Player Matchup

Hachiman
Hachiman
SquidSnipes
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
UnboundUnicorn
Kukulkan
Level 38
God Stats
24W - 26L
1,481 SR
Queue Stats
125W - 178L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
johnbjerg12
Gilgamesh
Level 48
God Stats
0W - 1L
1,291 SR
Queue Stats
42W - 64L
1,480 Elo+
Party 2
Merlin
Merlin
pompey619
Merlin
Level 51
God Stats
11W - 17L
1,442 SR
Queue Stats
78W - 87L
1,423 Elo+
Party 2
Horus
Horus
theodask
Horus
Level 47
God Stats
9W - 12L
1,350 SR
Queue Stats
124W - 127L
1,448 Elo+
Party 2
Team Averages
Level 39
1,413 SR
1,408 Elo+

VS

Team Averages
Level 69
1,612 SR
1,467 Elo+
Chang'e
Chang'e
Chilhing
Chang'e
Level 68
God Stats
3W - 4L
1,705 SR
Queue Stats
85W - 91L
1,524 Elo+
Solo
Izanami
Izanami
Doger333i
Izanami
Level 69
God Stats
6W - 1L
1,856 SR
Queue Stats
19W - 19L
1,495 Elo+
Solo
Achilles
Achilles
Keywey
Achilles
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 120L
1,605 Elo+
Party 1
He Bo
He Bo
TombIffleur
He Bo
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 108L
1,521 Elo+
Party 1
Mulan
Mulan
antonkart1
Mulan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SquidSnipes
Hachiman
17
3 / 8 / 4
11,693
899
13,725
23,014
9,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
18
0 / 5 / 9
11,737
903
11,927
11,376
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
johnbjerg12
Gilgamesh
19
4 / 9 / 7
13,019
1,001
11,904
28,629
17,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
pompey619
Merlin
19
7 / 9 / 5
13,691
1,053
21,653
17,767
9,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
theodask
Horus
18
0 / 5 / 7
12,091
930
6,366
26,086
29,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chilhing
Chang'e
20
6 / 1 / 23
14,423
1,109
26,549
15,689
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Doger333i
Izanami
20
8 / 3 / 18
14,232
1,095
24,384
13,621
6,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Keywey
Achilles
20
11 / 0 / 18
15,593
1,199
20,714
15,333
13,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 5 / 19
13,658
1,051
16,738
8,594
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
3 / 5 / 16
12,154
935
10,184
16,341
13,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
130
14
Kills
36
36
Deaths
14
32
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chilhing
Chang'e
6
1
23
17.5
W
Izanami
Doger333i
Izanami
8
3
18
5.67
W
Achilles
Keywey
Achilles
11
0
18
20
L
Hachiman
SquidSnipes
Hachiman
3
8
4
0.63
W
8
5
19
3.5
L
Kukulkan
0
5
9
0.9
W
Mulan
3
5
16
2.2
L
Gilgamesh
johnbjerg12
Gilgamesh
4
9
7
0.83
L
Merlin
pompey619
Merlin
7
9
5
1.06
L
Horus
theodask
Horus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,575
Damage
98,569
106,872
Taken
69,578
72,021
Mitigated
43,553
7,317
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chilhing
Chang'e
26,549
279
8,003
8,517
15,689
6,861
0
6,108
9,581
65,531
0
W
Izanami
Doger333i
Izanami
24,384
18,815
0
0
13,621
6,561
0
5,396
8,225
0
64,700
W
Achilles
Keywey
Achilles
20,714
6,317
0
4,910
15,333
13,065
0
7,219
8,114
0
38,613
L
Hachiman
SquidSnipes
Hachiman
13,725
8,250
0
731
23,014
9,745
0
7,908
14,858
0
28,060
W
16,738
227
0
0
8,594
3,224
0
4,867
3,727
28,967
0
L
Kukulkan
11,927
801
194
470
11,376
5,141
0
5,417
5,871
42,328
0
W
Mulan
10,184
791
0
258
16,341
13,842
0
9,990
6,351
0
15,650
L
Gilgamesh
johnbjerg12
Gilgamesh
11,904
3,016
0
310
28,629
17,882
0
13,640
14,595
0
44,397
L
Merlin
pompey619
Merlin
21,653
1,266
78
453
17,767
9,356
0
8,071
9,510
46,878
0
L
Horus
theodask
Horus
6,366
2,131
1,863
3,218
26,086
29,897
0
6,945
18,751
0
11,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,231
Gold Earned
70,060
215
Minions Killed
267
3
Camps Cleared
14
1,262,733
Distance Traveled
1,293,905
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,423
1,109
105
8
1
318,187
3
W
Izanami
14,232
1,095
95
7
4
237,212
0
W
Achilles
15,593
1,199
33
3
4
306,277
1
L
Hachiman
11,693
899
24
2
1
241,793
1
W
He Bo
13,658
1,051
19
1
3
206,624
0
L
Kukulkan
11,737
903
70
5
1
231,192
0
W
Mulan
12,154
935
15
1
2
225,605
1
L
Gilgamesh
13,019
1,001
63
5
1
270,209
0
L
Merlin
13,691
1,053
48
4
0
239,090
0
L
Horus
12,091
930
10
1
0
280,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role