Player Matchup

Heimdallr
Heimdallr
Super_Polo_Ntm
Heimdallr
Level 62
God Stats
1W - 3L
1,669 SR
Queue Stats
15W - 15L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
Young Swyfu
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 204L
1,433 Elo+
Solo
Ra
Ra
freezix76
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,524 Elo+
Party 2
Team Averages
Level 68
1,556 SR
1,492 Elo+

VS

Team Averages
Level 85
1,416 SR
1,347 Elo+
Zeus
Zeus
GOD_IMPERATOR_
Zeus
Level 89
God Stats
20W - 20L
1,407 SR
Queue Stats
217W - 381L
1,288 Elo+
Party 1
Fenrir
Fenrir
HQsx NukeZz
Fenrir
Level 62
God Stats
19W - 20L
1,340 SR
Queue Stats
453W - 713L
1,266 Elo+
Party 1
Jormungandr
Jormungandr
SERGENT ZBEUB
Jormungandr
Level 103
God Stats
12W - 14L
1,501 SR
Queue Stats
130W - 162L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Super_Polo_Ntm
Heimdallr
13
3 / 5 / 3
10,350
609
7,245
15,837
5,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Young Swyfu
Guan Yu
13
0 / 6 / 8
9,950
585
8,293
17,882
19,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 5 / 3
11,436
673
13,042
12,922
4,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
11,452
674
16,277
10,783
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
9 / 5 / 6
13,166
774
11,335
11,630
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SERGENT ZBEUB
Jormungandr
15
3 / 0 / 13
11,279
663
13,631
18,391
15,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
16
16
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Fenrir
9
5
6
2.4
W
Jormungandr
SERGENT ZBEUB
Jormungandr
3
0
13
9.5
L
Heimdallr
Super_Polo_Ntm
Heimdallr
3
5
3
0.9
L
Guan Yu
Young Swyfu
Guan Yu
0
6
8
0.67
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
41,243
46,641
Taken
40,804
29,397
Mitigated
23,969
14,372
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,277
1,766
737
3,784
10,783
3,238
882
3,431
7,352
54,013
0
W
Fenrir
11,335
2,313
0
2,358
11,630
5,219
128
3,487
8,143
0
60,021
W
Jormungandr
SERGENT ZBEUB
Jormungandr
13,631
2,822
782
9,013
18,391
15,512
886
6,180
12,211
38,031
0
L
Heimdallr
Super_Polo_Ntm
Heimdallr
7,245
4,366
0
1,892
15,837
5,643
0
9,512
6,021
0
27,257
L
Guan Yu
Young Swyfu
Guan Yu
8,293
2,612
2,075
4,489
17,882
19,227
0
9,837
7,647
0
39,284
L
13,042
1,940
1,535
4,381
12,922
4,527
0
9,690
2,918
50,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
35,897
160
Minions Killed
191
0
Camps Cleared
0
795,909
Distance Traveled
946,014
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,452
674
88
5
0
253,040
0
W
Fenrir
13,166
774
76
4
0
373,447
3
W
Jormungandr
11,279
663
27
2
0
319,527
6
L
Heimdallr
10,350
609
30
2
0
271,852
3
L
Guan Yu
9,950
585
41
2
0
264,462
0
L
Ra
11,436
673
89
5
0
259,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role