Player Matchup

The Morrigan
The Morrigan
DAGGERNOUT
The Morrigan
Level 134
God Stats
4W - 6L
1,502 SR
Queue Stats
265W - 165L
1,764 Elo+
Party 3
Apollo
Apollo
IFuzeMain
Apollo
Level 47
God Stats
144W - 42L
1,894 SR
Queue Stats
166W - 58L
1,786 Elo+
Party 3
Jormungandr
Jormungandr
LemonyLemon
Jormungandr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 61L
1,742 Elo+
Party 3
Cthulhu
Cthulhu
Urrzok
Cthulhu
Level 113
God Stats
25W - 16L
1,705 SR
Queue Stats
253W - 165L
1,739 Elo+
Party 3
Chiron
Chiron
WoeSeth
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 113
1,620 SR
1,706 Elo+

VS

Team Averages
Level 104
1,434 SR
1,568 Elo+
Fafnir
Fafnir
 
Fafnir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
AmoSoloTe
Chernobog
Level 40
God Stats
1W - 0L
1,276 SR
Queue Stats
102W - 88L
1,542 Elo+
Party 2
King Arthur
King Arthur
DeskTopDoor7813
King Arthur
Level 116
God Stats
7W - 6L
1,611 SR
Queue Stats
331W - 300L
1,624 Elo+
Party 1
Chronos
Chronos
TakeOverGaming4
Chronos
Level 125
God Stats
2W - 1L
1,527 SR
Queue Stats
197W - 187L
1,628 Elo+
Party 1
Janus
Janus
valS_madneSS
Janus
Level 160
God Stats
15W - 24L
1,258 SR
Queue Stats
804W - 748L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DAGGERNOUT
The Morrigan
17
4 / 2 / 6
10,470
582
6,709
8,366
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
IFuzeMain
Apollo
17
4 / 4 / 2
10,374
576
8,913
12,650
5,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
LemonyLemon
Jormungandr
14
1 / 2 / 5
8,858
492
14,689
16,151
16,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Urrzok
Cthulhu
13
2 / 4 / 7
8,621
479
9,305
14,385
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
WoeSeth
Chiron
16
11 / 2 / 4
10,464
581
18,242
11,520
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 4 / 9
7,720
429
4,686
13,528
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
AmoSoloTe
Chernobog
13
1 / 4 / 10
8,399
467
6,492
11,590
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
DeskTopDoor7813
King Arthur
13
2 / 3 / 4
8,109
451
10,093
20,847
12,314
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 5 / 2
10,165
565
10,456
16,005
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 5
8,561
476
6,879
10,216
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
22
Kills
14
14
Deaths
22
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
4
9
1.13
W
Chernobog
AmoSoloTe
Chernobog
1
4
10
1.5
L
The Morrigan
DAGGERNOUT
The Morrigan
4
2
6
3.5
W
King Arthur
DeskTopDoor7813
King Arthur
2
3
4
1.33
L
Apollo
IFuzeMain
Apollo
4
4
2
1.25
L
Jormungandr
LemonyLemon
Jormungandr
1
2
5
1.75
W
9
5
2
2
L
Cthulhu
Urrzok
Cthulhu
2
4
7
1.38
L
Chiron
WoeSeth
Chiron
11
2
4
6.5
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,858
Damage
38,606
63,072
Taken
72,186
39,826
Mitigated
36,017
21,053
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,686
1,029
0
2,937
13,528
11,335
1
3,913
9,585
16,077
0
W
Chernobog
AmoSoloTe
Chernobog
6,492
3,087
0
1,779
11,590
3,716
90
1,691
9,899
0
37,886
L
The Morrigan
DAGGERNOUT
The Morrigan
6,709
1,464
192
1,477
8,366
3,987
576
2,945
5,421
61,532
8,731
W
King Arthur
DeskTopDoor7813
King Arthur
10,093
1,559
0
7,336
20,847
12,314
0
12,980
7,030
0
47,723
L
Apollo
IFuzeMain
Apollo
8,913
5,867
0
5,309
12,650
5,305
2,189
3,843
8,807
0
67,292
L
Jormungandr
LemonyLemon
Jormungandr
14,689
2,795
0
5,289
16,151
16,637
448
2,652
13,499
64,433
0
W
10,456
3,475
0
4,358
16,005
5,591
0
7,265
8,590
65,616
0
L
Cthulhu
Urrzok
Cthulhu
9,305
568
556
3,316
14,385
9,328
0
7,284
7,101
35,875
0
L
Chiron
WoeSeth
Chiron
18,242
7,397
627
4,287
11,520
4,569
897
5,297
6,223
0
68,776
W
6,879
499
0
1,759
10,216
3,061
118
3,069
7,087
60,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
42,954
582
Minions Killed
407
0
Camps Cleared
0
1,599,384
Distance Traveled
1,662,945
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,720
429
19
1
0
324,897
3
W
Chernobog
8,399
467
74
4
0
297,983
1
L
The Morrigan
10,470
582
151
8
0
312,977
8
W
King Arthur
8,109
451
82
5
0
360,684
0
L
Apollo
10,374
576
132
7
0
296,299
3
L
Jormungandr
8,858
492
117
7
0
329,408
0
W
Chronos
10,165
565
121
7
0
351,245
1
L
Cthulhu
8,621
479
44
2
0
343,094
1
L
Chiron
10,464
581
138
8
0
317,606
2
W
Janus
8,561
476
111
6
0
328,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role