Player Matchup

Tsukuyomi
Tsukuyomi
Daibingu
Tsukuyomi
Level 30
God Stats
19W - 15L
1,605 SR
Queue Stats
104W - 91L
1,529 Elo+
Solo
Ra
Ra
FokaGorda
Ra
Level 12
God Stats
6W - 3L
1,635 SR
Queue Stats
36W - 30L
1,290 Elo+
Party 2
Scylla
Scylla
Fowls
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 43L
1,619 Elo+
Solo
Poseidon
Poseidon
TreDjuS
Poseidon
Level 17
God Stats
4W - 1L
1,161 SR
Queue Stats
20W - 12L
1,380 Elo+
Party 2
Anhur
Anhur
iNNv
Anhur
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,480 SR
1,463 Elo+

VS

Team Averages
Level 14
1,516 SR
1,478 Elo+
Ra
Ra
GuGa812
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Willker2006
Sun Wukong
Level 27
God Stats
2W - 3L
1,513 SR
Queue Stats
50W - 66L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
biluplays
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,198 Elo+
Party 1
Chernobog
Chernobog
fornecedor
Chernobog
Level 28
God Stats
13W - 10L
1,499 SR
Queue Stats
18W - 15L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
gtimm132
Guan Yu
Level 10
God Stats
2W - 2L
1,569 SR
Queue Stats
16W - 12L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daibingu
Tsukuyomi
20
18 / 2 / 8
13,042
652
15,632
13,055
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 8
10,349
517
8,008
8,556
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Fowls
Scylla
16
11 / 2 / 11
11,112
556
14,681
12,119
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
TreDjuS
Poseidon
17
13 / 4 / 4
11,828
591
15,472
11,834
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
iNNv
Anhur
17
13 / 2 / 15
11,956
598
9,448
11,328
4,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 18 / 0
5,868
293
3,310
14,062
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Willker2006
Sun Wukong
15
2 / 13 / 6
9,744
487
7,669
20,566
9,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
biluplays
Kukulkan
10
0 / 17 / 1
6,665
333
5,064
13,570
3,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
fornecedor
Chernobog
16
8 / 10 / 1
11,596
580
11,452
20,128
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
gtimm132
Guan Yu
4
0 / 3 / 0
5,403
270
434
4,089
1,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
18
61
Kills
10
12
Deaths
61
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Daibingu
Tsukuyomi
18
2
8
11
W
6
2
8
5
W
Scylla
Fowls
Scylla
11
2
11
8.25
L
0
18
0
0
W
Poseidon
TreDjuS
Poseidon
13
4
4
3.75
L
Sun Wukong
Willker2006
Sun Wukong
2
13
6
0.38
L
Kukulkan
biluplays
Kukulkan
0
17
1
0.03
L
Chernobog
fornecedor
Chernobog
8
10
1
0.85
L
Guan Yu
gtimm132
Guan Yu
0
3
0
0
W
Anhur
iNNv
Anhur
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,241
Damage
27,929
56,892
Taken
72,415
22,055
Mitigated
24,727
16,930
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Daibingu
Tsukuyomi
15,632
4,944
0
3,323
13,055
5,852
4,214
1,509
11,436
0
99,250
W
8,008
817
1,216
2,982
8,556
3,115
2,146
2,187
6,349
45,135
0
W
Scylla
Fowls
Scylla
14,681
2,507
0
4,341
12,119
4,319
1,080
1,074
11,005
64,288
0
L
3,310
555
0
90
14,062
3,313
0
6,132
7,594
9,080
0
W
Poseidon
TreDjuS
Poseidon
15,472
3,489
0
2,941
11,834
4,215
3,036
663
11,141
71,773
0
L
Sun Wukong
Willker2006
Sun Wukong
7,669
2,074
0
1,538
20,566
9,280
0
13,329
6,629
0
37,514
L
Kukulkan
biluplays
Kukulkan
5,064
1,023
0
0
13,570
3,285
0
6,585
6,587
28,273
0
L
Chernobog
fornecedor
Chernobog
11,452
4,359
0
2,564
20,128
7,214
23
6,887
12,762
0
40,399
L
Guan Yu
gtimm132
Guan Yu
434
0
0
364
4,089
1,635
0
3,191
682
0
2,778
W
Anhur
iNNv
Anhur
9,448
5,614
0
2,127
11,328
4,554
4,844
2,721
8,527
0
52,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
39,276
607
Minions Killed
183
0
Camps Cleared
0
1,827,878
Distance Traveled
1,184,729
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,042
652
180
9
0
452,137
3
W
Ra
10,349
517
85
4
0
361,788
0
W
Scylla
11,112
556
115
6
0
335,613
0
L
Ra
5,868
293
11
1
0
264,682
0
W
Poseidon
11,828
591
141
7
0
320,373
2
L
Sun Wukong
9,744
487
54
3
0
296,087
0
L
Kukulkan
6,665
333
51
3
0
257,452
2
L
Chernobog
11,596
580
61
3
0
296,741
1
L
Guan Yu
5,403
270
6
0
0
69,767
0
W
Anhur
11,956
598
86
4
0
357,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role