Player Matchup

Cerberus
Cerberus
Gold I
IkeIzzy
Cerberus
Gold I
Level 107
God Stats
4W - 5L
1,584 SR
Queue Stats
35W - 24L
1,694 MMR
Party 1
Tiamat
Tiamat
Platinum III
Valkyrie1579
Tiamat
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold II
ZIchris24
Cernunnos
Gold II
Level 102
God Stats
4W - 2L
1,632 SR
Queue Stats
34W - 24L
1,650 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,572 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,517 SR
1,635 MMR
Skadi
Skadi
Gold IV
CleverColt5094
Skadi
Gold IV
Level 148
God Stats
3W - 0L
1,511 SR
Queue Stats
23W - 21L
1,525 MMR
Solo
Chang'e
Chang'e
Platinum IV
OprahWinsprey
Chang'e
Platinum IV
Level 126
God Stats
12W - 19L
1,540 SR
Queue Stats
741W - 888L
1,684 MMR
Solo
Chaac
Chaac
Gold IV
Rank1virgin
Chaac
Gold IV
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IkeIzzy
Cerberus
12
5 / 4 / 3
8,410
765
7,316
15,277
12,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
11
1 / 4 / 5
7,809
710
7,565
9,528
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
ZIchris24
Cernunnos
10
2 / 5 / 3
7,247
659
6,491
8,106
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAphroditeGilgameshDanzaburouBacchus

VS

Bans
AthenaHeimdallrMulanKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 5
9,176
834
10,207
9,234
2,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
12
4 / 1 / 8
8,705
791
9,555
7,543
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 4 / 9
8,049
732
8,841
15,180
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
13
13
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Cerberus
IkeIzzy
Cerberus
5
4
3
1.63
W
Chang'e
4
1
8
8
W
2
4
9
1.63
L
Tiamat
1
4
5
0.88
L
Cernunnos
ZIchris24
Cernunnos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
28,603
32,911
Taken
31,957
22,581
Mitigated
15,499
7,781
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,207
5,144
0
1,236
9,234
2,923
1,767
3,743
5,409
0
49,549
L
Cerberus
IkeIzzy
Cerberus
7,316
919
0
4,778
15,277
12,877
0
4,446
10,651
24,294
0
W
Chang'e
9,555
601
2,954
3,428
7,543
2,471
339
3,761
3,546
24,138
0
W
8,841
1,637
0
6,058
15,180
10,105
900
6,672
8,109
0
26,807
L
Tiamat
7,565
845
0
2,149
9,528
6,184
0
2,168
7,051
25,506
0
L
Cernunnos
ZIchris24
Cernunnos
6,491
2,758
0
854
8,106
3,520
0
2,999
4,960
0
26,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
25,930
124
Minions Killed
172
0
Camps Cleared
0
565,163
Distance Traveled
636,747
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,176
834
85
8
0
196,671
4
L
Cerberus
8,410
765
44
4
0
199,048
3
W
Chang'e
8,705
791
49
4
0
212,416
4
W
Chaac
8,049
732
38
3
0
227,660
0
L
Tiamat
7,809
710
39
4
0
193,229
3
L
Cernunnos
7,247
659
41
4
0
172,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role