Player Matchup

Neith
Neith
DaSoupbox
Neith
Level 123
God Stats
3W - 0L
1,641 SR
Queue Stats
19W - 28L
1,511 Elo+
Party 1
Sol
Sol
DrPattar
Sol
Level 138
God Stats
2W - 1L
1,680 SR
Queue Stats
30W - 26L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
KLikesToPlay
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
StarStained
Pele
Level 142
God Stats
3W - 1L
1,477 SR
Queue Stats
20W - 13L
1,664 Elo+
Party 1
Ares
Ares
ZomBTurtles
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,695 Elo+
Party 1
Team Averages
Level 111
1,560 SR
1,590 Elo+

VS

Team Averages
Level 80
1,567 SR
1,475 Elo+
Artemis
Artemis
DampDice
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,181 Elo+
Solo
Fafnir
Fafnir
Desthion
Fafnir
Level 17
God Stats
5W - 7L
1,508 SR
Queue Stats
30W - 34L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Qtron
Cu Chulainn
Level 74
God Stats
27W - 20L
1,657 SR
Queue Stats
443W - 429L
1,535 Elo+
Party 2
Ravana
Ravana
Sohlece
Ravana
Level 120
God Stats
18W - 14L
1,551 SR
Queue Stats
263W - 238L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
poppers4life
Nu Wa
Level 154
God Stats
11W - 13L
1,619 SR
Queue Stats
681W - 620L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaSoupbox
Neith
17
4 / 1 / 1
9,884
618
6,599
8,738
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 1 / 5
10,240
640
10,396
9,391
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
KLikesToPlay
Sun Wukong
16
5 / 1 / 4
9,616
601
10,635
11,986
8,596
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 0 / 3
9,475
592
8,913
9,016
3,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 9
7,311
457
4,804
9,671
7,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DampDice
Artemis
13
1 / 6 / 1
7,534
471
4,529
8,928
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Desthion
Fafnir
8
0 / 5 / 1
5,985
374
3,115
11,744
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Qtron
Cu Chulainn
12
1 / 5 / 1
7,327
458
5,330
14,302
5,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
Sohlece
Ravana
11
3 / 3 / 1
7,248
453
6,903
10,695
4,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 2
7,504
469
7,196
9,159
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
24
Kills
5
5
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
DaSoupbox
Neith
4
1
1
4.5
L
Artemis
DampDice
Artemis
1
6
1
0.25
L
Fafnir
Desthion
Fafnir
0
5
1
0.1
W
5
1
5
7.5
W
Sun Wukong
KLikesToPlay
Sun Wukong
5
1
4
7
L
Cu Chulainn
Qtron
Cu Chulainn
1
5
1
0.3
L
Ravana
Sohlece
Ravana
3
3
1
1.17
W
10
0
3
11.5
W
0
2
9
2.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
27,073
48,802
Taken
54,828
24,909
Mitigated
22,571
17,639
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaSoupbox
Neith
6,599
2,880
0
5,513
8,738
3,198
1,542
1,062
7,620
0
70,766
L
Artemis
DampDice
Artemis
4,529
2,240
241
528
8,928
2,763
1,072
485
8,443
0
42,767
L
Fafnir
Desthion
Fafnir
3,115
665
0
2,561
11,744
7,201
0
2,454
9,290
9,301
0
W
10,396
3,354
0
5,233
9,391
2,853
4,031
3,620
5,537
76,900
0
W
Sun Wukong
KLikesToPlay
Sun Wukong
10,635
2,113
0
3,224
11,986
8,596
824
896
11,002
0
52,251
L
Cu Chulainn
Qtron
Cu Chulainn
5,330
1,363
0
1,986
14,302
5,835
0
2,730
11,572
383
39,002
L
Ravana
Sohlece
Ravana
6,903
2,297
0
3,892
10,695
4,069
0
3,146
7,549
0
38,289
W
8,913
2,397
0
2,549
9,016
3,047
1,076
1,769
7,085
0
57,099
W
4,804
393
0
1,120
9,671
7,215
527
2,628
6,956
16,700
0
L
7,196
1,634
0
1,965
9,159
2,703
130
6,385
2,673
48,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
35,598
500
Minions Killed
352
0
Camps Cleared
0
1,573,341
Distance Traveled
1,396,597
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,884
618
137
9
0
268,196
4
L
Artemis
7,534
471
88
6
0
254,065
1
L
Fafnir
5,985
374
12
1
0
311,863
4
W
Sol
10,240
640
150
9
0
313,779
6
W
Sun Wukong
9,616
601
84
5
0
312,863
2
L
Cu Chulainn
7,327
458
86
5
0
252,180
4
L
Ravana
7,248
453
64
4
0
300,179
3
W
Pele
9,475
592
110
7
0
353,038
5
W
Ares
7,311
457
19
1
0
325,465
6
L
Nu Wa
7,504
469
102
6
0
278,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role