Player Matchup

Horus
Horus
El Sua
Horus
Level 105
God Stats
0W - 1L
1,744 SR
Queue Stats
53W - 72L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
HarakaKikoBOBO
Danzaburou
Level 47
God Stats
2W - 7L
1,589 SR
Queue Stats
12W - 21L
1,446 Elo+
Party 2
Chronos
Chronos
Kchris Unknow
Chronos
Level 103
God Stats
87W - 76L
1,527 SR
Queue Stats
134W - 131L
1,483 Elo+
Solo
Team Averages
Level 85
1,620 SR
1,446 Elo+

VS

Team Averages
Level 105
1,502 SR
1,543 Elo+
Hades
Hades
LaZorChicKen04
Hades
Level 89
God Stats
6W - 7L
1,406 SR
Queue Stats
55W - 69L
1,430 Elo+
Solo
Sylvanus
Sylvanus
LuyaS
Sylvanus
Level 128
God Stats
5W - 2L
1,656 SR
Queue Stats
360W - 315L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
Nsyrt
Gilgamesh
Level 99
God Stats
4W - 2L
1,444 SR
Queue Stats
41W - 23L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
El Sua
Horus
11
0 / 6 / 3
8,567
571
4,318
16,706
15,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
HarakaKikoBOBO
Danzaburou
12
2 / 8 / 2
10,111
674
9,476
13,368
5,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
13
2 / 10 / 2
9,832
655
11,020
17,904
11,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 16
12,488
833
20,367
18,205
11,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
LuyaS
Sylvanus
14
3 / 1 / 17
10,556
704
8,679
9,967
7,421
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Nsyrt
Gilgamesh
15
13 / 1 / 10
12,279
819
13,515
14,214
12,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
4
Kills
24
24
Deaths
4
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
El Sua
Horus
0
6
3
0.25
L
Danzaburou
HarakaKikoBOBO
Danzaburou
2
8
2
0.38
L
Chronos
2
10
2
0.3
W
8
2
16
8
W
Sylvanus
LuyaS
Sylvanus
3
1
17
11.5
W
Gilgamesh
Nsyrt
Gilgamesh
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
42,561
47,978
Taken
42,386
32,152
Mitigated
31,430
6,224
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
El Sua
Horus
4,318
2,398
1,236
1,857
16,706
15,447
0
10,649
6,057
0
11,448
L
Danzaburou
HarakaKikoBOBO
Danzaburou
9,476
3,135
0
1,791
13,368
5,147
0
7,147
6,221
0
39,578
L
Chronos
11,020
4,278
0
1,340
17,904
11,558
0
11,014
6,890
39,410
0
W
20,367
1,617
1,881
10,386
18,205
11,787
1,033
5,259
12,946
64,235
0
W
Sylvanus
LuyaS
Sylvanus
8,679
3,290
2,448
3,869
9,967
7,421
1,155
2,537
7,430
35,225
3,464
W
Gilgamesh
Nsyrt
Gilgamesh
13,515
5,090
0
994
14,214
12,222
0
3,283
10,931
170
49,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
35,323
127
Minions Killed
214
0
Camps Cleared
0
776,324
Distance Traveled
818,325
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,567
571
13
1
0
289,178
0
L
Danzaburou
10,111
674
53
4
0
255,518
2
L
Chronos
9,832
655
61
4
0
231,628
2
W
Hades
12,488
833
99
7
0
260,127
1
W
Sylvanus
10,556
704
59
4
0
243,182
1
W
Gilgamesh
12,279
819
56
4
0
315,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role