Player Matchup

Raijin
Raijin
B0G4D4N
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
TheMaldrad
Kukulkan
Level 8
God Stats
1W - 2L
1,541 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 1
Cernunnos
Cernunnos
ToYtt
Cernunnos
Level 27
God Stats
12W - 15L
1,477 SR
Queue Stats
88W - 99L
1,474 Elo+
Solo
Ares
Ares
ZEU1810
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,399 Elo+
Party 1
Thor
Thor
mipri
Thor
Level 28
God Stats
0W - 2L
1,329 SR
Queue Stats
135W - 119L
1,576 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,449 Elo+

VS

Team Averages
Level 15
1,466 SR
1,496 Elo+
Artemis
Artemis
AQUAFEU
Artemis
Level 11
God Stats
1W - 0L
1,283 SR
Queue Stats
27W - 39L
1,360 Elo+
Solo
Raijin
Raijin
Kairoel
Raijin
Level 17
God Stats
4W - 2L
1,313 SR
Queue Stats
84W - 69L
1,574 Elo+
Solo
Cerberus
Cerberus
NethGooRat
Cerberus
Level 11
God Stats
5W - 5L
1,502 SR
Queue Stats
35W - 26L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
mhugo4
Kukulkan
Level 9
God Stats
3W - 1L
1,729 SR
Queue Stats
16W - 12L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
zeyellowpotato
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 114L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B0G4D4N
Raijin
19
4 / 12 / 7
13,664
1,051
19,340
25,940
9,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
TheMaldrad
Kukulkan
15
1 / 5 / 3
10,460
805
4,984
8,346
3,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ToYtt
Cernunnos
20
4 / 7 / 7
13,730
1,056
17,303
23,967
9,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
ZEU1810
Ares
19
2 / 8 / 7
12,530
964
8,286
29,130
35,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
mipri
Thor
17
3 / 8 / 4
11,922
917
15,236
19,099
6,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AQUAFEU
Artemis
20
3 / 5 / 24
12,775
983
17,747
12,667
5,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Kairoel
Raijin
20
14 / 3 / 19
15,619
1,201
26,339
13,591
6,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
NethGooRat
Cerberus
20
4 / 2 / 23
13,130
1,010
16,325
21,321
29,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
mhugo4
Kukulkan
20
6 / 1 / 21
13,343
1,026
16,560
7,249
3,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
20
13 / 3 / 19
15,218
1,171
21,886
15,025
6,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
146
14
Kills
40
40
Deaths
14
28
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Artemis
AQUAFEU
Artemis
3
5
24
3
L
Raijin
B0G4D4N
Raijin
4
12
7
0.63
W
Raijin
Kairoel
Raijin
14
3
19
7.83
W
Cerberus
NethGooRat
Cerberus
4
2
23
7.75
L
Kukulkan
TheMaldrad
Kukulkan
1
5
3
0.5
L
Cernunnos
ToYtt
Cernunnos
4
7
7
1.07
L
Ares
ZEU1810
Ares
2
8
7
0.69
W
Kukulkan
mhugo4
Kukulkan
6
1
21
16.5
L
Thor
mipri
Thor
3
8
4
0.63
W
Hun Batz
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,149
Damage
98,857
106,482
Taken
69,853
64,619
Mitigated
50,917
4,226
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AQUAFEU
Artemis
17,747
9,988
0
2,540
12,667
5,513
0
6,326
6,131
0
26,741
L
Raijin
B0G4D4N
Raijin
19,340
1,079
0
587
25,940
9,567
0
15,177
10,763
56,618
0
W
Raijin
Kairoel
Raijin
26,339
2,614
0
0
13,591
6,344
0
5,062
8,381
70,121
0
W
Cerberus
NethGooRat
Cerberus
16,325
695
0
1,094
21,321
29,248
0
9,359
11,604
32,878
0
L
Kukulkan
TheMaldrad
Kukulkan
4,984
368
0
0
8,346
3,127
0
5,230
3,116
8,216
0
L
Cernunnos
ToYtt
Cernunnos
17,303
8,356
0
1,720
23,967
9,922
0
14,314
9,653
0
52,846
L
Ares
ZEU1810
Ares
8,286
1,050
840
1,079
29,130
35,588
0
14,620
14,510
27,263
0
W
Kukulkan
mhugo4
Kukulkan
16,560
553
0
0
7,249
3,407
0
2,692
4,413
34,239
0
L
Thor
mipri
Thor
15,236
2,142
0
0
19,099
6,415
0
9,883
9,216
0
35,482
W
Hun Batz
21,886
6,094
0
661
15,025
6,405
0
8,009
6,714
0
41,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,306
Gold Earned
70,085
245
Minions Killed
268
13
Camps Cleared
3
871,029
Distance Traveled
1,212,972
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,775
983
18
1
0
183,803
0
L
Raijin
13,664
1,051
109
8
1
191,088
0
W
Raijin
15,619
1,201
112
9
0
231,979
0
W
Cerberus
13,130
1,010
46
4
0
252,512
2
L
Kukulkan
10,460
805
10
1
0
55,858
0
L
Cernunnos
13,730
1,056
55
4
7
211,323
0
L
Ares
12,530
964
37
3
0
200,054
0
W
Kukulkan
13,343
1,026
42
3
0
270,777
0
L
Thor
11,922
917
34
3
5
212,706
2
W
Hun Batz
15,218
1,171
50
4
3
273,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role