Player Matchup

Apollo
Apollo
Diamond I
Canøxør
Apollo
Diamond I
Level 152
God Stats
0W - 2L
1,285 SR
Queue Stats
110W - 97L
2,460 MMR
Solo
Bakasura
Bakasura
Diamond II
Elec7rXx
Bakasura
Diamond II
Level 154
God Stats
7W - 6L
1,715 SR
Queue Stats
513W - 460L
2,350 MMR
Solo
Sobek
Sobek
Diamond I
Nottory
Sobek
Diamond I
Level 156
God Stats
11W - 12L
1,823 SR
Queue Stats
249W - 228L
2,566 MMR
Solo
Odin
Odin
Diamond I
Pânico
Odin
Diamond I
Level 160
God Stats
1W - 2L
1,392 SR
Queue Stats
130W - 151L
2,285 MMR
Solo
Raijin
Raijin
Diamond I
Ópalo
Raijin
Diamond I
Level 151
God Stats
56W - 50L
1,554 SR
Queue Stats
858W - 776L
2,372 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,554 SR
2,407 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,829 SR
2,397 MMR
Serqet
Serqet
Masters
Darkzul
Serqet
Masters
Level 102
God Stats
5W - 0L
1,943 SR
Queue Stats
106W - 68L
2,496 MMR
Party 1
Janus
Janus
Diamond IV
MatuNn
Janus
Diamond IV
Level 160
God Stats
30W - 28L
1,636 SR
Queue Stats
260W - 230L
2,296 MMR
Solo
Ymir
Ymir
Diamond IV
TheClarityxs
Ymir
Diamond IV
Level 71
God Stats
13W - 1L
1,913 SR
Queue Stats
245W - 191L
2,265 MMR
Party 2
Guan Yu
Guan Yu
Masters
Zoncui
Guan Yu
Masters
Level 158
God Stats
9W - 3L
2,015 SR
Queue Stats
411W - 358L
2,632 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
chelitoo
Cernunnos
Diamond III
Level 157
God Stats
13W - 4L
1,639 SR
Queue Stats
471W - 419L
2,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Canøxør
Apollo
20
4 / 6 / 3
13,279
511
14,251
21,233
7,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
Elec7rXx
Bakasura
20
4 / 9 / 6
13,356
514
15,096
23,956
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Nottory
Sobek
18
1 / 8 / 10
13,320
512
9,266
32,712
36,159
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Pânico
Odin
20
4 / 6 / 2
13,330
513
9,678
22,978
25,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
Ópalo
Raijin
20
4 / 10 / 3
14,378
553
15,762
20,544
8,226
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiSetAthenaGebAnhur

VS

Bans
TiamatKing ArthurThothNemesisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Darkzul
Serqet
20
15 / 9 / 6
16,299
627
26,361
20,992
10,133
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
MatuNn
Janus
20
9 / 2 / 14
16,730
643
22,173
15,788
6,837
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 4 / 21
15,024
578
9,657
27,883
31,223
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Zoncui
Guan Yu
20
6 / 1 / 14
15,705
604
17,503
27,169
37,483
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
chelitoo
Cernunnos
20
9 / 2 / 9
17,141
659
23,528
27,891
14,212
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
17
Kills
39
39
Deaths
18
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Apollo
Canøxør
Apollo
4
6
3
0.92
W
Serqet
Darkzul
Serqet
15
9
6
2
L
Bakasura
Elec7rXx
Bakasura
4
9
6
0.78
W
Janus
MatuNn
Janus
9
2
14
8
L
Sobek
Nottory
Sobek
1
8
10
0.75
L
Odin
Pânico
Odin
4
6
2
0.83
W
0
4
21
2.63
W
Guan Yu
Zoncui
Guan Yu
6
1
14
13
W
Cernunnos
chelitoo
Cernunnos
9
2
9
6.75
L
Raijin
Ópalo
Raijin
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,053
Damage
99,222
121,423
Taken
119,723
85,968
Mitigated
99,888
17,042
Healing
55,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Canøxør
Apollo
14,251
10,951
0
5,408
21,233
7,975
0
4,153
16,901
0
108,404
W
Serqet
Darkzul
Serqet
26,361
11,429
0
3,784
20,992
10,133
0
3,845
15,513
0
94,973
L
Bakasura
Elec7rXx
Bakasura
15,096
10,492
0
2,892
23,956
8,547
0
7,153
14,251
0
101,636
W
Janus
MatuNn
Janus
22,173
1,220
782
5,595
15,788
6,837
3,093
4,384
10,425
140,058
0
L
Sobek
Nottory
Sobek
9,266
394
0
4,480
32,712
36,159
0
7,954
21,665
40,475
0
L
Odin
Pânico
Odin
9,678
2,413
0
2,289
22,978
25,061
290
1,161
20,422
0
80,616
W
9,657
1,501
0
5,007
27,883
31,223
165
6,883
20,327
30,163
0
W
Guan Yu
Zoncui
Guan Yu
17,503
3,447
7,813
16,526
27,169
37,483
2,539
5,164
21,407
0
87,053
W
Cernunnos
chelitoo
Cernunnos
23,528
16,581
0
16,291
27,891
14,212
14,297
7,002
20,881
0
176,538
L
Raijin
Ópalo
Raijin
15,762
1,260
0
1,973
20,544
8,226
0
8,343
10,862
98,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,663
Gold Earned
80,899
755
Minions Killed
784
0
Camps Cleared
0
2,431,550
Distance Traveled
2,689,833
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,279
511
176
7
0
512,338
6
W
Serqet
16,299
627
132
5
0
531,198
1
L
Bakasura
13,356
514
172
7
0
509,842
2
W
Janus
16,730
643
242
9
0
550,068
8
L
Sobek
13,320
512
43
2
0
504,773
4
L
Odin
13,330
513
167
6
0
473,868
3
W
Ymir
15,024
578
30
1
0
541,778
9
W
Guan Yu
15,705
604
154
6
0
565,188
3
W
Cernunnos
17,141
659
226
9
0
501,601
7
L
Raijin
14,378
553
197
8
0
430,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role