Player Matchup

Susano
Susano
Drus1488
Susano
Level 25
God Stats
1W - 2L
1,579 SR
Queue Stats
4W - 6L
1,355 Elo+
Solo
Set
Set
Mat74TwTweed
Set
Level 34
God Stats
5W - 10L
1,491 SR
Queue Stats
77W - 204L
1,240 Elo+
Party 1
Aphrodite
Aphrodite
PaPyChouross
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 133L
1,203 Elo+
Party 1
Ymir
Ymir
Saroh_7100
Ymir
Level 25
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 6L
1,093 Elo+
Solo
Zeus
Zeus
hutch118906
Zeus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 166L
1,418 Elo+
Solo
Team Averages
Level 27
1,482 SR
1,262 Elo+

VS

Team Averages
Level 18
1,467 SR
1,302 Elo+
Danzaburou
Danzaburou
Godzilakillaa
Danzaburou
Level 28
God Stats
10W - 10L
1,530 SR
Queue Stats
37W - 51L
1,342 Elo+
Solo
Fenrir
Fenrir
TQF-_-Gxdly
Fenrir
Level 16
God Stats
7W - 11L
1,259 SR
Queue Stats
10W - 18L
1,151 Elo+
Solo
Hel
Hel
denzalist
Hel
Level 14
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
mighty-cloud690
Khepri
Level 28
God Stats
6W - 6L
1,522 SR
Queue Stats
28W - 31L
1,287 Elo+
Solo
Baba Yaga
Baba Yaga
xPROMATIC
Baba Yaga
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Drus1488
Susano
14
1 / 9 / 3
9,666
358
7,602
23,837
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 6 / 0
11,724
434
7,912
22,534
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
PaPyChouross
Aphrodite
16
1 / 8 / 5
10,530
390
6,833
16,144
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 2 / 0
10,480
388
5,142
12,913
12,885
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
9 / 10 / 2
13,028
483
17,078
21,356
8,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Godzilakillaa
Danzaburou
20
10 / 3 / 3
15,679
581
20,997
15,715
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
20 / 1 / 5
15,944
591
21,561
20,298
12,102
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 4 / 1
8,755
324
785
3,092
899
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 6
11,564
428
3,559
16,235
17,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
xPROMATIC
Baba Yaga
18
5 / 8 / 9
12,944
479
13,010
13,446
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
17
Kills
35
35
Deaths
20
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
Drus1488
Susano
1
9
3
0.28
W
Danzaburou
Godzilakillaa
Danzaburou
10
3
3
3.83
L
4
6
0
0.67
L
Aphrodite
PaPyChouross
Aphrodite
1
8
5
0.44
L
2
2
0
1
W
Fenrir
20
1
5
22.5
W
0
4
1
0.13
L
9
10
2
1
W
0
4
6
0.75
W
Baba Yaga
xPROMATIC
Baba Yaga
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
59,912
96,784
Taken
68,786
46,406
Mitigated
43,084
19,658
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Drus1488
Susano
7,602
1,909
0
1,820
23,837
8,646
0
2,687
21,080
0
57,551
W
Danzaburou
Godzilakillaa
Danzaburou
20,997
11,442
0
4,220
15,715
6,845
18,988
6,113
9,484
0
110,108
L
7,912
5,620
0
7,436
22,534
9,565
0
2,588
19,822
0
76,739
L
Aphrodite
PaPyChouross
Aphrodite
6,833
1,462
752
5,114
16,144
7,236
485
4,310
11,462
37,210
0
L
5,142
285
0
0
12,913
12,885
1,208
1,913
10,914
40,555
0
W
Fenrir
21,561
4,914
0
6,286
20,298
12,102
0
8,138
11,966
0
90,839
W
785
239
171
157
3,092
899
111
1,698
1,394
7,587
0
L
17,078
1,587
128
4,408
21,356
8,074
2,291
4,810
16,152
107,269
0
W
3,559
987
0
1,946
16,235
17,639
1,572
4,335
11,830
37,189
0
W
Baba Yaga
xPROMATIC
Baba Yaga
13,010
1,183
0
2,593
13,446
5,599
640
8,342
5,059
52,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,428
Gold Earned
64,886
539
Minions Killed
462
0
Camps Cleared
0
2,117,634
Distance Traveled
2,115,015
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,666
358
72
3
0
378,924
1
W
Danzaburou
15,679
581
187
7
0
446,580
0
L
Set
11,724
434
130
5
0
493,356
0
L
Aphrodite
10,530
390
93
3
0
405,238
0
L
Ymir
10,480
388
73
3
0
461,936
1
W
Fenrir
15,944
591
103
4
0
530,905
0
W
Hel
8,755
324
21
1
0
130,616
1
L
Zeus
13,028
483
171
6
0
378,180
5
W
Khepri
11,564
428
64
2
0
533,509
0
W
Baba Yaga
12,944
479
87
3
0
473,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role