Player Matchup

Apollo
Apollo
Gold III
FirerPlayer
Apollo
Gold III
Level 146
God Stats
3W - 3L
1,309 SR
Queue Stats
116W - 119L
1,434 MMR
Solo
Bakasura
Bakasura
Gold IV
PhreshHooper10
Bakasura
Gold IV
Level 140
God Stats
4W - 5L
1,607 SR
Queue Stats
80W - 80L
1,404 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
SYΠTHΞTIC
Sun Wukong
Silver III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,363 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
TheDamnati
Baba Yaga
Bronze III
Level 160
God Stats
0W - 1L
2,007 SR
Queue Stats
16W - 3L
1,495 MMR
Solo
Bacchus
Bacchus
Gold IV
Twtichy
Bacchus
Gold IV
Level 146
God Stats
3W - 4L
1,631 SR
Queue Stats
282W - 279L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,611 SR
1,425 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,551 SR
1,447 MMR
Neith
Neith
Bronze III
BarrelxRider
Neith
Bronze III
Level 76
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 46L
1,367 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
CMDRJager
Tsukuyomi
Platinum V
Level 123
God Stats
52W - 23L
1,760 SR
Queue Stats
154W - 145L
1,534 MMR
Solo
Kukulkan
Kukulkan
Gold II
Ganstermen
Kukulkan
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Kakyoin
Ymir
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
chailon
Tyr
Gold III
Level 107
God Stats
16W - 8L
1,496 SR
Queue Stats
251W - 257L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 6 / 2
9,736
487
5,841
16,948
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
16
5 / 5 / 3
10,070
504
9,585
15,823
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SYΠTHΞTIC
Sun Wukong
17
1 / 2 / 3
10,319
516
4,802
16,441
16,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
TheDamnati
Baba Yaga
18
9 / 7 / 7
11,892
595
16,118
14,858
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Twtichy
Bacchus
14
3 / 4 / 7
10,473
524
9,912
12,782
14,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GilgameshGuan YuTiamatSetJanus

VS

Bans
AthenaSobekKing ArthurYemojaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
11,445
572
9,722
11,532
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
CMDRJager
Tsukuyomi
19
12 / 5 / 3
12,666
633
15,282
15,275
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Ganstermen
Kukulkan
17
3 / 4 / 8
11,039
552
11,564
12,285
4,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Kakyoin
Ymir
14
0 / 6 / 10
9,122
456
7,084
17,835
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
16
4 / 4 / 7
10,968
548
12,996
17,033
13,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
19
Kills
23
24
Deaths
20
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Tsukuyomi
CMDRJager
Tsukuyomi
12
5
3
2.7
L
Apollo
1
6
2
0.33
W
Kukulkan
Ganstermen
Kukulkan
3
4
8
1.75
W
Ymir
Kakyoin
Ymir
0
6
10
0.83
L
Bakasura
5
5
3
1.3
L
Sun Wukong
SYΠTHΞTIC
Sun Wukong
1
2
3
1.25
L
Baba Yaga
TheDamnati
Baba Yaga
9
7
7
1.79
L
Bacchus
Twtichy
Bacchus
3
4
7
1.63
W
Tyr
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
56,648
76,852
Taken
73,960
53,222
Mitigated
40,444
15,949
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,722
5,131
0
6,212
11,532
3,861
777
1,682
9,850
0
84,814
W
Tsukuyomi
CMDRJager
Tsukuyomi
15,282
5,937
0
3,176
15,275
5,762
55
8,344
6,743
0
66,411
L
Apollo
5,841
3,399
0
5,447
16,948
6,164
608
3,495
13,453
0
77,042
W
Kukulkan
Ganstermen
Kukulkan
11,564
828
0
2,274
12,285
4,818
43
7,068
4,717
90,656
0
W
Ymir
Kakyoin
Ymir
7,084
805
0
1,096
17,835
12,443
0
7,670
8,918
26,758
0
L
Bakasura
9,585
6,448
0
4,559
15,823
9,070
0
4,634
11,189
0
57,204
L
Sun Wukong
SYΠTHΞTIC
Sun Wukong
4,802
699
0
3,785
16,441
16,167
48
1,555
14,886
0
66,513
L
Baba Yaga
TheDamnati
Baba Yaga
16,118
382
0
1,448
14,858
7,014
650
3,898
10,960
80,118
0
L
Bacchus
Twtichy
Bacchus
9,912
1,716
0
710
12,782
14,807
0
5,820
6,962
26,735
0
W
Tyr
12,996
1,148
0
5,715
17,033
13,560
0
5,465
10,982
0
65,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
55,240
609
Minions Killed
542
0
Camps Cleared
0
1,813,396
Distance Traveled
1,862,156
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,445
572
130
7
0
315,869
1
W
Tsukuyomi
12,666
633
103
5
0
413,918
3
L
Apollo
9,736
487
131
7
0
346,655
4
W
Kukulkan
11,039
552
140
7
0
354,872
10
W
Ymir
9,122
456
61
3
0
352,239
6
L
Bakasura
10,070
504
143
7
0
360,664
2
L
Sun Wukong
10,319
516
155
8
0
373,963
6
L
Baba Yaga
11,892
595
142
7
0
325,019
2
L
Bacchus
10,473
524
38
2
0
407,095
11
W
Tyr
10,968
548
108
5
0
425,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role