Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dave_AEP
Bellona
Level 122
God Stats
3W - 3L
1,533 SR
Queue Stats
488W - 552L
1,342 Elo+
Solo
Ah Puch
Ah Puch
G0ld3nn-_-
Ah Puch
Level 105
God Stats
31W - 26L
1,483 SR
Queue Stats
512W - 515L
1,420 Elo+
Solo
Izanami
Izanami
Jamal-2d
Izanami
Level 122
God Stats
2W - 11L
1,315 SR
Queue Stats
538W - 615L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Stealthy-Feng
Sylvanus
Level 80
God Stats
31W - 34L
1,491 SR
Queue Stats
111W - 105L
1,435 Elo+
Solo
Team Averages
Level 117
1,465 SR
1,427 Elo+

VS

Team Averages
Level 85
1,582 SR
1,429 Elo+
King Arthur
King Arthur
DerKanzler99
King Arthur
Level 147
God Stats
16W - 18L
1,505 SR
Queue Stats
199W - 186L
1,429 Elo+
Solo
Neith
Neith
Drug_Vader
Neith
Level 46
God Stats
80W - 94L
1,531 SR
Queue Stats
101W - 121L
1,444 Elo+
Solo
Hou Yi
Hou Yi
FrEsHmEaTbOy
Hou Yi
Level 68
God Stats
7W - 9L
1,450 SR
Queue Stats
896W - 1,062L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
LunaLoken
Kuzenbo
Level 98
God Stats
1W - 3L
1,792 SR
Queue Stats
256W - 234L
1,452 Elo+
Solo
Tiamat
Tiamat
mapache-fiable8
Tiamat
Level 66
God Stats
3W - 1L
1,632 SR
Queue Stats
43W - 62L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 2
8,750
515
3,720
4,860
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Dave_AEP
Bellona
17
6 / 1 / 1
9,730
572
6,191
11,337
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
G0ld3nn-_-
Ah Puch
16
2 / 0 / 3
9,380
552
11,729
6,677
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jamal-2d
Izanami
14
4 / 1 / 3
8,371
492
4,680
6,847
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Stealthy-Feng
Sylvanus
12
0 / 1 / 6
7,864
463
4,908
9,228
5,753
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerKanzler99
King Arthur
15
1 / 4 / 0
9,264
545
5,791
12,680
8,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
11
1 / 3 / 2
7,077
416
4,170
9,014
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
9
0 / 1 / 0
6,280
369
3,072
9,363
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
LunaLoken
Kuzenbo
9
1 / 3 / 0
6,211
365
3,275
11,078
8,245
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 0
6,957
409
2,055
8,655
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
W
Bellona
Dave_AEP
Bellona
6
1
1
6.5
L
King Arthur
DerKanzler99
King Arthur
1
4
0
0.25
L
Neith
1
3
2
0.67
L
Hou Yi
0
1
0
0
W
Ah Puch
G0ld3nn-_-
Ah Puch
2
0
3
3.5
W
Izanami
Jamal-2d
Izanami
4
1
3
5.5
L
Kuzenbo
LunaLoken
Kuzenbo
1
3
0
0.33
W
Sylvanus
Stealthy-Feng
Sylvanus
0
1
6
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
18,363
38,949
Taken
50,790
19,499
Mitigated
26,516
17,516
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,720
36
0
2,783
4,860
2,000
200
0
4,860
50,648
0
W
Bellona
Dave_AEP
Bellona
6,191
2,083
0
896
11,337
7,049
0
339
10,998
0
76,595
L
King Arthur
DerKanzler99
King Arthur
5,791
757
0
1,421
12,680
8,997
0
4,142
8,538
0
63,025
L
Neith
4,170
1,273
0
3,733
9,014
2,676
0
4,410
4,604
0
37,606
L
Hou Yi
3,072
872
0
3,899
9,363
2,535
0
2,281
7,082
0
29,162
W
Ah Puch
G0ld3nn-_-
Ah Puch
11,729
521
0
2,688
6,677
2,630
135
2,496
4,181
65,122
0
W
Izanami
Jamal-2d
Izanami
4,680
3,436
405
2,930
6,847
2,067
2,553
908
5,939
0
56,921
L
Kuzenbo
LunaLoken
Kuzenbo
3,275
2,016
0
2,452
11,078
8,245
0
4,420
6,658
16,704
0
W
Sylvanus
Stealthy-Feng
Sylvanus
4,908
1,146
2,438
5,376
9,228
5,753
889
1,587
7,641
18,664
0
L
2,055
112
223
4,606
8,655
4,063
548
5,104
3,551
36,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
35,789
509
Minions Killed
379
0
Camps Cleared
0
1,525,992
Distance Traveled
1,436,547
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,750
515
103
6
0
294,342
3
W
Bellona
9,730
572
131
8
0
358,706
3
L
King Arthur
9,264
545
152
9
0
301,168
3
L
Neith
7,077
416
70
4
0
254,916
3
L
Hou Yi
6,280
369
53
3
0
285,569
4
W
Ah Puch
9,380
552
121
7
0
300,650
0
W
Izanami
8,371
492
127
7
0
295,340
2
L
Kuzenbo
6,211
365
36
2
0
323,915
2
W
Sylvanus
7,864
463
27
2
0
276,954
6
L
Tiamat
6,957
409
68
4
0
270,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role