Player Matchup

Tiamat
Tiamat
DavidGhost04
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Huh just a box
Sol
Level 149
God Stats
2W - 5L
1,162 SR
Queue Stats
353W - 363L
1,518 Elo+
Solo
Merlin
Merlin
IIIOR3OIII
Merlin
Level 132
God Stats
6W - 2L
1,500 SR
Queue Stats
210W - 207L
1,470 Elo+
Solo
Cerberus
Cerberus
PHILLMACAWK
Cerberus
Level 94
God Stats
19W - 6L
1,569 SR
Queue Stats
337W - 281L
1,582 Elo+
Solo
Ullr
Ullr
ghost1752
Ullr
Level 84
God Stats
4W - 4L
1,553 SR
Queue Stats
305W - 293L
1,535 Elo+
Solo
Team Averages
Level 115
1,457 SR
1,521 Elo+

VS

Team Averages
Level 104
1,343 SR
1,481 Elo+
Cernunnos
Cernunnos
Lonzo2trill
Cernunnos
Level 80
God Stats
0W - 3L
1,474 SR
Queue Stats
196W - 243L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
Onehii
Cu Chulainn
Level 153
God Stats
7W - 8L
1,191 SR
Queue Stats
758W - 773L
1,592 Elo+
Solo
Vamana
Vamana
QwertyDragoon
Vamana
Level 102
God Stats
3W - 3L
1,260 SR
Queue Stats
247W - 211L
1,522 Elo+
Solo
Tiamat
Tiamat
cesarbm
Tiamat
Level 42
God Stats
0W - 1L
1,290 SR
Queue Stats
7W - 15L
1,340 Elo+
Solo
Persephone
Persephone
miguelthemex
Persephone
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 150L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 6 / 18
10,835
774
16,407
19,307
14,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 4 / 15
12,435
888
21,722
18,949
9,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
IIIOR3OIII
Merlin
18
4 / 5 / 13
11,112
794
13,167
11,828
6,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
PHILLMACAWK
Cerberus
18
5 / 5 / 18
10,929
781
7,241
20,052
17,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
10 / 2 / 18
12,515
894
20,412
15,415
7,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lonzo2trill
Cernunnos
18
9 / 8 / 11
11,376
813
20,549
15,916
6,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Onehii
Cu Chulainn
17
4 / 7 / 14
9,926
709
13,492
21,962
20,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 7 / 13
10,001
714
14,555
21,617
14,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
cesarbm
Tiamat
17
3 / 7 / 10
10,287
735
9,971
14,001
8,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
miguelthemex
Persephone
18
4 / 6 / 12
11,311
808
17,004
14,593
5,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
82
35
Kills
22
22
Deaths
35
82
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
6
18
2.17
W
12
4
15
4.88
W
Merlin
IIIOR3OIII
Merlin
4
5
13
2.1
L
Cernunnos
Lonzo2trill
Cernunnos
9
8
11
1.81
L
Cu Chulainn
Onehii
Cu Chulainn
4
7
14
1.57
W
Cerberus
PHILLMACAWK
Cerberus
5
5
18
2.8
L
2
7
13
1.21
L
Tiamat
cesarbm
Tiamat
3
7
10
1.14
W
Ullr
10
2
18
9.5
L
Persephone
miguelthemex
Persephone
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,949
Damage
75,571
85,551
Taken
88,089
55,405
Mitigated
55,813
38,702
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,407
1,046
3,940
7,353
19,307
14,318
148
4,963
14,344
25,892
0
W
21,722
4,996
2,214
8,487
18,949
9,483
2,850
6,202
12,747
45,346
0
W
Merlin
IIIOR3OIII
Merlin
13,167
373
871
1,863
11,828
6,358
210
4,019
7,809
33,325
0
L
Cernunnos
Lonzo2trill
Cernunnos
20,549
9,992
0
2,597
15,916
6,958
362
11,602
4,314
0
32,167
L
Cu Chulainn
Onehii
Cu Chulainn
13,492
1,496
2,043
3,055
21,962
20,405
30
12,518
9,444
0
22,329
W
Cerberus
PHILLMACAWK
Cerberus
7,241
247
2,338
3,992
20,052
17,591
137
6,730
13,322
13,822
0
L
14,555
5,671
2,084
6,937
21,617
14,843
477
12,837
8,780
0
23,372
L
Tiamat
cesarbm
Tiamat
9,971
409
585
2,996
14,001
8,044
735
10,620
3,381
22,684
0
W
Ullr
20,412
9,799
3,168
4,476
15,415
7,655
2,590
5,061
10,354
0
38,680
L
Persephone
miguelthemex
Persephone
17,004
1,500
337
3,251
14,593
5,563
418
10,956
3,631
34,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,826
Gold Earned
52,901
185
Minions Killed
150
0
Camps Cleared
0
1,244,436
Distance Traveled
1,174,729
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,835
774
27
2
0
273,398
1
W
Sol
12,435
888
47
3
0
238,875
1
W
Merlin
11,112
794
50
4
0
210,482
0
L
Cernunnos
11,376
813
33
2
0
214,008
0
L
Cu Chulainn
9,926
709
15
1
0
241,430
0
W
Cerberus
10,929
781
18
1
0
266,476
0
L
Vamana
10,001
714
20
1
0
248,626
0
L
Tiamat
10,287
735
38
3
0
218,522
1
W
Ullr
12,515
894
43
3
0
255,205
1
L
Persephone
11,311
808
44
3
0
252,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role