Player Matchup

Heimdallr
Heimdallr
Gold IV
ALEJANDRO117
Heimdallr
Gold IV
Level 149
God Stats
32W - 27L
1,718 SR
Queue Stats
337W - 339L
1,365 MMR
Solo
Terra
Terra
Gold V
AlmightyNate23
Terra
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
LVLONE1
Erlang Shen
Gold V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
MKPanther
Tiamat
Gold V
Level 99
God Stats
3W - 2L
1,754 SR
Queue Stats
247W - 246L
1,350 MMR
Solo
Bellona
Bellona
Gold V
drippys69
Bellona
Gold V
Level 68
God Stats
0W - 4L
1,491 SR
Queue Stats
48W - 56L
1,353 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,593 SR
1,414 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,520 SR
1,360 MMR
Anhur
Anhur
Silver I
KrissG17
Anhur
Silver I
Level 105
God Stats
20W - 11L
1,570 SR
Queue Stats
407W - 414L
1,206 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Lorcort
Nu Wa
Gold IV
Level 102
God Stats
61W - 55L
1,623 SR
Queue Stats
414W - 427L
1,468 MMR
Party 1
Arachne
Arachne
Gold II
chncy86
Arachne
Gold II
Level 157
God Stats
3W - 4L
1,538 SR
Queue Stats
48W - 57L
1,383 MMR
Solo
Tyr
Tyr
Gold I
folis25
Tyr
Gold I
Level 155
God Stats
6W - 9L
1,474 SR
Queue Stats
156W - 159L
1,377 MMR
Solo
Cabrakan
Cabrakan
Gold III
merlinsbong
Cabrakan
Gold III
Level 102
God Stats
4W - 2L
1,396 SR
Queue Stats
124W - 143L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALEJANDRO117
Heimdallr
14
1 / 6 / 1
8,919
446
6,976
12,842
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 2
8,299
415
4,652
15,157
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
LVLONE1
Erlang Shen
12
1 / 4 / 2
8,084
404
6,496
17,754
6,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
MKPanther
Tiamat
15
1 / 5 / 0
9,207
460
8,726
13,665
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
drippys69
Bellona
15
0 / 5 / 0
10,127
506
5,904
20,664
12,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TsukuyomiAthenaSetKing ArthurGilgamesh

VS

Bans
ApolloScyllaDanzaburouJanusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KrissG17
Anhur
19
5 / 2 / 6
13,358
668
9,985
12,773
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Lorcort
Nu Wa
19
3 / 1 / 10
12,660
633
15,407
9,446
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
chncy86
Arachne
20
11 / 0 / 4
12,876
644
18,547
20,048
9,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
20
2 / 0 / 2
13,402
670
12,298
14,919
16,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
merlinsbong
Cabrakan
18
4 / 0 / 9
12,768
638
8,930
15,883
17,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
25
25
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ALEJANDRO117
Heimdallr
1
6
1
0.25
L
0
5
2
0.2
W
Anhur
KrissG17
Anhur
5
2
6
4
L
Erlang Shen
LVLONE1
Erlang Shen
1
4
2
0.5
W
Nu Wa
Lorcort
Nu Wa
3
1
10
8
L
Tiamat
MKPanther
Tiamat
1
5
0
0.2
W
Arachne
chncy86
Arachne
11
0
4
13
L
Bellona
drippys69
Bellona
0
5
0
0
W
Tyr
2
0
2
3
W
Cabrakan
merlinsbong
Cabrakan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
65,167
80,082
Taken
73,069
40,190
Mitigated
51,635
18,154
Healing
27,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ALEJANDRO117
Heimdallr
6,976
3,828
0
2,624
12,842
4,204
719
2,965
9,807
0
61,253
L
4,652
353
412
2,596
15,157
8,946
0
5,064
9,844
28,897
0
W
Anhur
KrissG17
Anhur
9,985
5,251
0
7,056
12,773
4,991
4,333
1,723
11,012
0
116,179
L
Erlang Shen
LVLONE1
Erlang Shen
6,496
4,108
0
2,593
17,754
6,977
0
4,396
13,071
0
51,905
W
Nu Wa
Lorcort
Nu Wa
15,407
1,346
0
2,073
9,446
3,966
5,361
3,036
6,104
90,848
0
L
Tiamat
MKPanther
Tiamat
8,726
934
0
2,515
13,665
7,240
411
7,526
5,797
58,701
0
W
Arachne
chncy86
Arachne
18,547
13,636
0
9,449
20,048
9,000
2,124
3,074
16,831
0
107,764
L
Bellona
drippys69
Bellona
5,904
2,389
0
7,414
20,664
12,823
0
3,206
17,226
0
55,463
W
Tyr
12,298
1,303
0
7,546
14,919
16,377
1,292
71
14,848
0
90,867
W
Cabrakan
merlinsbong
Cabrakan
8,930
1,140
0
1,336
15,883
17,301
0
4,777
10,896
39,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
65,064
529
Minions Killed
727
0
Camps Cleared
0
1,736,351
Distance Traveled
2,116,071
12
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,919
446
117
6
0
345,253
4
L
Terra
8,299
415
53
3
0
355,727
5
W
Anhur
13,358
668
179
9
0
335,229
2
L
Erlang Shen
8,084
404
94
5
0
304,299
2
W
Nu Wa
12,660
633
161
8
0
417,398
7
L
Tiamat
9,207
460
131
7
0
355,714
0
W
Arachne
12,876
644
144
7
0
467,790
5
L
Bellona
10,127
506
134
7
0
375,358
1
W
Tyr
13,402
670
185
9
0
433,459
2
W
Cabrakan
12,768
638
58
3
0
462,195
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role