Player Matchup

Nu Wa
Nu Wa
Adrii78
Nu Wa
Level 97
God Stats
7W - 7L
1,460 SR
Queue Stats
187W - 201L
1,514 Elo+
Party 2
Sobek
Sobek
BUNNYYYYYY
Sobek
Level 106
God Stats
17W - 24L
1,542 SR
Queue Stats
233W - 227L
1,619 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kojaih
Tsukuyomi
Level 103
God Stats
28W - 16L
1,647 SR
Queue Stats
422W - 349L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
SadKaz
Gilgamesh
Level 142
God Stats
3W - 3L
1,954 SR
Queue Stats
359W - 325L
1,586 Elo+
Party 1
Chiron
Chiron
goforbronze
Chiron
Level 145
God Stats
14W - 19L
1,845 SR
Queue Stats
700W - 663L
1,580 Elo+
Party 1
Team Averages
Level 119
1,689 SR
1,583 Elo+

VS

Team Averages
Level 128
1,568 SR
1,522 Elo+
Athena
Athena
HaIefire
Athena
Level 158
God Stats
2W - 3L
1,642 SR
Queue Stats
115W - 115L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
TuNeCHaMpiOn
Kukulkan
Level 107
God Stats
0W - 1L
1,432 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 3
Achilles
Achilles
Waskiice
Achilles
Level 105
God Stats
71W - 68L
1,551 SR
Queue Stats
518W - 475L
1,525 Elo+
Solo
Danzaburou
Danzaburou
buncletony
Danzaburou
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
60W - 42L
1,623 Elo+
Solo
Bellona
Bellona
davidolohowski
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adrii78
Nu Wa
19
7 / 0 / 2
11,582
579
13,855
5,863
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
15
0 / 0 / 6
10,114
506
5,089
13,319
12,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Kojaih
Tsukuyomi
16
4 / 5 / 4
10,437
522
9,516
13,503
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SadKaz
Gilgamesh
18
0 / 5 / 1
12,049
602
6,836
18,202
10,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
17
2 / 2 / 1
10,229
511
9,597
16,375
5,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HaIefire
Athena
12
0 / 3 / 5
8,391
420
6,598
19,790
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TuNeCHaMpiOn
Kukulkan
15
2 / 3 / 1
9,358
468
4,806
8,046
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Waskiice
Achilles
13
5 / 3 / 1
9,208
460
5,621
9,700
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
buncletony
Danzaburou
16
1 / 2 / 0
9,819
491
8,958
13,922
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 2 / 5
11,271
564
12,265
16,442
18,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
13
Kills
12
12
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adrii78
Nu Wa
7
0
2
8
W
Sobek
0
0
6
3
L
Athena
HaIefire
Athena
0
3
5
0.83
W
Tsukuyomi
Kojaih
Tsukuyomi
4
5
4
1.2
W
Gilgamesh
SadKaz
Gilgamesh
0
5
1
0.1
L
Kukulkan
TuNeCHaMpiOn
Kukulkan
2
3
1
0.83
L
Achilles
Waskiice
Achilles
5
3
1
1.83
L
Danzaburou
buncletony
Danzaburou
1
2
0
0.5
L
4
2
5
3.25
W
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
38,248
67,262
Taken
67,900
35,862
Mitigated
43,869
22,518
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adrii78
Nu Wa
13,855
3,361
0
2,217
5,863
2,476
1,404
1,704
4,159
89,744
0
W
Sobek
5,089
495
0
3,026
13,319
12,463
374
3,113
10,206
29,102
0
L
Athena
HaIefire
Athena
6,598
2,357
0
5,343
19,790
13,028
0
7,171
12,619
39,405
0
W
Tsukuyomi
Kojaih
Tsukuyomi
9,516
2,478
0
3,936
13,503
4,782
0
3,111
10,392
0
60,421
W
Gilgamesh
SadKaz
Gilgamesh
6,836
2,088
0
4,393
18,202
10,441
0
943
17,259
0
66,796
L
Kukulkan
TuNeCHaMpiOn
Kukulkan
4,806
208
0
340
8,046
3,265
887
4,507
3,539
56,688
0
L
Achilles
Waskiice
Achilles
5,621
1,442
0
3,535
9,700
4,241
0
2,309
7,391
0
47,962
L
Danzaburou
buncletony
Danzaburou
8,958
3,351
0
6,762
13,922
4,884
0
2,806
11,116
0
73,997
L
12,265
3,376
0
5,656
16,442
18,451
882
2,151
14,291
0
74,323
W
Chiron
9,597
4,286
635
8,311
16,375
5,700
602
2,533
13,842
0
95,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,411
Gold Earned
48,047
582
Minions Killed
530
0
Camps Cleared
0
1,860,975
Distance Traveled
1,851,439
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,582
579
143
7
0
357,834
2
W
Sobek
10,114
506
38
2
0
418,876
5
L
Athena
8,391
420
61
3
0
401,321
6
W
Tsukuyomi
10,437
522
109
5
0
368,813
5
W
Gilgamesh
12,049
602
141
7
0
358,720
0
L
Kukulkan
9,358
468
122
6
0
343,827
3
L
Achilles
9,208
460
82
4
0
298,219
4
L
Danzaburou
9,819
491
117
6
0
371,611
6
L
Bellona
11,271
564
148
7
0
436,461
11
W
Chiron
10,229
511
151
8
0
356,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role