Player Matchup

Bellona
Bellona
FreddyT014
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Janus
Janus
Quinta556
Janus
Level 28
God Stats
11W - 18L
1,487 SR
Queue Stats
144W - 200L
1,304 Elo+
Solo
Ares
Ares
SMITEBean
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Silvapothis
Pele
Level 24
God Stats
2W - 6L
1,335 SR
Queue Stats
14W - 17L
1,311 Elo+
Solo
Artemis
Artemis
Tickpoo
Artemis
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 44L
1,175 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,358 Elo+

VS

Team Averages
Level 26
1,563 SR
1,370 Elo+
Osiris
Osiris
Acalith
Osiris
Level 29
God Stats
27W - 24L
1,479 SR
Queue Stats
70W - 86L
1,341 Elo+
Solo
Merlin
Merlin
DantesRiver
Merlin
Level 28
God Stats
5W - 4L
1,464 SR
Queue Stats
5W - 8L
1,195 Elo+
Solo
Tsukuyomi
Tsukuyomi
Godfree0630
Tsukuyomi
Level 29
God Stats
4W - 0L
1,857 SR
Queue Stats
6W - 2L
1,637 Elo+
Solo
King Arthur
King Arthur
deerhunter26
King Arthur
Level 28
God Stats
40W - 53L
1,500 SR
Queue Stats
160W - 205L
1,290 Elo+
Solo
Anhur
Anhur
efbuabgjsnguj
Anhur
Level 16
God Stats
50W - 63L
1,517 SR
Queue Stats
166W - 195L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FreddyT014
Bellona
12
2 / 3 / 0
7,152
447
3,055
7,423
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Quinta556
Janus
12
1 / 4 / 0
7,239
452
5,196
7,913
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
4
1 / 6 / 0
5,453
341
716
4,965
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 1 / 1
7,338
459
5,799
8,701
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Tickpoo
Artemis
8
0 / 7 / 1
5,962
373
3,551
7,038
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acalith
Osiris
16
7 / 0 / 0
9,607
600
10,403
12,357
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
14
1 / 1 / 1
8,219
514
2,443
5,815
1,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Godfree0630
Tsukuyomi
12
2 / 0 / 1
7,536
471
2,297
6,079
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
deerhunter26
King Arthur
13
2 / 3 / 5
8,020
501
3,997
9,479
5,724
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
8 / 1 / 0
7,060
441
3,029
2,873
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
20
21
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
Acalith
Osiris
7
0
0
7
W
Merlin
1
1
1
1.5
L
Bellona
FreddyT014
Bellona
2
3
0
0.67
W
Tsukuyomi
Godfree0630
Tsukuyomi
2
0
1
2.5
L
Janus
Quinta556
Janus
1
4
0
0.25
L
Ares
1
6
0
0.17
L
1
1
1
1.5
L
Artemis
Tickpoo
Artemis
0
7
1
0.07
W
King Arthur
deerhunter26
King Arthur
2
3
5
1.5
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
22,169
36,040
Taken
36,603
12,986
Mitigated
18,235
6,049
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Acalith
Osiris
10,403
4,343
0
7,944
12,357
7,828
1,673
2,192
9,853
0
58,973
W
Merlin
2,443
171
0
645
5,815
1,972
0
723
4,982
56,380
0
L
Bellona
FreddyT014
Bellona
3,055
693
0
571
7,423
4,254
727
494
6,929
0
20,613
W
Tsukuyomi
Godfree0630
Tsukuyomi
2,297
529
0
3,112
6,079
2,043
0
714
5,327
0
32,606
L
Janus
Quinta556
Janus
5,196
420
0
2,301
7,913
2,236
1,141
468
7,445
40,787
0
L
Ares
716
280
0
121
4,965
1,716
173
129
4,836
5,442
0
L
5,799
1,750
0
2,390
8,701
2,886
280
1,167
7,534
0
46,113
L
Artemis
Tickpoo
Artemis
3,551
2,522
0
666
7,038
1,894
924
185
6,853
0
15,355
W
King Arthur
deerhunter26
King Arthur
3,997
615
0
0
9,479
5,724
140
1,335
7,964
0
31,086
W
3,029
1,610
0
1,187
2,873
668
577
308
2,565
0
17,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
40,442
247
Minions Killed
404
0
Camps Cleared
0
1,301,646
Distance Traveled
1,314,561
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,607
600
123
8
0
328,180
2
W
Merlin
8,219
514
113
7
0
310,422
4
L
Bellona
7,152
447
45
3
0
332,133
1
W
Tsukuyomi
7,536
471
79
5
0
286,858
0
L
Janus
7,239
452
73
5
0
292,286
0
L
Ares
5,453
341
8
1
0
136,511
1
L
Pele
7,338
459
86
5
0
338,700
0
L
Artemis
5,962
373
35
2
0
202,016
0
W
King Arthur
8,020
501
56
4
0
292,097
0
W
Anhur
7,060
441
33
2
0
97,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role