Player Matchup

Scylla
Scylla
Diamond II
Kross Short
Scylla
Diamond II
Level 155
God Stats
13W - 12L
1,695 SR
Queue Stats
285W - 279L
2,319 MMR
Solo
Neith
Neith
Diamond III
LuvBeautt-
Neith
Diamond III
Level 87
God Stats
9W - 11L
1,628 SR
Queue Stats
174W - 123L
2,150 MMR
Party 3
Nemesis
Nemesis
Diamond I
fluffypanda77
Nemesis
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Diamond III
nikkenakke00
Hercules
Diamond III
Level 159
God Stats
1W - 1L
1,680 SR
Queue Stats
65W - 43L
2,277 MMR
Solo
Cerberus
Cerberus
Diamond III
shmettavanzuid
Cerberus
Diamond III
Level 120
God Stats
2W - 4L
1,295 SR
Queue Stats
124W - 120L
2,264 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,560 SR
2,102 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,711 SR
2,282 MMR
Geb
Geb
Diamond III
A-E_Army
Geb
Diamond III
Level 60
God Stats
10W - 11L
1,693 SR
Queue Stats
342W - 328L
2,258 MMR
Solo
Vulcan
Vulcan
Diamond III
Hopsic
Vulcan
Diamond III
Level 160
God Stats
3W - 2L
1,689 SR
Queue Stats
199W - 179L
2,276 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
JustLikeAza
Cu Chulainn
Diamond III
Level 159
God Stats
29W - 20L
1,672 SR
Queue Stats
157W - 123L
2,266 MMR
Party 1
Medusa
Medusa
Diamond I
Lahooloo
Medusa
Diamond I
Level 149
God Stats
53W - 52L
1,757 SR
Queue Stats
368W - 344L
2,349 MMR
Party 2
Loki
Loki
Diamond II
QW1K
Loki
Diamond II
Level 160
God Stats
4W - 5L
1,746 SR
Queue Stats
579W - 563L
2,261 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
2 / 1 / 8
13,167
599
11,871
11,910
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
20
5 / 2 / 11
12,866
585
12,922
10,733
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
20
20 / 2 / 6
15,004
682
30,295
18,993
10,648
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
nikkenakke00
Hercules
20
2 / 1 / 9
12,586
572
11,000
25,616
24,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
17
3 / 0 / 13
11,545
525
10,424
24,866
23,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaTiamatAphroditeSetTsukuyomi

VS

Bans
GilgameshSobekXing TianKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,383
381
5,581
22,396
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Hopsic
Vulcan
16
0 / 5 / 2
9,865
448
10,726
10,273
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JustLikeAza
Cu Chulainn
17
2 / 5 / 0
10,665
485
18,266
26,587
20,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Lahooloo
Medusa
17
1 / 6 / 3
11,164
507
9,084
14,131
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
QW1K
Loki
15
3 / 8 / 0
10,348
470
5,934
20,389
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
32
Kills
6
6
Deaths
32
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Vulcan
Hopsic
Vulcan
0
5
2
0.2
L
Cu Chulainn
JustLikeAza
Cu Chulainn
2
5
0
0.4
W
Scylla
2
1
8
6
L
Medusa
Lahooloo
Medusa
1
6
3
0.42
W
Neith
5
2
11
5.25
L
Loki
QW1K
Loki
3
8
0
0.38
W
Nemesis
20
2
6
11.5
W
Hercules
nikkenakke00
Hercules
2
1
9
6.5
W
Cerberus
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,512
Damage
49,591
92,118
Taken
93,776
69,425
Mitigated
50,142
38,621
Healing
18,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,581
427
0
3,038
22,396
14,972
0
6,540
15,856
18,963
0
L
Vulcan
Hopsic
Vulcan
10,726
2,667
0
1,465
10,273
3,598
0
4,150
6,123
80,818
0
L
Cu Chulainn
JustLikeAza
Cu Chulainn
18,266
2,540
0
7,584
26,587
20,169
0
5,045
21,542
663
76,165
W
Scylla
11,871
1,100
0
4,354
11,910
5,090
1,521
1,941
9,889
128,375
0
L
Medusa
Lahooloo
Medusa
9,084
4,507
0
4,100
14,131
5,227
632
955
13,176
0
71,710
W
Neith
12,922
6,443
0
5,451
10,733
5,189
5,123
1,805
8,886
0
97,119
L
Loki
QW1K
Loki
5,934
1,429
0
2,764
20,389
6,176
0
5,605
14,784
0
62,664
W
Nemesis
30,295
20,853
0
3,969
18,993
10,648
253
4,128
13,349
0
137,397
W
Hercules
nikkenakke00
Hercules
11,000
4,263
0
12,782
25,616
24,509
2,116
4,281
20,676
0
69,636
W
Cerberus
10,424
502
0
12,065
24,866
23,989
32
4,786
19,949
43,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,168
Gold Earned
50,425
787
Minions Killed
601
0
Camps Cleared
0
2,214,114
Distance Traveled
1,947,863
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,383
381
18
1
0
373,743
7
L
Vulcan
9,865
448
179
8
0
432,407
7
L
Cu Chulainn
10,665
485
147
7
0
381,100
6
W
Scylla
13,167
599
217
10
0
430,227
5
L
Medusa
11,164
507
130
6
0
372,972
4
W
Neith
12,866
585
169
8
0
399,655
3
L
Loki
10,348
470
127
6
0
387,641
1
W
Nemesis
15,004
682
165
8
0
522,753
3
W
Hercules
12,586
572
146
7
0
407,760
1
W
Cerberus
11,545
525
90
4
0
453,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role