Player Matchup

Neith
Neith
OmegalulDoge
Neith
Level 7
God Stats
2W - 1L
1,798 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 2
Thanatos
Thanatos
bigschmeat69420
Thanatos
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
212W - 242L
1,498 Elo+
Solo
Sobek
Sobek
dastealthyfrog
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,422 Elo+
Solo
Achilles
Achilles
oldhead1960
Achilles
Level 6
God Stats
2W - 4L
1,478 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Scylla
Scylla
suwahcidal
Scylla
Level 6
God Stats
1W - 1L
1,765 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 2
Team Averages
Level 12
1,608 SR
1,428 Elo+

VS

Team Averages
Level 33
1,537 SR
1,421 Elo+
Scylla
Scylla
CharlieTheFrog
Scylla
Level 23
God Stats
6W - 3L
1,616 SR
Queue Stats
100W - 98L
1,478 Elo+
Solo
Artemis
Artemis
ItIsEcoFriendly
Artemis
Level 17
God Stats
11W - 8L
1,582 SR
Queue Stats
17W - 17L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
SilentFocus
Cthulhu
Level 22
God Stats
6W - 7L
1,343 SR
Queue Stats
96W - 107L
1,336 Elo+
Party 1
Kali
Kali
The-Spectre29
Kali
Level 20
God Stats
7W - 8L
1,548 SR
Queue Stats
110W - 109L
1,455 Elo+
Solo
Vamana
Vamana
p0rtalma5ter
Vamana
Level 85
God Stats
5W - 4L
1,597 SR
Queue Stats
143W - 128L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,782
432
4,299
8,094
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
3 / 6 / 2
8,416
468
6,406
14,493
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

1
0 / 0 / 0
4,902
272
0
192
59
Achilles
oldhead1960
Achilles
12
1 / 4 / 3
7,233
402
5,101
8,219
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
suwahcidal
Scylla
14
4 / 2 / 1
8,032
446
5,700
8,526
2,845
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,833
546
7,336
7,786
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 6
8,832
491
3,944
10,627
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SilentFocus
Cthulhu
15
5 / 1 / 3
9,428
524
5,549
11,374
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 2
9,346
519
2,180
13,418
5,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
17
4 / 0 / 1
10,408
578
6,652
11,344
11,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
10
Kills
14
14
Deaths
11
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
2
5
6
1
L
2
2
0
1
W
Cthulhu
SilentFocus
Cthulhu
5
1
3
6.5
W
1
3
2
0.67
L
Thanatos
3
6
2
0.67
L
0
0
0
0
L
Achilles
oldhead1960
Achilles
1
4
3
0.63
W
Vamana
4
0
1
4.5
L
Scylla
suwahcidal
Scylla
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
25,661
39,524
Taken
54,549
17,506
Mitigated
29,880
14,328
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,336
600
0
960
7,786
2,803
1,196
932
6,854
57,451
0
W
3,944
2,240
0
686
10,627
3,400
3,783
2,485
7,962
0
27,946
L
4,299
2,492
0
2,719
8,094
2,767
259
552
7,530
0
38,213
W
Cthulhu
SilentFocus
Cthulhu
5,549
214
147
4,014
11,374
6,591
1,497
1,330
9,906
44,646
0
W
2,180
1,176
99
9,097
13,418
5,191
792
884
12,474
0
62,972
L
Thanatos
6,406
1,654
0
9,529
14,493
4,841
0
4,644
9,647
0
45,760
L
0
0
0
0
192
59
0
192
0
0
0
L
Achilles
oldhead1960
Achilles
5,101
955
0
611
8,219
6,994
0
3,499
4,396
0
27,193
W
Vamana
6,652
2,289
0
4,617
11,344
11,895
2,240
69
11,275
0
65,534
L
Scylla
suwahcidal
Scylla
5,700
713
0
1,469
8,526
2,845
520
3,164
5,066
43,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
47,847
262
Minions Killed
443
0
Camps Cleared
0
1,157,635
Distance Traveled
1,661,826
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,833
546
114
6
0
304,598
4
W
Artemis
8,832
491
48
3
0
292,156
0
L
Neith
7,782
432
69
4
0
287,972
0
W
Cthulhu
9,428
524
75
4
0
300,675
1
W
Kali
9,346
519
94
5
0
378,115
1
L
Thanatos
8,416
468
87
5
0
313,539
0
L
Sobek
4,902
272
0
0
0
0
0
L
Achilles
7,233
402
44
2
0
284,006
5
W
Vamana
10,408
578
112
6
0
386,282
2
L
Scylla
8,032
446
62
3
0
272,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role