Player Matchup

Nemesis
Nemesis
DINANENAD0
Nemesis
Level 11
God Stats
2W - 4L
1,374 SR
Queue Stats
17W - 14L
1,304 Elo+
Party 1
Ares
Ares
JTeacher
Ares
Level 14
God Stats
0W - 2L
1,327 SR
Queue Stats
21W - 27L
1,153 Elo+
Party 1
Amaterasu
Amaterasu
JTfm
Amaterasu
Level 26
God Stats
3W - 2L
1,419 SR
Queue Stats
18W - 23L
1,284 Elo+
Party 1
Hachiman
Hachiman
K1FastKill
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 2
Ra
Ra
NeoShowYT
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,091 Elo+
Party 2
Team Averages
Level 11
1,424 SR
1,185 Elo+

VS

Team Averages
Level 24
1,491 SR
1,361 Elo+
Janus
Janus
Fafik18
Janus
Level 24
God Stats
4W - 3L
1,391 SR
Queue Stats
47W - 41L
1,327 Elo+
Party 3
Neith
Neith
KappelusznikPL
Neith
Level 24
God Stats
10W - 6L
1,505 SR
Queue Stats
29W - 27L
1,361 Elo+
Party 3
Tyr
Tyr
Mufudog
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,341 Elo+
Party 4
Kali
Kali
Tomigozile
Kali
Level 28
God Stats
1W - 2L
1,347 SR
Queue Stats
44W - 55L
1,382 Elo+
Solo
Ganesha
Ganesha
thinWrist
Ganesha
Level 16
God Stats
3W - 0L
1,712 SR
Queue Stats
42W - 40L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DINANENAD0
Nemesis
14
3 / 8 / 5
8,700
458
5,957
15,385
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
8
1 / 7 / 2
6,464
340
3,151
10,109
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
JTfm
Amaterasu
15
6 / 0 / 3
9,838
518
9,099
15,145
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
K1FastKill
Hachiman
8
2 / 8 / 1
6,385
336
3,150
7,379
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 10 / 3
6,509
343
4,468
7,699
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fafik18
Janus
17
2 / 3 / 3
10,971
577
5,513
6,149
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
21 / 3 / 2
12,968
683
17,284
12,203
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
15
2 / 3 / 2
10,215
538
5,080
10,507
10,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 0 / 5
10,541
555
7,236
10,125
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
thinWrist
Ganesha
16
0 / 4 / 21
10,990
578
7,716
14,117
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
13
Kills
31
33
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DINANENAD0
Nemesis
3
8
5
0.69
W
Janus
Fafik18
Janus
2
3
3
1.17
L
Ares
1
7
2
0.29
L
Amaterasu
JTfm
Amaterasu
6
0
3
7.5
L
Hachiman
K1FastKill
Hachiman
2
8
1
0.31
W
21
3
2
7.33
W
Tyr
2
3
2
1
L
1
10
3
0.25
W
6
0
5
8.5
W
Ganesha
thinWrist
Ganesha
0
4
21
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
42,829
55,717
Taken
53,101
26,008
Mitigated
30,567
6,378
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DINANENAD0
Nemesis
5,957
2,797
0
2,968
15,385
6,719
0
4,220
10,997
0
44,354
W
Janus
Fafik18
Janus
5,513
753
0
0
6,149
1,900
4,820
335
5,814
66,864
0
L
Ares
3,151
694
0
178
10,109
6,966
0
1,675
8,340
10,769
0
L
Amaterasu
JTfm
Amaterasu
9,099
4,505
0
3,095
15,145
9,194
0
3,320
11,599
0
35,003
L
Hachiman
K1FastKill
Hachiman
3,150
2,487
0
0
7,379
1,461
194
1,721
5,658
0
11,675
W
17,284
11,645
0
5,730
12,203
4,736
5,739
1,412
10,570
0
84,564
W
Tyr
5,080
1,747
0
1,388
10,507
10,262
1,939
2,272
8,235
0
47,800
L
4,468
870
20
117
7,699
1,668
356
1,805
5,894
23,204
0
W
7,236
4,213
0
2,429
10,125
3,989
1,870
447
9,612
0
73,169
W
Ganesha
thinWrist
Ganesha
7,716
1,293
0
1,375
14,117
9,680
1,931
2,572
11,251
34,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
55,685
238
Minions Killed
530
0
Camps Cleared
0
1,446,819
Distance Traveled
1,653,036
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,700
458
96
5
0
370,838
0
W
Janus
10,971
577
145
8
0
318,562
4
L
Ares
6,464
340
16
1
0
220,489
0
L
Amaterasu
9,838
518
68
4
0
400,549
0
L
Hachiman
6,385
336
29
2
0
222,416
4
W
Neith
12,968
683
146
8
0
350,576
1
W
Tyr
10,215
538
115
6
0
336,159
1
L
Ra
6,509
343
29
2
0
232,527
2
W
Kali
10,541
555
112
6
0
270,840
2
W
Ganesha
10,990
578
12
1
0
376,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role