Player Matchup

Medusa
Medusa
Lovemachine1404
Medusa
Level 128
God Stats
15W - 10L
1,641 SR
Queue Stats
237W - 221L
1,605 Elo+
Party 1
Arachne
Arachne
NotKiritoYakuza
Arachne
Level 99
God Stats
30W - 17L
1,721 SR
Queue Stats
482W - 456L
1,551 Elo+
Solo
Freya
Freya
Sinorax
Freya
Level 76
God Stats
16W - 23L
1,476 SR
Queue Stats
167W - 164L
1,524 Elo+
Solo
Merlin
Merlin
TengoAmbre50
Merlin
Level 95
God Stats
21W - 9L
1,681 SR
Queue Stats
347W - 329L
1,481 Elo+
Party 1
Khepri
Khepri
littledemon94
Khepri
Level 126
God Stats
9W - 10L
1,637 SR
Queue Stats
887W - 924L
1,525 Elo+
Solo
Team Averages
Level 105
1,631 SR
1,537 Elo+

VS

Team Averages
Level 77
1,535 SR
1,595 Elo+
Medusa
Medusa
Draxwen
Medusa
Level 69
God Stats
1W - 1L
1,290 SR
Queue Stats
17W - 15L
1,557 Elo+
Solo
Sobek
Sobek
GabrielGF217
Sobek
Level 82
God Stats
4W - 5L
1,280 SR
Queue Stats
339W - 313L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Niyk2K
Ne Zha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,625 Elo+
Party 2
Zeus
Zeus
donutsisasian
Zeus
Level 66
God Stats
4W - 1L
1,784 SR
Queue Stats
22W - 16L
1,613 Elo+
Party 2
Izanami
Izanami
filllipisasian
Izanami
Level 67
God Stats
13W - 6L
1,824 SR
Queue Stats
23W - 16L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 4
7,921
417
6,056
6,860
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
11 / 1 / 5
11,393
600
11,869
16,610
9,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Sinorax
Freya
19
5 / 2 / 3
11,163
588
8,637
13,069
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
15
3 / 2 / 3
9,927
522
9,334
8,923
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 3 / 6
9,032
475
6,414
18,673
16,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Draxwen
Medusa
15
3 / 5 / 3
9,410
495
11,759
11,798
3,942
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 4
10,214
538
5,752
15,249
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Niyk2K
Ne Zha
15
0 / 6 / 7
9,563
503
8,753
15,798
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 2
10,057
529
6,307
10,674
3,713
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 3
11,469
604
12,833
11,301
4,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
24
Kills
11
11
Deaths
24
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Draxwen
Medusa
3
5
3
0.9
W
4
4
4
1.5
L
3
3
4
1.67
W
Ne Zha
Niyk2K
Ne Zha
0
6
7
0.58
L
11
1
5
13.5
L
Freya
Sinorax
Freya
5
2
3
3.25
L
Merlin
3
2
3
2.25
W
2
5
2
0.6
W
2
4
3
0.88
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,310
Damage
45,404
64,135
Taken
64,820
37,577
Mitigated
32,409
20,726
Healing
21,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Draxwen
Medusa
11,759
6,201
0
2,603
11,798
3,942
2,980
4,541
7,257
0
44,822
W
5,752
595
0
4,605
15,249
14,577
0
4,541
10,708
29,705
0
L
6,056
2,432
0
1,507
6,860
1,807
0
1,373
5,487
0
24,241
W
Ne Zha
Niyk2K
Ne Zha
8,753
2,861
0
6,338
15,798
5,297
1,120
4,695
11,103
0
59,996
L
11,869
7,591
0
6,745
16,610
9,388
0
2,096
14,514
0
88,927
L
Freya
Sinorax
Freya
8,637
2,257
0
7,033
13,069
5,619
414
2,316
10,753
72,177
0
L
Merlin
9,334
229
0
579
8,923
3,768
0
2,802
6,121
71,777
0
W
6,307
799
147
2,825
10,674
3,713
0
5,742
4,932
64,231
0
W
12,833
8,106
0
4,492
11,301
4,880
3,290
4,866
6,435
0
94,160
L
6,414
736
642
4,220
18,673
16,995
182
3,472
15,201
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,436
Gold Earned
50,713
446
Minions Killed
524
0
Camps Cleared
0
1,623,620
Distance Traveled
1,785,471
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,410
495
74
4
0
338,004
1
W
Sobek
10,214
538
44
2
0
403,316
9
L
Medusa
7,921
417
42
2
0
179,062
4
W
Ne Zha
9,563
503
97
5
0
387,111
1
L
Arachne
11,393
600
117
6
0
449,083
5
L
Freya
11,163
588
123
6
0
327,392
10
L
Merlin
9,927
522
131
7
0
318,933
5
W
Zeus
10,057
529
128
7
0
321,578
0
W
Izanami
11,469
604
181
10
0
335,462
5
L
Khepri
9,032
475
33
2
0
349,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role