Player Matchup

Yemoja
Yemoja
Dopamine6969
Yemoja
Level 26
God Stats
12W - 17L
1,441 SR
Queue Stats
22W - 36L
1,336 Elo+
Party 1
He Bo
He Bo
Koalgore
He Bo
Level 80
God Stats
2W - 1L
1,689 SR
Queue Stats
81W - 120L
1,345 Elo+
Party 1
Izanami
Izanami
Pantasia
Izanami
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 93L
1,338 Elo+
Party 1
Team Averages
Level 57
1,543 SR
1,339 Elo+

VS

Team Averages
Level 83
1,411 SR
1,378 Elo+
Nu Wa
Nu Wa
AshAsia
Nu Wa
Level 60
God Stats
74W - 108L
1,428 SR
Queue Stats
272W - 451L
1,302 Elo+
Party 2
Danzaburou
Danzaburou
HuskyJ
Danzaburou
Level 84
God Stats
8W - 13L
1,306 SR
Queue Stats
623W - 891L
1,332 Elo+
Party 2
Mercury
Mercury
ШамильГрозный
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 3 / 7
9,816
614
5,855
11,280
8,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
Koalgore
He Bo
13
5 / 2 / 3
10,447
653
6,491
11,286
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Pantasia
Izanami
12
5 / 3 / 3
10,444
653
10,948
12,225
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AshAsia
Nu Wa
15
4 / 0 / 3
10,502
656
11,197
6,449
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
HuskyJ
Danzaburou
12
3 / 5 / 4
10,278
642
9,120
11,788
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 5
9,482
593
5,617
9,880
3,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
8
8
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AshAsia
Nu Wa
4
0
3
5.5
W
Yemoja
1
3
7
1.5
L
Danzaburou
HuskyJ
Danzaburou
3
5
4
1
W
He Bo
Koalgore
He Bo
5
2
3
3.25
W
Izanami
Pantasia
Izanami
5
3
3
2.17
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
25,934
34,791
Taken
28,117
16,583
Mitigated
10,456
9,447
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AshAsia
Nu Wa
11,197
2,802
0
3,324
6,449
2,650
218
2,430
4,019
64,337
0
W
Yemoja
5,855
884
4,190
1,972
11,280
8,023
177
3,986
6,886
40,649
0
L
Danzaburou
HuskyJ
Danzaburou
9,120
3,844
0
2,670
11,788
4,479
176
6,166
5,622
0
31,407
W
He Bo
Koalgore
He Bo
6,491
207
176
1,459
11,286
4,027
60
2,514
8,524
38,383
0
W
Izanami
Pantasia
Izanami
10,948
8,510
0
1,650
12,225
4,533
368
3,871
8,100
0
52,523
L
5,617
864
694
2,469
9,880
3,327
211
3,822
6,058
0
21,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
30,262
193
Minions Killed
179
0
Camps Cleared
0
915,993
Distance Traveled
857,449
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,502
656
109
7
0
277,699
4
W
Yemoja
9,816
614
42
3
0
277,808
5
L
Danzaburou
10,278
642
47
3
0
278,413
0
W
He Bo
10,447
653
58
4
0
318,933
0
W
Izanami
10,444
653
93
6
0
319,252
2
L
Mercury
9,482
593
23
1
0
301,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role