Player Matchup

Anhur
Anhur
BaconBoy69
Anhur
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
45W - 38L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
Boomerboy12
Sun Wukong
Level 8
God Stats
2W - 3L
1,696 SR
Queue Stats
3W - 6L
1,562 Elo+
Solo
Persephone
Persephone
Harlech
Persephone
Level 18
God Stats
10W - 21L
1,500 SR
Queue Stats
133W - 189L
1,433 Elo+
Solo
Loki
Loki
Sckmynotssmite
Loki
Level 28
God Stats
14W - 7L
1,658 SR
Queue Stats
66W - 56L
1,588 Elo+
Party 2
Chang'e
Chang'e
SyrinnLove
Chang'e
Level 27
God Stats
9W - 4L
1,677 SR
Queue Stats
55W - 48L
1,608 Elo+
Party 2
Team Averages
Level 22
1,647 SR
1,548 Elo+

VS

Team Averages
Level 32
1,688 SR
1,662 Elo+
Tiamat
Tiamat
ClammehClam
Tiamat
Level 88
God Stats
15W - 3L
1,962 SR
Queue Stats
34W - 10L
1,770 Elo+
Party 1
Terra
Terra
OkayuSimp
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 9L
1,908 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PulseyPoo
Ah Muzen Cab
Level 28
God Stats
4W - 0L
1,780 SR
Queue Stats
7W - 3L
1,638 Elo+
Solo
Nu Wa
Nu Wa
WatameSimp
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 10L
1,763 Elo+
Party 1
Guan Yu
Guan Yu
naiyellplay
Guan Yu
Level 6
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 6L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 7 / 6
10,318
860
3,505
15,103
4,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Boomerboy12
Sun Wukong
18
2 / 6 / 11
11,399
950
10,190
20,540
10,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Persephone
Harlech
Persephone
17
2 / 6 / 7
11,233
936
15,360
16,859
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 11 / 8
12,902
1,075
14,889
22,090
6,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SyrinnLove
Chang'e
18
5 / 10 / 8
12,803
1,067
18,986
29,780
8,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
20 / 1 / 11
15,962
1,330
33,066
13,797
11,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Terra
OkayuSimp
Terra
19
1 / 3 / 29
11,872
989
12,179
18,012
13,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
PulseyPoo
Ah Muzen Cab
19
8 / 4 / 16
12,797
1,066
23,527
12,015
4,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
7 / 5 / 27
13,108
1,092
25,358
11,629
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
naiyellplay
Guan Yu
19
3 / 5 / 15
11,659
972
3,929
13,430
14,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
137
18
Kills
39
40
Deaths
18
40
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
7
6
0.71
L
Sun Wukong
Boomerboy12
Sun Wukong
2
6
11
1.25
W
Tiamat
20
1
11
25.5
L
Persephone
Harlech
Persephone
2
6
7
0.92
W
Terra
OkayuSimp
Terra
1
3
29
5.17
W
Ah Muzen Cab
PulseyPoo
Ah Muzen Cab
8
4
16
4
L
7
11
8
1
L
Chang'e
SyrinnLove
Chang'e
5
10
8
0.9
W
Nu Wa
7
5
27
4.1
W
Guan Yu
naiyellplay
Guan Yu
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,930
Damage
98,059
104,372
Taken
68,883
36,821
Mitigated
48,874
14,700
Healing
21,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,505
933
0
103
15,103
4,033
0
10,715
4,077
0
13,153
L
Sun Wukong
Boomerboy12
Sun Wukong
10,190
986
0
2,020
20,540
10,893
0
14,041
6,162
0
23,189
W
Tiamat
33,066
1,571
363
5,665
13,797
11,632
0
6,572
7,225
78,364
0
L
Persephone
Harlech
Persephone
15,360
939
0
1,506
16,859
6,928
0
11,928
4,313
42,401
0
W
Terra
OkayuSimp
Terra
12,179
383
3,326
2,040
18,012
13,665
0
10,139
7,873
22,736
0
W
Ah Muzen Cab
PulseyPoo
Ah Muzen Cab
23,527
9,545
0
2,845
12,015
4,705
0
4,996
7,019
0
42,663
L
14,889
3,126
0
0
22,090
6,285
0
13,935
7,726
0
33,347
L
Chang'e
SyrinnLove
Chang'e
18,986
1,252
3,314
7,757
29,780
8,682
0
17,991
11,485
64,118
0
W
Nu Wa
25,358
4,292
0
326
11,629
4,726
0
7,137
4,492
40,191
0
W
Guan Yu
naiyellplay
Guan Yu
3,929
717
4,586
2,650
13,430
14,146
0
5,502
7,928
5
14,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,655
Gold Earned
65,398
254
Minions Killed
232
5
Camps Cleared
8
960,037
Distance Traveled
1,116,814
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,318
860
18
2
1
114,391
0
L
Sun Wukong
11,399
950
23
2
2
236,375
1
W
Tiamat
15,962
1,330
120
10
3
236,722
1
L
Persephone
11,233
936
64
5
0
191,625
0
W
Terra
11,872
989
30
3
1
244,133
1
W
Ah Muzen Cab
12,797
1,066
33
3
2
202,274
2
L
Loki
12,902
1,075
39
3
2
228,924
0
L
Chang'e
12,803
1,067
110
9
0
188,722
0
W
Nu Wa
13,108
1,092
34
3
1
188,720
3
W
Guan Yu
11,659
972
15
1
1
244,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role