Player Matchup

Gilgamesh
Gilgamesh
FreeWaterPlz
Gilgamesh
Level 65
God Stats
6W - 7L
1,533 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 1
Tiamat
Tiamat
USSRYEET1749
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,469 Elo+
Party 1
Apollo
Apollo
zoney777
Apollo
Level 24
God Stats
1W - 3L
1,445 SR
Queue Stats
12W - 25L
1,407 Elo+
Party 1
Team Averages
Level 34
1,493 SR
1,434 Elo+

VS

Team Averages
Level 70
1,478 SR
1,351 Elo+
Cerberus
Cerberus
GibiGa
Cerberus
Level 79
God Stats
31W - 29L
1,533 SR
Queue Stats
400W - 530L
1,377 Elo+
Party 2
Apollo
Apollo
biggybear13131
Apollo
Level 53
God Stats
2W - 6L
1,500 SR
Queue Stats
305W - 391L
1,360 Elo+
Party 2
Neith
Neith
peridrugs
Neith
Level 77
God Stats
109W - 150L
1,402 SR
Queue Stats
268W - 400L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreeWaterPlz
Gilgamesh
8
1 / 4 / 0
6,603
734
4,408
8,817
3,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
8
0 / 7 / 1
5,449
605
3,259
7,350
3,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
zoney777
Apollo
8
0 / 4 / 1
5,661
629
1,662
6,382
1,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GibiGa
Cerberus
10
2 / 0 / 12
7,407
823
3,702
8,386
3,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
6 / 0 / 8
7,855
873
6,338
3,267
911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
peridrugs
Neith
11
7 / 1 / 6
7,874
875
8,370
5,039
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FreeWaterPlz
Gilgamesh
1
4
0
0.25
W
Cerberus
GibiGa
Cerberus
2
0
12
8
L
Tiamat
0
7
1
0.07
W
6
0
8
10
W
Neith
peridrugs
Neith
7
1
6
10
L
Apollo
zoney777
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,329
Damage
18,410
22,549
Taken
16,692
8,293
Mitigated
6,514
2,396
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FreeWaterPlz
Gilgamesh
4,408
1,123
367
527
8,817
3,442
0
1,597
7,220
0
11,229
W
Cerberus
GibiGa
Cerberus
3,702
329
0
2,838
8,386
3,883
229
1,155
7,231
18,524
0
L
Tiamat
3,259
810
0
358
7,350
3,016
0
703
6,647
8,510
0
W
6,338
3,837
0
0
3,267
911
1,133
1,014
2,253
0
26,276
W
Neith
peridrugs
Neith
8,370
2,644
0
2,651
5,039
1,720
1,751
1,159
3,880
0
30,405
L
Apollo
zoney777
Apollo
1,662
1,033
349
795
6,382
1,835
0
1,474
4,908
0
17,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,713
Gold Earned
23,136
55
Minions Killed
145
0
Camps Cleared
0
413,871
Distance Traveled
468,032
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,603
734
12
1
0
148,042
1
W
Cerberus
7,407
823
58
6
0
171,688
3
L
Tiamat
5,449
605
7
1
0
125,132
0
W
Apollo
7,855
873
44
5
0
143,156
0
W
Neith
7,874
875
43
5
0
153,188
2
L
Apollo
5,661
629
36
4
0
140,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role