Player Matchup

Vamana
Vamana
Becca-127
Vamana
Level 25
God Stats
13W - 14L
1,477 SR
Queue Stats
26W - 38L
1,342 Elo+
Party 1
Izanami
Izanami
HOSTILE_S47
Izanami
Level 37
God Stats
27W - 18L
1,564 SR
Queue Stats
96W - 108L
1,373 Elo+
Party 1
Anubis
Anubis
Kori_Mitchel
Anubis
Level 23
God Stats
4W - 3L
1,672 SR
Queue Stats
14W - 18L
1,211 Elo+
Solo
Cthulhu
Cthulhu
heinz_ketch_up
Cthulhu
Level 18
God Stats
23W - 30L
1,311 SR
Queue Stats
87W - 106L
1,258 Elo+
Solo
Arachne
Arachne
magicians_unite
Arachne
Level 29
God Stats
2W - 1L
1,716 SR
Queue Stats
57W - 71L
1,334 Elo+
Party 1
Team Averages
Level 26
1,548 SR
1,304 Elo+

VS

Team Averages
Level 8
1,415 SR
1,268 Elo+
Ares
Ares
AsiaImbiss88
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,005 Elo+
Party 2
Tiamat
Tiamat
D_Kyuubi
Tiamat
Level 7
God Stats
2W - 3L
1,151 SR
Queue Stats
2W - 8L
1,050 Elo+
Party 2
Artemis
Artemis
KushKifferMarry1
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
ReaLDeaL_091
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZG_Noxious
Cthulhu
Level 21
God Stats
4W - 12L
1,424 SR
Queue Stats
7W - 20L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Becca-127
Vamana
19
5 / 3 / 8
13,732
528
10,463
21,079
16,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
HOSTILE_S47
Izanami
20
13 / 1 / 8
15,462
595
31,271
24,754
10,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
12 / 3 / 9
13,812
531
19,278
22,506
10,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 5 / 15
13,195
508
17,093
23,499
14,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
16 / 7 / 12
14,215
547
16,020
28,414
12,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,450
402
6,115
20,165
18,180
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
D_Kyuubi
Tiamat
16
3 / 10 / 2
10,590
407
8,548
21,083
10,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 17 / 6
9,568
368
11,395
20,908
5,294
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 19 / 4
9,498
365
11,036
21,952
5,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
ZG_Noxious
Cthulhu
20
10 / 2 / 5
13,659
525
21,535
30,549
27,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
52
Kills
18
19
Deaths
53
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Vamana
Becca-127
Vamana
5
3
8
3
L
Tiamat
D_Kyuubi
Tiamat
3
10
2
0.4
W
Izanami
HOSTILE_S47
Izanami
13
1
8
17
W
Anubis
12
3
9
5.5
L
1
17
6
0.24
L
1
19
4
0.16
L
Cthulhu
ZG_Noxious
Cthulhu
10
2
5
6.25
W
6
5
15
2.7
W
16
7
12
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,125
Damage
58,629
120,252
Taken
114,657
63,875
Mitigated
66,695
50,950
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,115
910
83
689
20,165
18,180
468
1,905
18,260
37,064
0
W
Vamana
Becca-127
Vamana
10,463
6,492
255
7,093
21,079
16,483
1,723
8,125
12,714
0
67,564
L
Tiamat
D_Kyuubi
Tiamat
8,548
849
377
4,175
21,083
10,119
320
4,892
16,191
48,440
0
W
Izanami
HOSTILE_S47
Izanami
31,271
27,334
1,282
13,638
24,754
10,459
4,741
8,916
15,268
0
160,153
W
Anubis
19,278
690
0
12,805
22,506
10,688
2,860
7,138
15,042
91,737
0
L
11,395
7,114
0
566
20,908
5,294
0
9,245
11,663
0
28,297
L
11,036
4,990
0
1,336
21,952
5,597
10
9,694
12,258
0
43,867
L
Cthulhu
ZG_Noxious
Cthulhu
21,535
1,252
1,259
7,775
30,549
27,505
555
10,635
19,914
71,983
0
W
17,093
1,380
950
2,631
23,499
14,190
1,296
7,092
16,209
63,694
0
W
16,020
12,472
175
12,121
28,414
12,055
792
6,936
21,418
0
76,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,416
Gold Earned
53,765
581
Minions Killed
351
0
Camps Cleared
0
2,400,492
Distance Traveled
2,031,978
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,450
402
55
2
0
385,543
0
W
Vamana
13,732
528
124
5
0
501,851
0
L
Tiamat
10,590
407
89
3
0
375,068
0
W
Izanami
15,462
595
152
6
0
456,868
2
W
Anubis
13,812
531
123
5
0
403,510
0
L
Artemis
9,568
368
44
2
0
351,471
4
L
Neith
9,498
365
71
3
0
382,372
6
L
Cthulhu
13,659
525
92
4
0
537,524
1
W
Cthulhu
13,195
508
91
4
0
519,947
1
W
Arachne
14,215
547
91
4
0
518,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role