Player Matchup

Izanami
Izanami
Call-me-Astro
Izanami
Level 18
God Stats
14W - 10L
1,334 SR
Queue Stats
100W - 99L
1,308 Elo+
Solo
Sobek
Sobek
MyersTwinz23
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Anubis
Anubis
sergyy96
Anubis
Level 29
God Stats
3W - 4L
1,479 SR
Queue Stats
109W - 160L
1,455 Elo+
Solo
Nemesis
Nemesis
tejon_costero
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
xXFabio343Xx
Hades
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,463 SR
1,453 Elo+

VS

Team Averages
Level 13
1,418 SR
1,356 Elo+
Xbalanque
Xbalanque
Antonioj02
Xbalanque
Level 27
God Stats
15W - 10L
1,644 SR
Queue Stats
69W - 75L
1,369 Elo+
Solo
Ne Zha
Ne Zha
JollyClan068
Ne Zha
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Jus2Handsome
Da Ji
Level 16
God Stats
8W - 12L
1,261 SR
Queue Stats
127W - 147L
1,266 Elo+
Solo
Pele
Pele
Slurpboii
Pele
Level 13
God Stats
15W - 31L
1,186 SR
Queue Stats
16W - 31L
1,147 Elo+
Solo
Odin
Odin
airforceak
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
4 / 0 / 1
9,505
679
2,450
5,902
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 2
7,623
545
2,440
8,678
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
sergyy96
Anubis
14
7 / 1 / 2
8,860
633
7,630
7,354
2,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
8
0 / 7 / 1
5,824
416
275
7,438
1,909
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 1 / 3
8,159
583
4,187
11,726
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Antonioj02
Xbalanque
12
3 / 3 / 2
7,174
512
5,738
8,354
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
1
0 / 0 / 0
2,703
193
0
0
0
10
3 / 7 / 2
6,306
450
6,583
10,414
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
10
1 / 6 / 2
6,134
438
2,157
9,000
4,712
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
0 / 6 / 0
4,660
333
667
4,696
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
18
Kills
7
10
Deaths
22
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Antonioj02
Xbalanque
3
3
2
1.33
W
Izanami
4
0
1
4.5
L
Ne Zha
0
0
0
0
L
3
7
2
0.57
W
2
1
2
3
L
Pele
1
6
2
0.33
L
0
6
0
0
W
Anubis
sergyy96
Anubis
7
1
2
8
W
Nemesis
0
7
1
0.07
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
15,145
41,098
Taken
32,464
16,032
Mitigated
12,851
14,517
Healing
2,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Antonioj02
Xbalanque
5,738
3,138
0
2,051
8,354
2,931
2,016
4,668
3,686
0
40,935
W
Izanami
2,450
1,467
0
2,437
5,902
1,969
4,869
48
5,824
0
57,427
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
6,583
1,762
0
0
10,414
2,996
600
5,492
4,922
0
27,198
W
2,440
134
0
2,799
8,678
5,360
123
0
8,678
30,714
0
L
Pele
2,157
233
0
515
9,000
4,712
160
3,052
5,948
207
24,900
L
667
384
0
30
4,696
2,212
25
1,045
3,651
0
5,811
W
Anubis
sergyy96
Anubis
7,630
298
0
4,923
7,354
2,737
1,218
0
7,294
50,404
0
W
Nemesis
275
227
0
208
7,438
1,909
733
0
7,408
0
8,714
W
4,187
600
221
3,929
11,726
4,057
428
0
11,726
43,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
26,977
375
Minions Killed
172
0
Camps Cleared
0
1,150,242
Distance Traveled
846,635
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,174
512
78
6
0
260,539
0
W
Izanami
9,505
679
133
10
0
214,474
0
L
Ne Zha
2,703
193
0
0
0
0
0
L
Da Ji
6,306
450
48
3
0
227,689
1
W
Sobek
7,623
545
61
4
0
245,546
1
L
Pele
6,134
438
36
3
0
251,411
1
L
Odin
4,660
333
10
1
0
106,996
2
W
Anubis
8,860
633
93
7
0
247,537
6
W
Nemesis
5,824
416
21
2
0
169,972
1
W
Hades
8,159
583
67
5
0
272,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role