Player Matchup

Kuzenbo
Kuzenbo
Gold V
Long Live Remy
Kuzenbo
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 129L
1,285 MMR
Party 2
Tiamat
Tiamat
Gold IV
LordTeddie
Tiamat
Gold IV
Level 128
God Stats
8W - 3L
1,744 SR
Queue Stats
59W - 56L
1,420 MMR
Party 1
Apollo
Apollo
Gold IV
QuanntumRealm
Apollo
Gold IV
Level 144
God Stats
0W - 3L
1,305 SR
Queue Stats
190W - 178L
1,410 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
ROSExBUDD
Gilgamesh
Gold III
Level 155
God Stats
8W - 6L
1,605 SR
Queue Stats
87W - 96L
1,515 MMR
Party 2
Chaac
Chaac
Silver II
YSLsteve
Chaac
Silver II
Level 78
God Stats
0W - 1L
1,696 SR
Queue Stats
30W - 29L
1,413 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,570 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,601 SR
1,408 MMR
Hades
Hades
Gold V
A1 Dated
Hades
Gold V
Level 105
God Stats
4W - 0L
1,743 SR
Queue Stats
59W - 58L
1,396 MMR
Solo
Bacchus
Bacchus
Bronze III
Fada_Azura
Bacchus
Bronze III
Level 33
God Stats
3W - 3L
1,532 SR
Queue Stats
27W - 52L
1,416 MMR
Solo
Fenrir
Fenrir
Gold IV
Just_Jad_
Fenrir
Gold IV
Level 111
God Stats
3W - 4L
1,378 SR
Queue Stats
232W - 228L
1,416 MMR
Solo
Chernobog
Chernobog
Gold II
PLETSY
Chernobog
Gold II
Level 120
God Stats
59W - 31L
1,724 SR
Queue Stats
241W - 240L
1,416 MMR
Solo
King Arthur
King Arthur
Gold III
hajime_107
King Arthur
Gold III
Level 106
God Stats
126W - 97L
1,626 SR
Queue Stats
270W - 265L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
10,097
361
8,900
19,211
21,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
LordTeddie
Tiamat
17
4 / 8 / 4
12,085
432
17,039
17,379
9,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 3
14,764
527
18,062
22,583
9,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ROSExBUDD
Gilgamesh
18
3 / 7 / 6
12,308
440
12,133
19,962
9,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
YSLsteve
Chaac
19
2 / 4 / 2
11,866
424
11,456
29,555
36,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SetTsukuyomiAthenaCu ChulainnScylla

VS

Bans
Baba YagaJanusNu WaTyrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A1 Dated
Hades
20
9 / 2 / 5
15,469
552
18,114
22,950
15,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Fada_Azura
Bacchus
18
2 / 5 / 10
13,260
474
7,350
17,102
21,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Just_Jad_
Fenrir
19
2 / 6 / 7
13,184
471
12,167
22,822
13,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
PLETSY
Chernobog
20
3 / 2 / 5
16,786
600
20,227
23,919
11,453
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
hajime_107
King Arthur
20
11 / 1 / 0
16,780
599
25,611
28,993
32,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
16
Kills
27
27
Deaths
16
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
A1 Dated
Hades
9
2
5
5.75
W
Bacchus
Fada_Azura
Bacchus
2
5
10
1.4
W
Fenrir
Just_Jad_
Fenrir
2
6
7
0.92
L
1
6
2
0.33
L
Tiamat
LordTeddie
Tiamat
4
8
4
0.75
W
Chernobog
PLETSY
Chernobog
3
2
5
2.75
L
6
2
3
3.75
L
Gilgamesh
ROSExBUDD
Gilgamesh
3
7
6
0.86
L
Chaac
YSLsteve
Chaac
2
4
2
0.75
W
King Arthur
hajime_107
King Arthur
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,590
Damage
83,469
108,690
Taken
115,786
86,277
Mitigated
94,052
29,212
Healing
53,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
A1 Dated
Hades
18,114
1,371
1,120
12,276
22,950
15,689
717
7,816
14,632
124,346
0
W
Bacchus
Fada_Azura
Bacchus
7,350
507
0
1,144
17,102
21,104
273
4,834
12,021
18,335
0
W
Fenrir
Just_Jad_
Fenrir
12,167
2,293
0
10,128
22,822
13,683
0
5,763
16,825
0
83,166
L
8,900
2,939
275
2,221
19,211
21,158
274
6,054
13,157
43,754
0
L
Tiamat
LordTeddie
Tiamat
17,039
1,484
0
3,128
17,379
9,039
85
7,825
9,554
62,779
0
W
Chernobog
PLETSY
Chernobog
20,227
14,927
0
13,666
23,919
11,453
9,437
3,626
20,237
0
171,565
L
18,062
9,812
0
6,689
22,583
9,850
581
4,647
17,936
0
126,705
L
Gilgamesh
ROSExBUDD
Gilgamesh
12,133
3,753
0
3,398
19,962
9,862
602
6,119
13,843
0
80,380
L
Chaac
YSLsteve
Chaac
11,456
1,607
0
13,501
29,555
36,368
60
1,570
27,985
0
77,643
W
King Arthur
hajime_107
King Arthur
25,611
4,266
0
15,273
28,993
32,123
766
6,456
22,363
659
142,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,120
Gold Earned
75,479
624
Minions Killed
846
0
Camps Cleared
0
2,311,397
Distance Traveled
2,730,350
31
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,469
552
204
7
0
564,395
7
W
Bacchus
13,260
474
42
2
0
540,037
21
W
Fenrir
13,184
471
123
4
0
556,894
0
L
Kuzenbo
10,097
361
70
3
0
441,045
10
L
Tiamat
12,085
432
104
4
0
452,183
7
W
Chernobog
16,786
600
241
9
0
522,419
7
L
Apollo
14,764
527
204
7
0
527,761
9
L
Gilgamesh
12,308
440
111
4
0
437,002
5
L
Chaac
11,866
424
135
5
0
453,406
0
W
King Arthur
16,780
599
236
8
0
546,605
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role