Player Matchup

Merlin
Merlin
AmeryMichaelis
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 2
Nemesis
Nemesis
Bushur
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,382 Elo+
Party 3
Ra
Ra
Cleonsi
Ra
Level 3
God Stats
1W - 3L
1,715 SR
Queue Stats
2W - 5L
1,682 Elo+
Party 3
Hades
Hades
IndominusRt
Hades
Level 8
God Stats
2W - 4L
1,515 SR
Queue Stats
5W - 9L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
MojtabaB
Heimdallr
Level 30
God Stats
12W - 21L
1,338 SR
Queue Stats
161W - 173L
1,407 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,462 Elo+

VS

Team Averages
Level 10
1,710 SR
1,424 Elo+
Ra
Ra
C0ldAndFire
Ra
Level 4
God Stats
4W - 1L
1,869 SR
Queue Stats
4W - 1L
1,777 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Godziliukas
Cu Chulainn
Level 13
God Stats
4W - 1L
1,869 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 1
Chernobog
Chernobog
Meskaitis
Chernobog
Level 12
God Stats
9W - 7L
1,443 SR
Queue Stats
10W - 17L
1,399 Elo+
Party 1
Ares
Ares
Vyckahhh
Ares
Level 11
God Stats
6W - 2L
1,869 SR
Queue Stats
7W - 12L
1,293 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blackhawk7717
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 2
8,159
355
3,803
14,454
4,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Bushur
Nemesis
18
12 / 4 / 2
11,855
515
17,706
23,305
10,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 9 / 4
8,890
387
5,285
13,975
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 9 / 4
9,760
424
11,257
15,279
10,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MojtabaB
Heimdallr
13
6 / 6 / 4
9,653
420
9,803
11,562
5,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 10
13,755
598
19,123
14,552
8,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Godziliukas
Cu Chulainn
18
10 / 3 / 10
12,591
547
12,581
15,816
14,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Meskaitis
Chernobog
16
7 / 5 / 14
11,805
513
11,882
15,075
6,426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
15
4 / 6 / 14
11,332
493
7,976
16,602
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
blackhawk7717
Tsukuyomi
16
7 / 6 / 10
11,832
514
11,367
16,412
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
99
23
Kills
41
41
Deaths
24
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
L
Nemesis
Bushur
Nemesis
12
4
2
3.25
W
13
4
10
4.5
L
1
9
4
0.33
W
Cu Chulainn
Godziliukas
Cu Chulainn
10
3
10
5
L
3
9
4
0.56
W
Chernobog
Meskaitis
Chernobog
7
5
14
2.8
L
Heimdallr
MojtabaB
Heimdallr
6
6
4
1.33
W
Ares
4
6
14
1.83
W
Tsukuyomi
blackhawk7717
Tsukuyomi
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,854
Damage
62,929
78,575
Taken
78,457
35,717
Mitigated
54,647
15,130
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,803
303
0
250
14,454
4,202
0
4,864
9,094
19,895
0
L
Nemesis
Bushur
Nemesis
17,706
5,701
0
7,232
23,305
10,716
484
8,087
14,856
0
64,594
W
19,123
2,562
4,285
3,418
14,552
8,257
5,002
4,256
10,156
81,440
0
L
5,285
420
1,133
1,981
13,975
4,186
395
6,221
7,566
40,989
0
W
Cu Chulainn
Godziliukas
Cu Chulainn
12,581
2,099
0
3,858
15,816
14,385
2,349
2,972
12,682
10,659
62,513
L
11,257
704
0
3,628
15,279
10,878
0
5,354
9,821
38,563
0
W
Chernobog
Meskaitis
Chernobog
11,882
8,391
0
1,076
15,075
6,426
4,151
2,638
12,079
0
53,939
L
Heimdallr
MojtabaB
Heimdallr
9,803
3,834
0
906
11,562
5,735
1,442
3,348
8,156
0
39,702
W
Ares
7,976
427
0
1,125
16,602
17,354
2,614
4,805
11,557
16,605
0
W
Tsukuyomi
blackhawk7717
Tsukuyomi
11,367
3,479
0
2,980
16,412
8,225
820
4,802
11,454
0
53,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
61,315
337
Minions Killed
477
0
Camps Cleared
0
1,562,329
Distance Traveled
2,174,053
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,159
355
46
2
0
288,141
0
L
Nemesis
11,855
515
92
4
0
429,394
3
W
Ra
13,755
598
153
7
0
425,747
0
L
Ra
8,890
387
81
4
0
332,324
0
W
Cu Chulainn
12,591
547
113
5
0
506,925
2
L
Hades
9,760
424
57
2
0
247,671
0
W
Chernobog
11,805
513
89
4
0
467,232
0
L
Heimdallr
9,653
420
61
3
0
264,799
4
W
Ares
11,332
493
21
1
0
388,773
0
W
Tsukuyomi
11,832
514
101
4
0
385,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role