Player Matchup

Ravana
Ravana
Enga_pal_lobby
Ravana
Level 23
God Stats
3W - 4L
1,475 SR
Queue Stats
161W - 181L
1,392 Elo+
Party 1
Anhur
Anhur
Kekice
Anhur
Level 67
God Stats
13W - 13L
1,505 SR
Queue Stats
230W - 196L
1,561 Elo+
Party 3
Ares
Ares
fleetwoodgreen
Ares
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 210L
1,586 Elo+
Party 3
Achilles
Achilles
l-l_HiTan_l-l
Achilles
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 296L
1,410 Elo+
Party 1
Persephone
Persephone
reppePer
Persephone
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 229L
1,576 Elo+
Party 3
Team Averages
Level 55
1,496 SR
1,505 Elo+

VS

Team Averages
Level 79
1,547 SR
1,491 Elo+
Hercules
Hercules
Fabianitu
Hercules
Level 107
God Stats
9W - 21L
1,288 SR
Queue Stats
627W - 645L
1,538 Elo+
Party 2
Merlin
Merlin
PORQUINHAPEPPA
Merlin
Level 105
God Stats
35W - 31L
1,498 SR
Queue Stats
917W - 903L
1,431 Elo+
Party 2
Nox
Nox
PuddingFlan
Nox
Level 15
God Stats
8W - 5L
1,690 SR
Queue Stats
11W - 12L
1,467 Elo+
Party 2
Anhur
Anhur
Totsym
Anhur
Level 125
God Stats
10W - 7L
1,738 SR
Queue Stats
636W - 660L
1,518 Elo+
Party 2
Pele
Pele
nekromantus
Pele
Level 43
God Stats
0W - 2L
1,522 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 0
5,401
540
2,827
3,134
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anhur
Kekice
Anhur
9
0 / 0 / 3
5,396
540
3,010
3,013
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,117
512
1,036
5,900
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
l-l_HiTan_l-l
Achilles
10
0 / 0 / 2
5,687
569
3,714
6,736
3,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
reppePer
Persephone
12
12 / 0 / 2
7,466
747
10,667
5,463
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fabianitu
Hercules
10
0 / 2 / 1
5,241
524
3,383
8,064
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
4,760
476
489
5,576
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 1
5,006
501
2,049
3,673
1,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Totsym
Anhur
8
1 / 2 / 1
4,873
487
2,739
5,327
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 7 / 0
4,029
403
2,070
7,388
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
17
Kills
2
3
Deaths
17
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Hercules
Fabianitu
Hercules
0
2
1
0.25
W
Anhur
Kekice
Anhur
0
0
3
1.5
L
0
5
0
0
L
1
1
1
1.5
L
Anhur
Totsym
Anhur
1
2
1
0.75
W
1
2
0
0.5
W
Achilles
l-l_HiTan_l-l
Achilles
0
0
2
1
L
0
7
0
0
W
Persephone
reppePer
Persephone
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
10,730
24,246
Taken
30,028
9,689
Mitigated
9,256
9,421
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,827
710
0
1,296
3,134
908
0
0
3,134
0
19,872
L
Hercules
Fabianitu
Hercules
3,383
1,752
0
3,014
8,064
3,385
0
0
8,064
0
27,650
W
Anhur
Kekice
Anhur
3,010
871
0
1,754
3,013
801
0
969
2,044
0
24,738
L
489
40
0
785
5,576
1,660
0
4,140
1,436
22,362
0
L
2,049
417
0
1,348
3,673
1,094
0
637
3,036
9,499
0
L
Anhur
Totsym
Anhur
2,739
1,473
0
2,010
5,327
1,009
0
1,351
3,976
0
25,375
W
1,036
196
0
1,884
5,900
2,410
0
1,080
4,820
14,471
0
W
Achilles
l-l_HiTan_l-l
Achilles
3,714
1,539
0
2,533
6,736
3,969
49
0
6,736
0
28,622
L
2,070
593
0
428
7,388
2,108
165
5,575
1,813
0
8,394
W
Persephone
reppePer
Persephone
10,667
892
0
1,954
5,463
1,601
0
373
4,974
44,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
23,909
259
Minions Killed
211
0
Camps Cleared
0
941,620
Distance Traveled
884,534
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,401
540
40
4
0
197,523
0
L
Hercules
5,241
524
65
7
0
177,540
4
W
Anhur
5,396
540
60
6
0
158,868
2
L
Merlin
4,760
476
56
6
0
169,425
3
L
Nox
5,006
501
16
2
0
182,686
3
L
Anhur
4,873
487
61
6
0
157,821
1
W
Ares
5,117
512
21
2
0
192,476
0
W
Achilles
5,687
569
69
7
0
192,331
0
L
Pele
4,029
403
13
1
0
197,062
0
W
Persephone
7,466
747
69
7
0
200,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role