,337
0
267
4,004
4,935
0
L
4,046
865
518
310
15,843
7,614
0
1,824
14,019
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
66,096
211
Minions Killed
209
3
Camps Cleared
7
949,782
Distance Traveled
972,305
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,066
1,089
36
3
0
250,309
0
W
Danzaburou
17,171
1,431
114
10
3
232,060
0
W
Bellona
14,157
1,180
9
1
3
238,448
0
W
Ne Zha
11,897
991
25
2
0
197,100
1
W
Discordia
12,513
1,043
50
4
1
221,186
0
L
Fenrir
12,455
1,038
29
2
1
255,586
0
L
Izanami
12,325
1,027
81
7
2
216,625
0
L
Cerberus
10,259
855
22
2
0
82,951
0
W
Hel
10,358
863
11
1
0
83,511
0
L
Ra
10,794
900
43
4
0
144,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role