Player Matchup

Osiris
Osiris
Devil Pasi
Osiris
Level 29
God Stats
1W - 2L
1,428 SR
Queue Stats
99W - 95L
1,558 Elo+
Solo
Heimdallr
Heimdallr
PoisonousLobster
Heimdallr
Level 27
God Stats
0W - 1L
1,524 SR
Queue Stats
9W - 9L
1,496 Elo+
Solo
Athena
Athena
isekream
Athena
Level 28
God Stats
17W - 21L
1,437 SR
Queue Stats
143W - 142L
1,593 Elo+
Solo
Thoth
Thoth
justAmortal
Thoth
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,552 Elo+
Solo
King Arthur
King Arthur
Кехетай
King Arthur
Level 18
God Stats
9W - 16L
1,587 SR
Queue Stats
19W - 26L
1,647 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,569 Elo+

VS

Team Averages
Level 23
1,557 SR
1,607 Elo+
Vulcan
Vulcan
BahonkerDonkers
Vulcan
Level 29
God Stats
3W - 0L
1,787 SR
Queue Stats
31W - 23L
1,631 Elo+
Party 1
Izanami
Izanami
Hearthstoper
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Solo
Sobek
Sobek
IFAWKFORLIFE
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 96L
1,599 Elo+
Solo
Ullr
Ullr
Linamie
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PrototypeMonkey
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Devil Pasi
Osiris
12
4 / 4 / 1
7,216
515
5,800
11,632
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
11
3 / 5 / 0
7,359
526
3,784
7,644
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
isekream
Athena
10
1 / 3 / 2
6,484
463
4,831
8,995
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
6,211
444
2,024
6,459
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Кехетай
King Arthur
11
1 / 4 / 2
5,971
427
5,692
13,932
7,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,434
602
10,109
6,230
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hearthstoper
Izanami
12
1 / 3 / 1
7,629
545
2,299
6,358
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 15
7,812
558
4,382
7,064
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Linamie
Ullr
15
5 / 2 / 2
8,816
630
9,128
9,022
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 7
8,872
634
8,399
8,045
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
10
Kills
20
20
Deaths
10
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Osiris
Devil Pasi
Osiris
4
4
1
1.13
W
Izanami
Hearthstoper
Izanami
1
3
1
0.5
W
1
1
15
8.5
W
Ullr
Linamie
Ullr
5
2
2
3
L
Heimdallr
3
5
0
0.6
W
8
2
7
5.75
L
Athena
isekream
Athena
1
3
2
0.67
L
1
4
0
0.25
L
King Arthur
Кехетай
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,131
Damage
34,317
48,662
Taken
36,719
23,461
Mitigated
17,043
8,909
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,109
1,453
0
2,158
6,230
2,363
1,169
1,894
4,053
52,757
0
L
Osiris
Devil Pasi
Osiris
5,800
1,840
0
1,760
11,632
6,726
253
3,768
7,864
0
43,024
W
Izanami
Hearthstoper
Izanami
2,299
1,520
0
1,336
6,358
2,566
1,562
985
5,373
0
45,063
W
4,382
670
0
2,401
7,064
5,324
237
2,049
4,925
14,197
0
W
Ullr
Linamie
Ullr
9,128
4,664
0
2,752
9,022
3,181
4,237
702
7,870
0
52,326
L
Heimdallr
3,784
1,582
0
526
7,644
2,274
0
2,994
4,650
0
28,394
W
8,399
4,559
0
243
8,045
3,609
0
905
7,070
0
51,244
L
Athena
isekream
Athena
4,831
1,472
0
1,500
8,995
5,000
0
3,129
5,866
22,477
0
L
2,024
36
0
967
6,459
1,929
0
1,854
4,605
27,252
0
L
King Arthur
Кехетай
King Arthur
5,692
344
0
4,156
13,932
7,532
44
2,746
11,186
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
41,563
271
Minions Killed
415
0
Camps Cleared
0
1,263,714
Distance Traveled
1,414,665
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,434
602
103
7
0
297,434
6
L
Osiris
7,216
515
82
6
0
256,707
3
W
Izanami
7,629
545
97
7
0
246,698
4
W
Sobek
7,812
558
14
1
0
310,143
3
W
Ullr
8,816
630
106
8
0
253,219
3
L
Heimdallr
7,359
526
66
5
0
257,438
2
W
Nemesis
8,872
634
95
7
0
307,171
1
L
Athena
6,484
463
39
3
0
276,152
3
L
Thoth
6,211
444
55
4
0
234,680
2
L
King Arthur
5,971
427
29
2
0
238,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role